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Commit 787961dd authored by LE-CUDENEC JOFFREY's avatar LE-CUDENEC JOFFREY
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Modification de l'emplacement des scripts

parent 8f56d6f3
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1 merge request!65Modification de l'emplacement des scripts
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonHandler : MonoBehaviour
{
public Text Textfield;
public void SetText(string text)
{
Textfield.text = text;
}
}
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using System.Collections;
using Mapbox.Unity.Location;
using Mapbox.Unity.Map;
using UnityEngine;
public class InitializeMapWithLocationProvider : MonoBehaviour
{
[SerializeField]
AbstractMap _map;
ILocationProvider _locationProvider;
private void Awake()
{
// Prevent double initialization of the map.
_map.InitializeOnStart = false;
}
protected virtual IEnumerator Start()
{
yield return null;
_locationProvider = LocationProviderFactory.Instance.DefaultLocationProvider;
_locationProvider.OnLocationUpdated += _locationProvider_OnLocationUpdated;
}
private void _locationProvider_OnLocationUpdated(Location location)
{
_locationProvider.OnLocationUpdated -= _locationProvider_OnLocationUpdated;
_map.Initialize(location.LatitudeLongitude, _map.AbsoluteZoom);
}
}
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using UnityEngine;
public class Player : MonoBehaviour
{
public float speed = 10f;
private Transform target;
private int waypointIndex = 0;
void Start()
{
target = Waypoints.points[0];
}
private void Update()
{
Vector3 dir = target.position - transform.position;
transform.Translate(dir.normalized * speed * Time.deltaTime, Space.World);
if(Vector3.Distance(transform.position, target.position) <= 0.3f) //Marge d'erreur
{
GetNextWaypoint();
}
}
private void GetNextWaypoint()
{
if (waypointIndex >= Waypoints.points.Length - 1)
{
Destroy(gameObject);
return;
}
waypointIndex++;
target = Waypoints.points[waypointIndex];
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RandomObjectsCreator : MonoBehaviour
{
public Transform _prefab;
public float _radius = 10;
// Update is called once per frame
void Update()
{
if (Input.GetKey("space"))
{
//Create a random position.
//The insideUnitSphere return a random position inside a sphere of radius 1.
Vector3 rndPos = Random.insideUnitSphere * _radius;
//Create a random rotation.
Quaternion rndRotation = Random.rotation;
//Instantiate a new object at a random position with a random rotation.
Transform newGameObj = Instantiate(_prefab, rndPos, rndRotation) as Transform;
}
}
}
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......@@ -12,6 +12,5 @@ public class nbObstacle : MonoBehaviour
public void changeObs(string word)
{
textshowed.text
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnOnMap : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TextHandler : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
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using UnityEngine;
public class Waypoints : MonoBehaviour
{
public static Transform[] points;
void Awake ()
{
points = new Transform[transform.childCount];
for (int i = 0; i < points.Length; i++)
{
points[i] = transform.GetChild(i);
}
}
}
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