Skip to content
Snippets Groups Projects
loadScene.cs 383 B
Newer Older
FISCHER MELVYN's avatar
FISCHER MELVYN committed
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

/// <summary>
/// Ce script n'est plus utilisé
/// </summary>
public class loadScene : MonoBehaviour
{
    public Animator animmator;
FISCHER MELVYN's avatar
FISCHER MELVYN committed
    public void ChargerScene(string name) {
        animmator.SetBool("Change",true);
        //SceneManager.LoadScene(name);
FISCHER MELVYN's avatar
FISCHER MELVYN committed
    }
}