Skip to content
Snippets Groups Projects
Commit 7075e682 authored by DI-PIETRO RAFFAEL's avatar DI-PIETRO RAFFAEL
Browse files

Ajour du playerMovement et modification de la bar

parent eada1a9c
No related merge requests found
fileFormatVersion: 2
guid: aabe887708ee48d4ba3370ed4a525a15
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/Import/Charcaters/character.png

10.7 KiB

This diff is collapsed.
......@@ -163,7 +163,7 @@ GameObject:
- component: {fileID: 9185901235847042349}
- component: {fileID: 9185901235847042348}
m_Layer: 5
m_Name: Canvas
m_Name: BarreDenature
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
......@@ -335,7 +335,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 0}
m_Direction: 0
m_MinValue: 0
m_MaxValue: 100
m_MaxValue: 200
m_WholeNumbers: 0
m_Value: 100
m_OnValueChanged:
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8046888910734154053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8046888910734154052}
- component: {fileID: 8046888910734154055}
m_Layer: 0
m_Name: Character
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8046888910734154052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8046888910734154053}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8046888910734154055
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8046888910734154053}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93214ce79d1b66d448ff15a64d909c18, type: 3}
m_Name:
m_EditorClassIdentifier:
maxNature: 100
currentNature: 0
natureBar: {fileID: 0}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1206561506436264884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1206561506436264879}
- component: {fileID: 1206561506436264872}
- component: {fileID: 1206561506436264873}
- component: {fileID: 1206561506436264874}
- component: {fileID: 1206561506436264875}
- component: {fileID: -6286016664533736427}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1206561506436264879
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.912921, y: -3.3578484, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1206561506436264872
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 100
m_Sprite: {fileID: 7152930139536384079, guid: 6d6b207ea7a4f0942962e3de03cf0ff8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!50 &1206561506436264873
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!70 &1206561506436264874
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.02681756, y: -0.013408542}
m_Size: {x: 1.0000005, y: 1.329562}
m_Direction: 0
--- !u!114 &1206561506436264875
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 263d1e3ca1966fc44ac80d2f079a42aa, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 75
--- !u!114 &-6286016664533736427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206561506436264884}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93214ce79d1b66d448ff15a64d909c18, type: 3}
m_Name:
m_EditorClassIdentifier:
maxNature: 100
currentNature: 0
natureBar: {fileID: 0}
fileFormatVersion: 2
guid: d60752e8d8e868d41adebce8b9cdd9c7
guid: a53c5cae22cca3445bbb7e30f12f7110
PrefabImporter:
externalObjects: {}
userData:
......
......@@ -16,7 +16,7 @@ public class Bar : MonoBehaviour
{
slider.maxValue = nature;
this.SetValue(nature);
this.SetValue(nature/2);
}
public void SetValue(int nature)
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public float speed;
private Rigidbody2D myRigidbody;
private Vector3 change;
// Start is called before the first frame update
void Start()
{
myRigidbody = GetComponent<Rigidbody2D>();
}
// Update is called once per frame
void Update()
{
change = Vector3.zero;
change.x = Input.GetAxisRaw("Horizontal");
change.y = Input.GetAxisRaw("Vertical");
if(change != Vector3.zero){
MoveCharacter();
}
}
void MoveCharacter(){
myRigidbody.MovePosition(transform.position + change * speed * Time.deltaTime);
}
}
fileFormatVersion: 2
guid: 263d1e3ca1966fc44ac80d2f079a42aa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
......@@ -7,13 +7,13 @@ using UnityEngine;
public class PlayerNature : MonoBehaviour
{
public int maxNature = 100;
public int maxNature = 200;
public int currentNature;
public Bar natureBar;
void Start()
{
this.currentNature = this.maxNature;
this.currentNature = this.maxNature/2;
this.natureBar.SetMaxNature(this.maxNature);
}
......
[api-updater (non-obsolete-error-filter)] 26/03/2021 18:38:19 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
[api-updater (non-obsolete-error-filter)]
----------------------------------
jit/startup time : 398,5131ms
moved types parse time: 50ms
candidates parse time : 1ms
C# parse time : 207ms
candidates check time : 27ms
console write time : 0ms
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment