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changeplus.cs 447 B
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using UnityEngine.SceneManagement;
public class ChangePlus : MonoBehaviour
{
   
    public static float moins;
   
    public void changePlus(string word)
    {

        moins = Ui.difficulty;
        moins++;

        if (moins > 10)
        {
            moins = 10;
        }

        Ui.difficulty = moins;

        
    }
}