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v.bloch
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CreationItem : MonoBehaviour
{
// Start is called before the first frame update
// Reference to the Prefab. Drag a Prefab into this field in the Inspector.
public GameObject myPrefab;
// This script will simply instantiate the Prefab when the game starts.
void Start()
{
// Instantiate at position (0, 0, 0) and zero rotation.
Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
}
// Update is called once per frame
void Update()
{
}
}