Skip to content
Snippets Groups Projects
Commit ccac57c9 authored by TRITSCHBERGER ANTOINE's avatar TRITSCHBERGER ANTOINE
Browse files

Merge branch 'master' into 'master'

Ajout d'un userControl pour voir les élèves et modification de bug

See merge request !4
parents 4b2df682 62fff838
1 merge request!4Ajout d'un userControl pour voir les élèves et modification de bug
......@@ -12,15 +12,47 @@ namespace psychorientation
{
public partial class Form1 : Form
{
List<string> listClasse = new List<string>();
List<Eleve> listEleve = new List<Eleve>();
int nombreEleve = 5;
public Form1()
{
InitializeComponent();
}
private void InitialiserTableau()
{
listClasse.Add("Seconde");
listClasse.Add("Premiere");
listClasse.Add("Terminale");
}
private void CreerEleve(int nbEleve)
{
for(int i = 0; i < nbEleve; i++)
{
Eleve elev = new Eleve(i);
listEleve.Add(elev);
}
}
private void Form1_Load(object sender, EventArgs e)
{
InitialiserTableau();
Message m = new Message(-1,"Bonjour apprenti prof, vous allez apprendre à éduquer des joueurs !! ","Début");
m.ShowDialog();
CreerEleve(nombreEleve);
InterfaceInfoEleve ii = new InterfaceInfoEleve();
ii.setParam(listEleve[0],listClasse);
ii.Left = 0;
ii.Top = 0;
ii.BorderStyle = BorderStyle.Fixed3D;
this.Controls.Add(ii);
}
}
}
namespace psychorientation
{
partial class InterfaceInfoEleve
{
/// <summary>
/// Variable nécessaire au concepteur.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Nettoyage des ressources utilisées.
/// </summary>
/// <param name="disposing">true si les ressources managées doivent être supprimées ; sinon, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Code généré par le Concepteur de composants
/// <summary>
/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
/// le contenu de cette méthode avec l'éditeur de code.
/// </summary>
private void InitializeComponent()
{
this.lblEleve = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.lblClasse = new System.Windows.Forms.Label();
this.panel1 = new System.Windows.Forms.Panel();
this.panel2 = new System.Windows.Forms.Panel();
this.pnlEffort = new System.Windows.Forms.Panel();
this.pnlCompetence = new System.Windows.Forms.Panel();
this.panel1.SuspendLayout();
this.panel2.SuspendLayout();
this.SuspendLayout();
//
// lblEleve
//
this.lblEleve.AutoSize = true;
this.lblEleve.Font = new System.Drawing.Font("Microsoft Sans Serif", 21.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.lblEleve.Location = new System.Drawing.Point(107, 18);
this.lblEleve.Name = "lblEleve";
this.lblEleve.Size = new System.Drawing.Size(99, 33);
this.lblEleve.TabIndex = 0;
this.lblEleve.Text = "label1";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(43, 105);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(50, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Classe : ";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(52, 145);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(41, 13);
this.label2.TabIndex = 2;
this.label2.Text = "Effort : ";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(17, 186);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(76, 13);
this.label3.TabIndex = 3;
this.label3.Text = "Compétence : ";
//
// lblClasse
//
this.lblClasse.AutoSize = true;
this.lblClasse.Location = new System.Drawing.Point(99, 105);
this.lblClasse.Name = "lblClasse";
this.lblClasse.Size = new System.Drawing.Size(35, 13);
this.lblClasse.TabIndex = 4;
this.lblClasse.Text = "label4";
//
// panel1
//
this.panel1.BackColor = System.Drawing.Color.Silver;
this.panel1.Controls.Add(this.pnlEffort);
this.panel1.Location = new System.Drawing.Point(99, 140);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(139, 26);
this.panel1.TabIndex = 5;
//
// panel2
//
this.panel2.BackColor = System.Drawing.Color.Silver;
this.panel2.Controls.Add(this.pnlCompetence);
this.panel2.Location = new System.Drawing.Point(99, 182);
this.panel2.Name = "panel2";
this.panel2.Size = new System.Drawing.Size(139, 26);
this.panel2.TabIndex = 6;
//
// pnlEffort
//
this.pnlEffort.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(192)))), ((int)(((byte)(0)))));
this.pnlEffort.Location = new System.Drawing.Point(3, 4);
this.pnlEffort.Name = "pnlEffort";
this.pnlEffort.Size = new System.Drawing.Size(133, 18);
this.pnlEffort.TabIndex = 6;
//
// pnlCompetence
//
this.pnlCompetence.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(192)))), ((int)(((byte)(0)))));
this.pnlCompetence.Location = new System.Drawing.Point(3, 4);
this.pnlCompetence.Name = "pnlCompetence";
this.pnlCompetence.Size = new System.Drawing.Size(125, 18);
this.pnlCompetence.TabIndex = 7;
//
// InterfaceInfoEleve
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.panel2);
this.Controls.Add(this.panel1);
this.Controls.Add(this.lblClasse);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.lblEleve);
this.Name = "InterfaceInfoEleve";
this.Size = new System.Drawing.Size(479, 247);
this.Load += new System.EventHandler(this.InterfaceInfoEleve_Load);
this.panel1.ResumeLayout(false);
this.panel2.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lblEleve;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label lblClasse;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Panel pnlEffort;
private System.Windows.Forms.Panel panel2;
private System.Windows.Forms.Panel pnlCompetence;
}
}
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace psychorientation
{
public partial class InterfaceInfoEleve : UserControl
{
Eleve eleve;
List<string> listClasse;
public InterfaceInfoEleve()
{
InitializeComponent();
}
private void InterfaceInfoEleve_Load(object sender, EventArgs e)
{
}
public void setParam(Eleve el, List<string> listClasse)
{
this.eleve = el;
this.listClasse = listClasse;
actualiser();
}
private void actualiser()
{
lblEleve.Text = "Eleve n°"+eleve.getId();
lblClasse.Text = listClasse[eleve.getClasse()];
MajPanel(pnlCompetence,eleve.getCompetence());
MajPanel(pnlEffort, eleve.getEffort());
}
private void MajPanel(Panel p, double valeur)
{
int val = (int)valeur;
p.Size = new Size(val * 133 / 100, p.Height);
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
......@@ -6,24 +6,27 @@ using System.Threading.Tasks;
namespace psychorientation
{
class eleve
public class Eleve
{
private int classe = 0;
private double competence = 0;
private double effort = 0;
private int orientation = 0;
private int id;
public eleve()
public Eleve(int id)
{
this.id = id;
this.classe = 0;
this.competence = 10;
this.effort = 10;
this.orientation = 0;
}
public eleve(int classe, double competence, double effort, int orientation)
public Eleve(int id,int classe, double competence, double effort, int orientation)
{
this.id = id;
this.classe = classe;
this.competence = competence;
this.effort = effort;
......@@ -50,11 +53,14 @@ namespace psychorientation
this.competence = competence;
}
public double getCompetence()
{
return this.competence;
}
public int getId()
{
return this.id;
}
public int getClasse()
{
return this.classe;
......
......@@ -46,13 +46,19 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="eleve.cs" />
<Compile Include="Eleve.cs" />
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="InterfaceInfoEleve.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="InterfaceInfoEleve.Designer.cs">
<DependentUpon>InterfaceInfoEleve.cs</DependentUpon>
</Compile>
<Compile Include="Message.cs">
<SubType>Form</SubType>
</Compile>
......@@ -64,6 +70,9 @@
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="InterfaceInfoEleve.resx">
<DependentUpon>InterfaceInfoEleve.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Message.resx">
<DependentUpon>Message.cs</DependentUpon>
</EmbeddedResource>
......
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment