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GIRAULT COLIN authored4736bdf2
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class ChangeMin : MonoBehaviour
{
public static float plus = Ui.motiv;
public void changeMinus(string word)
{
plus = Ui.difficulty;
plus--;
if (plus < 0)
{
plus = 0;
}
Ui.difficulty = plus;
}
}