Newer
Older
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
/// <summary>
/// Ce script n'est plus utilisé
/// </summary>
public class loadScene : MonoBehaviour
{
public Text year;
public Text city;
public string scene;
public void ChargerScene() {
animmator.SetBool("Change",true);
year.text=""+nextYear;
StartCoroutine(nextLevelTimer());
}
private IEnumerator nextLevelTimer()
{
yield return new WaitForSeconds(5);
SceneManager.LoadScene(scene);
}
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void ExitGame()
{
Application.Quit();