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BasedOnStyle: Microsoft
IndentWidth: 2
---
Language: Cpp
*.o
sokoban
unittest
minunit.h
suvegardedesfonctioin.c
**/html
**/latex
\ No newline at end of file
File added
# Doxyfile 1.9.1
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project.
#
# All text after a double hash (##) is considered a comment and is placed in
# front of the TAG it is preceding.
#
# All text after a single hash (#) is considered a comment and will be ignored.
# The format is:
# TAG = value [value, ...]
# For lists, items can also be appended using:
# TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \").
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
# This tag specifies the encoding used for all characters in the configuration
# file that follow. The default is UTF-8 which is also the encoding used for all
# text before the first occurrence of this tag. Doxygen uses libiconv (or the
# iconv built into libc) for the transcoding. See
# https://www.gnu.org/software/libiconv/ for the list of possible encodings.
# The default value is: UTF-8.
DOXYFILE_ENCODING = UTF-8
# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by
# double-quotes, unless you are using Doxywizard) that should identify the
# project for which the documentation is generated. This name is used in the
# title of most generated pages and in a few other places.
# The default value is: My Project.
PROJECT_NAME = "Sokoban"
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER =
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
# quick idea about the purpose of the project. Keep the description short.
PROJECT_BRIEF = "Création d'un jeux nommée sokoban"
# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
# in the documentation. The maximum height of the logo should not exceed 55
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
PROJECT_LOGO =
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
# entered, it will be relative to the location where doxygen was started. If
# left blank the current directory will be used.
OUTPUT_DIRECTORY =
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
# directories (in 2 levels) under the output directory of each output format and
# will distribute the generated files over these directories. Enabling this
# option can be useful when feeding doxygen a huge amount of source files, where
# putting all generated files in the same directory would otherwise causes
# performance problems for the file system.
# The default value is: NO.
CREATE_SUBDIRS = NO
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
# characters to appear in the names of generated files. If set to NO, non-ASCII
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
# U+3044.
# The default value is: NO.
ALLOW_UNICODE_NAMES = NO
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
# documentation generated by doxygen is written. Doxygen will use this
# information to generate all constant output in the proper language.
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
# Ukrainian and Vietnamese.
# The default value is: English.
OUTPUT_LANGUAGE = French
# The OUTPUT_TEXT_DIRECTION tag is used to specify the direction in which all
# documentation generated by doxygen is written. Doxygen will use this
# information to generate all generated output in the proper direction.
# Possible values are: None, LTR, RTL and Context.
# The default value is: None.
OUTPUT_TEXT_DIRECTION = None
# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member
# descriptions after the members that are listed in the file and class
# documentation (similar to Javadoc). Set to NO to disable this.
# The default value is: YES.
BRIEF_MEMBER_DESC = YES
# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief
# description of a member or function before the detailed description
#
# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
# brief descriptions will be completely suppressed.
# The default value is: YES.
REPEAT_BRIEF = YES
# This tag implements a quasi-intelligent brief description abbreviator that is
# used to form the text in various listings. Each string in this list, if found
# as the leading text of the brief description, will be stripped from the text
# and the result, after processing the whole list, is used as the annotated
# text. Otherwise, the brief description is used as-is. If left blank, the
# following values are used ($name is automatically replaced with the name of
# the entity):The $name class, The $name widget, The $name file, is, provides,
# specifies, contains, represents, a, an and the.
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
contains \
represents \
a \
an \
the
# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
# doxygen will generate a detailed section even if there is only a brief
# description.
# The default value is: NO.
ALWAYS_DETAILED_SEC = NO
# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
# inherited members of a class in the documentation of that class as if those
# members were ordinary class members. Constructors, destructors and assignment
# operators of the base classes will not be shown.
# The default value is: NO.
INLINE_INHERITED_MEMB = NO
# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path
# before files name in the file list and in the header files. If set to NO the
# shortest path that makes the file name unique will be used
# The default value is: YES.
FULL_PATH_NAMES = YES
# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
# Stripping is only done if one of the specified strings matches the left-hand
# part of the path. The tag can be used to show relative paths in the file list.
# If left blank the directory from which doxygen is run is used as the path to
# strip.
#
# Note that you can specify absolute paths here, but also relative paths, which
# will be relative from the directory where doxygen is started.
# This tag requires that the tag FULL_PATH_NAMES is set to YES.
STRIP_FROM_PATH =
# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
# path mentioned in the documentation of a class, which tells the reader which
# header file to include in order to use a class. If left blank only the name of
# the header file containing the class definition is used. Otherwise one should
# specify the list of include paths that are normally passed to the compiler
# using the -I flag.
STRIP_FROM_INC_PATH =
# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
# less readable) file names. This can be useful is your file systems doesn't
# support long names like on DOS, Mac, or CD-ROM.
# The default value is: NO.
SHORT_NAMES = NO
# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the
# first line (until the first dot) of a Javadoc-style comment as the brief
# description. If set to NO, the Javadoc-style will behave just like regular Qt-
# style comments (thus requiring an explicit @brief command for a brief
# description.)
# The default value is: NO.
JAVADOC_AUTOBRIEF = NO
# If the JAVADOC_BANNER tag is set to YES then doxygen will interpret a line
# such as
# /***************
# as being the beginning of a Javadoc-style comment "banner". If set to NO, the
# Javadoc-style will behave just like regular comments and it will not be
# interpreted by doxygen.
# The default value is: NO.
JAVADOC_BANNER = NO
# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
# line (until the first dot) of a Qt-style comment as the brief description. If
# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
# requiring an explicit \brief command for a brief description.)
# The default value is: NO.
QT_AUTOBRIEF = NO
# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a
# multi-line C++ special comment block (i.e. a block of //! or /// comments) as
# a brief description. This used to be the default behavior. The new default is
# to treat a multi-line C++ comment block as a detailed description. Set this
# tag to YES if you prefer the old behavior instead.
#
# Note that setting this tag to YES also means that rational rose comments are
# not recognized any more.
# The default value is: NO.
MULTILINE_CPP_IS_BRIEF = NO
# By default Python docstrings are displayed as preformatted text and doxygen's
# special commands cannot be used. By setting PYTHON_DOCSTRING to NO the
# doxygen's special commands can be used and the contents of the docstring
# documentation blocks is shown as doxygen documentation.
# The default value is: YES.
PYTHON_DOCSTRING = YES
# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
# documentation from any documented member that it re-implements.
# The default value is: YES.
INHERIT_DOCS = YES
# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new
# page for each member. If set to NO, the documentation of a member will be part
# of the file/class/namespace that contains it.
# The default value is: NO.
SEPARATE_MEMBER_PAGES = NO
# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen
# uses this value to replace tabs by spaces in code fragments.
# Minimum value: 1, maximum value: 16, default value: 4.
TAB_SIZE = 2
# This tag can be used to specify a number of aliases that act as commands in
# the documentation. An alias has the form:
# name=value
# For example adding
# "sideeffect=@par Side Effects:\n"
# will allow you to put the command \sideeffect (or @sideeffect) in the
# documentation, which will result in a user-defined paragraph with heading
# "Side Effects:". You can put \n's in the value part of an alias to insert
# newlines (in the resulting output). You can put ^^ in the value part of an
# alias to insert a newline as if a physical newline was in the original file.
# When you need a literal { or } or , in the value part of an alias you have to
# escape them by means of a backslash (\), this can lead to conflicts with the
# commands \{ and \} for these it is advised to use the version @{ and @} or use
# a double escape (\\{ and \\})
ALIASES =
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
# only. Doxygen will then generate output that is more tailored for C. For
# instance, some of the names that are used will be different. The list of all
# members will be omitted, etc.
# The default value is: NO.
OPTIMIZE_OUTPUT_FOR_C = NO
# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or
# Python sources only. Doxygen will then generate output that is more tailored
# for that language. For instance, namespaces will be presented as packages,
# qualified scopes will look different, etc.
# The default value is: NO.
OPTIMIZE_OUTPUT_JAVA = NO
# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
# sources. Doxygen will then generate output that is tailored for Fortran.
# The default value is: NO.
OPTIMIZE_FOR_FORTRAN = NO
# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
# sources. Doxygen will then generate output that is tailored for VHDL.
# The default value is: NO.
OPTIMIZE_OUTPUT_VHDL = NO
# Set the OPTIMIZE_OUTPUT_SLICE tag to YES if your project consists of Slice
# sources only. Doxygen will then generate output that is more tailored for that
# language. For instance, namespaces will be presented as modules, types will be
# separated into more groups, etc.
# The default value is: NO.
OPTIMIZE_OUTPUT_SLICE = NO
# Doxygen selects the parser to use depending on the extension of the files it
# parses. With this tag you can assign which parser to use for a given
# extension. Doxygen has a built-in mapping, but you can override or extend it
# using this tag. The format is ext=language, where ext is a file extension, and
# language is one of the parsers supported by doxygen: IDL, Java, JavaScript,
# Csharp (C#), C, C++, D, PHP, md (Markdown), Objective-C, Python, Slice, VHDL,
# Fortran (fixed format Fortran: FortranFixed, free formatted Fortran:
# FortranFree, unknown formatted Fortran: Fortran. In the later case the parser
# tries to guess whether the code is fixed or free formatted code, this is the
# default for Fortran type files). For instance to make doxygen treat .inc files
# as Fortran files (default is PHP), and .f files as C (default is Fortran),
# use: inc=Fortran f=C.
#
# Note: For files without extension you can use no_extension as a placeholder.
#
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
# the files are not read by doxygen. When specifying no_extension you should add
# * to the FILE_PATTERNS.
#
# Note see also the list of default file extension mappings.
EXTENSION_MAPPING =
# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
# according to the Markdown format, which allows for more readable
# documentation. See https://daringfireball.net/projects/markdown/ for details.
# The output of markdown processing is further processed by doxygen, so you can
# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in
# case of backward compatibilities issues.
# The default value is: YES.
MARKDOWN_SUPPORT = YES
# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up
# to that level are automatically included in the table of contents, even if
# they do not have an id attribute.
# Note: This feature currently applies only to Markdown headings.
# Minimum value: 0, maximum value: 99, default value: 5.
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
TOC_INCLUDE_HEADINGS = 5
# When enabled doxygen tries to link words that correspond to documented
# classes, or namespaces to their corresponding documentation. Such a link can
# be prevented in individual cases by putting a % sign in front of the word or
# globally by setting AUTOLINK_SUPPORT to NO.
# The default value is: YES.
AUTOLINK_SUPPORT = YES
# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
# to include (a tag file for) the STL sources as input, then you should set this
# tag to YES in order to let doxygen match functions declarations and
# definitions whose arguments contain STL classes (e.g. func(std::string);
# versus func(std::string) {}). This also make the inheritance and collaboration
# diagrams that involve STL classes more complete and accurate.
# The default value is: NO.
BUILTIN_STL_SUPPORT = NO
# If you use Microsoft's C++/CLI language, you should set this option to YES to
# enable parsing support.
# The default value is: NO.
CPP_CLI_SUPPORT = NO
# Set the SIP_SUPPORT tag to YES if your project consists of sip (see:
# https://www.riverbankcomputing.com/software/sip/intro) sources only. Doxygen
# will parse them like normal C++ but will assume all classes use public instead
# of private inheritance when no explicit protection keyword is present.
# The default value is: NO.
SIP_SUPPORT = NO
# For Microsoft's IDL there are propget and propput attributes to indicate
# getter and setter methods for a property. Setting this option to YES will make
# doxygen to replace the get and set methods by a property in the documentation.
# This will only work if the methods are indeed getting or setting a simple
# type. If this is not the case, or you want to show the methods anyway, you
# should set this option to NO.
# The default value is: YES.
IDL_PROPERTY_SUPPORT = YES
# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
# tag is set to YES then doxygen will reuse the documentation of the first
# member in the group (if any) for the other members of the group. By default
# all members of a group must be documented explicitly.
# The default value is: NO.
DISTRIBUTE_GROUP_DOC = NO
# If one adds a struct or class to a group and this option is enabled, then also
# any nested class or struct is added to the same group. By default this option
# is disabled and one has to add nested compounds explicitly via \ingroup.
# The default value is: NO.
GROUP_NESTED_COMPOUNDS = NO
# Set the SUBGROUPING tag to YES to allow class member groups of the same type
# (for instance a group of public functions) to be put as a subgroup of that
# type (e.g. under the Public Functions section). Set it to NO to prevent
# subgrouping. Alternatively, this can be done per class using the
# \nosubgrouping command.
# The default value is: YES.
SUBGROUPING = YES
# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions
# are shown inside the group in which they are included (e.g. using \ingroup)
# instead of on a separate page (for HTML and Man pages) or section (for LaTeX
# and RTF).
#
# Note that this feature does not work in combination with
# SEPARATE_MEMBER_PAGES.
# The default value is: NO.
INLINE_GROUPED_CLASSES = NO
# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions
# with only public data fields or simple typedef fields will be shown inline in
# the documentation of the scope in which they are defined (i.e. file,
# namespace, or group documentation), provided this scope is documented. If set
# to NO, structs, classes, and unions are shown on a separate page (for HTML and
# Man pages) or section (for LaTeX and RTF).
# The default value is: NO.
INLINE_SIMPLE_STRUCTS = NO
# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or
# enum is documented as struct, union, or enum with the name of the typedef. So
# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
# with name TypeT. When disabled the typedef will appear as a member of a file,
# namespace, or class. And the struct will be named TypeS. This can typically be
# useful for C code in case the coding convention dictates that all compound
# types are typedef'ed and only the typedef is referenced, never the tag name.
# The default value is: NO.
TYPEDEF_HIDES_STRUCT = NO
# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This
# cache is used to resolve symbols given their name and scope. Since this can be
# an expensive process and often the same symbol appears multiple times in the
# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small
# doxygen will become slower. If the cache is too large, memory is wasted. The
# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range
# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536
# symbols. At the end of a run doxygen will report the cache usage and suggest
# the optimal cache size from a speed point of view.
# Minimum value: 0, maximum value: 9, default value: 0.
LOOKUP_CACHE_SIZE = 0
# The NUM_PROC_THREADS specifies the number threads doxygen is allowed to use
# during processing. When set to 0 doxygen will based this on the number of
# cores available in the system. You can set it explicitly to a value larger
# than 0 to get more control over the balance between CPU load and processing
# speed. At this moment only the input processing can be done using multiple
# threads. Since this is still an experimental feature the default is set to 1,
# which efficively disables parallel processing. Please report any issues you
# encounter. Generating dot graphs in parallel is controlled by the
# DOT_NUM_THREADS setting.
# Minimum value: 0, maximum value: 32, default value: 1.
NUM_PROC_THREADS = 1
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in
# documentation are documented, even if no documentation was available. Private
# class members and static file members will be hidden unless the
# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES.
# Note: This will also disable the warnings about undocumented members that are
# normally produced when WARNINGS is set to YES.
# The default value is: NO.
EXTRACT_ALL = NO
# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
# be included in the documentation.
# The default value is: NO.
EXTRACT_PRIVATE = NO
# If the EXTRACT_PRIV_VIRTUAL tag is set to YES, documented private virtual
# methods of a class will be included in the documentation.
# The default value is: NO.
EXTRACT_PRIV_VIRTUAL = NO
# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal
# scope will be included in the documentation.
# The default value is: NO.
EXTRACT_PACKAGE = NO
# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be
# included in the documentation.
# The default value is: NO.
EXTRACT_STATIC = NO
# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined
# locally in source files will be included in the documentation. If set to NO,
# only classes defined in header files are included. Does not have any effect
# for Java sources.
# The default value is: YES.
EXTRACT_LOCAL_CLASSES = YES
# This flag is only useful for Objective-C code. If set to YES, local methods,
# which are defined in the implementation section but not in the interface are
# included in the documentation. If set to NO, only methods in the interface are
# included.
# The default value is: NO.
EXTRACT_LOCAL_METHODS = NO
# If this flag is set to YES, the members of anonymous namespaces will be
# extracted and appear in the documentation as a namespace called
# 'anonymous_namespace{file}', where file will be replaced with the base name of
# the file that contains the anonymous namespace. By default anonymous namespace
# are hidden.
# The default value is: NO.
EXTRACT_ANON_NSPACES = NO
# If this flag is set to YES, the name of an unnamed parameter in a declaration
# will be determined by the corresponding definition. By default unnamed
# parameters remain unnamed in the output.
# The default value is: YES.
RESOLVE_UNNAMED_PARAMS = YES
# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
# undocumented members inside documented classes or files. If set to NO these
# members will be included in the various overviews, but no documentation
# section is generated. This option has no effect if EXTRACT_ALL is enabled.
# The default value is: NO.
HIDE_UNDOC_MEMBERS = NO
# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
# undocumented classes that are normally visible in the class hierarchy. If set
# to NO, these classes will be included in the various overviews. This option
# has no effect if EXTRACT_ALL is enabled.
# The default value is: NO.
HIDE_UNDOC_CLASSES = NO
# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
# declarations. If set to NO, these declarations will be included in the
# documentation.
# The default value is: NO.
HIDE_FRIEND_COMPOUNDS = NO
# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any
# documentation blocks found inside the body of a function. If set to NO, these
# blocks will be appended to the function's detailed documentation block.
# The default value is: NO.
HIDE_IN_BODY_DOCS = NO
# The INTERNAL_DOCS tag determines if documentation that is typed after a
# \internal command is included. If the tag is set to NO then the documentation
# will be excluded. Set it to YES to include the internal documentation.
# The default value is: NO.
INTERNAL_DOCS = NO
# With the correct setting of option CASE_SENSE_NAMES doxygen will better be
# able to match the capabilities of the underlying filesystem. In case the
# filesystem is case sensitive (i.e. it supports files in the same directory
# whose names only differ in casing), the option must be set to YES to properly
# deal with such files in case they appear in the input. For filesystems that
# are not case sensitive the option should be be set to NO to properly deal with
# output files written for symbols that only differ in casing, such as for two
# classes, one named CLASS and the other named Class, and to also support
# references to files without having to specify the exact matching casing. On
# Windows (including Cygwin) and MacOS, users should typically set this option
# to NO, whereas on Linux or other Unix flavors it should typically be set to
# YES.
# The default value is: system dependent.
CASE_SENSE_NAMES = YES
# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
# their full class and namespace scopes in the documentation. If set to YES, the
# scope will be hidden.
# The default value is: NO.
HIDE_SCOPE_NAMES = NO
# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will
# append additional text to a page's title, such as Class Reference. If set to
# YES the compound reference will be hidden.
# The default value is: NO.
HIDE_COMPOUND_REFERENCE= NO
# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
# the files that are included by a file in the documentation of that file.
# The default value is: YES.
SHOW_INCLUDE_FILES = YES
# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each
# grouped member an include statement to the documentation, telling the reader
# which file to include in order to use the member.
# The default value is: NO.
SHOW_GROUPED_MEMB_INC = NO
# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
# files with double quotes in the documentation rather than with sharp brackets.
# The default value is: NO.
FORCE_LOCAL_INCLUDES = NO
# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the
# documentation for inline members.
# The default value is: YES.
INLINE_INFO = YES
# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the
# (detailed) documentation of file and class members alphabetically by member
# name. If set to NO, the members will appear in declaration order.
# The default value is: YES.
SORT_MEMBER_DOCS = YES
# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
# descriptions of file, namespace and class members alphabetically by member
# name. If set to NO, the members will appear in declaration order. Note that
# this will also influence the order of the classes in the class list.
# The default value is: NO.
SORT_BRIEF_DOCS = NO
# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the
# (brief and detailed) documentation of class members so that constructors and
# destructors are listed first. If set to NO the constructors will appear in the
# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS.
# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief
# member documentation.
# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting
# detailed member documentation.
# The default value is: NO.
SORT_MEMBERS_CTORS_1ST = NO
# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
# of group names into alphabetical order. If set to NO the group names will
# appear in their defined order.
# The default value is: NO.
SORT_GROUP_NAMES = NO
# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by
# fully-qualified names, including namespaces. If set to NO, the class list will
# be sorted only by class name, not including the namespace part.
# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
# Note: This option applies only to the class list, not to the alphabetical
# list.
# The default value is: NO.
SORT_BY_SCOPE_NAME = NO
# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper
# type resolution of all parameters of a function it will reject a match between
# the prototype and the implementation of a member function even if there is
# only one candidate or it is obvious which candidate to choose by doing a
# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still
# accept a match between prototype and implementation in such cases.
# The default value is: NO.
STRICT_PROTO_MATCHING = NO
# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo
# list. This list is created by putting \todo commands in the documentation.
# The default value is: YES.
GENERATE_TODOLIST = YES
# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test
# list. This list is created by putting \test commands in the documentation.
# The default value is: YES.
GENERATE_TESTLIST = YES
# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug
# list. This list is created by putting \bug commands in the documentation.
# The default value is: YES.
GENERATE_BUGLIST = YES
# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO)
# the deprecated list. This list is created by putting \deprecated commands in
# the documentation.
# The default value is: YES.
GENERATE_DEPRECATEDLIST= YES
# The ENABLED_SECTIONS tag can be used to enable conditional documentation
# sections, marked by \if <section_label> ... \endif and \cond <section_label>
# ... \endcond blocks.
ENABLED_SECTIONS =
# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the
# initial value of a variable or macro / define can have for it to appear in the
# documentation. If the initializer consists of more lines than specified here
# it will be hidden. Use a value of 0 to hide initializers completely. The
# appearance of the value of individual variables and macros / defines can be
# controlled using \showinitializer or \hideinitializer command in the
# documentation regardless of this setting.
# Minimum value: 0, maximum value: 10000, default value: 30.
MAX_INITIALIZER_LINES = 30
# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at
# the bottom of the documentation of classes and structs. If set to YES, the
# list will mention the files that were used to generate the documentation.
# The default value is: YES.
SHOW_USED_FILES = YES
# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This
# will remove the Files entry from the Quick Index and from the Folder Tree View
# (if specified).
# The default value is: YES.
SHOW_FILES = YES
# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
# page. This will remove the Namespaces entry from the Quick Index and from the
# Folder Tree View (if specified).
# The default value is: YES.
SHOW_NAMESPACES = YES
# The FILE_VERSION_FILTER tag can be used to specify a program or script that
# doxygen should invoke to get the current version for each file (typically from
# the version control system). Doxygen will invoke the program by executing (via
# popen()) the command command input-file, where command is the value of the
# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided
# by doxygen. Whatever the program writes to standard output is used as the file
# version. For an example see the documentation.
FILE_VERSION_FILTER =
# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
# by doxygen. The layout file controls the global structure of the generated
# output files in an output format independent way. To create the layout file
# that represents doxygen's defaults, run doxygen with the -l option. You can
# optionally specify a file name after the option, if omitted DoxygenLayout.xml
# will be used as the name of the layout file.
#
# Note that if you run doxygen from a directory containing a file called
# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
# tag is left empty.
LAYOUT_FILE =
# The CITE_BIB_FILES tag can be used to specify one or more bib files containing
# the reference definitions. This must be a list of .bib files. The .bib
# extension is automatically appended if omitted. This requires the bibtex tool
# to be installed. See also https://en.wikipedia.org/wiki/BibTeX for more info.
# For LaTeX the style of the bibliography can be controlled using
# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
# search path. See also \cite for info how to create references.
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
# The QUIET tag can be used to turn on/off the messages that are generated to
# standard output by doxygen. If QUIET is set to YES this implies that the
# messages are off.
# The default value is: NO.
QUIET = NO
# The WARNINGS tag can be used to turn on/off the warning messages that are
# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES
# this implies that the warnings are on.
#
# Tip: Turn warnings on while writing the documentation.
# The default value is: YES.
WARNINGS = YES
# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate
# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag
# will automatically be disabled.
# The default value is: YES.
WARN_IF_UNDOCUMENTED = YES
# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
# potential errors in the documentation, such as not documenting some parameters
# in a documented function, or documenting parameters that don't exist or using
# markup commands wrongly.
# The default value is: YES.
WARN_IF_DOC_ERROR = YES
# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
# are documented, but have no documentation for their parameters or return
# value. If set to NO, doxygen will only warn about wrong or incomplete
# parameter documentation, but not about the absence of documentation. If
# EXTRACT_ALL is set to YES then this flag will automatically be disabled.
# The default value is: NO.
WARN_NO_PARAMDOC = NO
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# The default value is: NO.
WARN_AS_ERROR = NO
# The WARN_FORMAT tag determines the format of the warning messages that doxygen
# can produce. The string should contain the $file, $line, and $text tags, which
# will be replaced by the file and line number from which the warning originated
# and the warning text. Optionally the format may contain $version, which will
# be replaced by the version of the file (if it could be obtained via
# FILE_VERSION_FILTER)
# The default value is: $file:$line: $text.
WARN_FORMAT = "$file:$line: $text"
# The WARN_LOGFILE tag can be used to specify a file to which warning and error
# messages should be written. If left blank the output is written to standard
# error (stderr).
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
#---------------------------------------------------------------------------
# The INPUT tag is used to specify the files and/or directories that contain
# documented source files. You may enter file names like myfile.cpp or
# directories like /usr/src/myproject. Separate the files or directories with
# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
# Note: If this tag is empty the current directory is searched.
INPUT =
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
# documentation (see:
# https://www.gnu.org/software/libiconv/) for the list of possible encodings.
# The default value is: UTF-8.
INPUT_ENCODING = UTF-8
# If the value of the INPUT tag contains directories, you can use the
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
# *.h) to filter out the source-files in the directories.
#
# Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
# read by doxygen.
#
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc,
# *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C comment),
# *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd, *.vhdl,
# *.ucf, *.qsf and *.ice.
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.java \
*.ii \
*.ixx \
*.ipp \
*.i++ \
*.inl \
*.idl \
*.ddl \
*.odl \
*.h \
*.hh \
*.hxx \
*.hpp \
*.h++ \
*.cs \
*.d \
*.php \
*.php4 \
*.php5 \
*.phtml \
*.inc \
*.m \
*.markdown \
*.md \
*.mm \
*.dox \
*.py \
*.pyw \
*.f90 \
*.f95 \
*.f03 \
*.f08 \
*.f18 \
*.f \
*.for \
*.vhd \
*.vhdl \
*.ucf \
*.qsf \
*.ice
# The RECURSIVE tag can be used to specify whether or not subdirectories should
# be searched for input files as well.
# The default value is: NO.
RECURSIVE = NO
# The EXCLUDE tag can be used to specify files and/or directories that should be
# excluded from the INPUT source files. This way you can easily exclude a
# subdirectory from a directory tree whose root is specified with the INPUT tag.
#
# Note that relative paths are relative to the directory from which doxygen is
# run.
EXCLUDE =
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
# directories that are symbolic links (a Unix file system feature) are excluded
# from the input.
# The default value is: NO.
EXCLUDE_SYMLINKS = NO
# If the value of the INPUT tag contains directories, you can use the
# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
# certain files from those directories.
#
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories for example use the pattern */test/*
EXCLUDE_PATTERNS =
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
# (namespaces, classes, functions, etc.) that should be excluded from the
# output. The symbol name can be a fully qualified name, a word, or if the
# wildcard * is used, a substring. Examples: ANamespace, AClass,
# AClass::ANamespace, ANamespace::*Test
#
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories use the pattern */test/*
EXCLUDE_SYMBOLS =
# The EXAMPLE_PATH tag can be used to specify one or more files or directories
# that contain example code fragments that are included (see the \include
# command).
EXAMPLE_PATH =
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
# *.h) to filter out the source-files in the directories. If left blank all
# files are included.
EXAMPLE_PATTERNS = *
# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
# searched for input files to be used with the \include or \dontinclude commands
# irrespective of the value of the RECURSIVE tag.
# The default value is: NO.
EXAMPLE_RECURSIVE = NO
# The IMAGE_PATH tag can be used to specify one or more files or directories
# that contain images that are to be included in the documentation (see the
# \image command).
IMAGE_PATH =
# The INPUT_FILTER tag can be used to specify a program that doxygen should
# invoke to filter for each input file. Doxygen will invoke the filter program
# by executing (via popen()) the command:
#
# <filter> <input-file>
#
# where <filter> is the value of the INPUT_FILTER tag, and <input-file> is the
# name of an input file. Doxygen will then use the output that the filter
# program writes to standard output. If FILTER_PATTERNS is specified, this tag
# will be ignored.
#
# Note that the filter must not add or remove lines; it is applied before the
# code is scanned, but not when the output code is generated. If lines are added
# or removed, the anchors will not be placed correctly.
#
# Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
# properly processed by doxygen.
INPUT_FILTER =
# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
# basis. Doxygen will compare the file name with each pattern and apply the
# filter if there is a match. The filters are a list of the form: pattern=filter
# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how
# filters are used. If the FILTER_PATTERNS tag is empty or if none of the
# patterns match the file name, INPUT_FILTER is applied.
#
# Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
# properly processed by doxygen.
FILTER_PATTERNS =
# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
# INPUT_FILTER) will also be used to filter the input files that are used for
# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES).
# The default value is: NO.
FILTER_SOURCE_FILES = NO
# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and
# it is also possible to disable source filtering for a specific pattern using
# *.ext= (so without naming a filter).
# This tag requires that the tag FILTER_SOURCE_FILES is set to YES.
FILTER_SOURCE_PATTERNS =
# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that
# is part of the input, its contents will be placed on the main page
# (index.html). This can be useful if you have a project on for instance GitHub
# and want to reuse the introduction page also for the doxygen output.
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
# If the SOURCE_BROWSER tag is set to YES then a list of source files will be
# generated. Documented entities will be cross-referenced with these sources.
#
# Note: To get rid of all source code in the generated output, make sure that
# also VERBATIM_HEADERS is set to NO.
# The default value is: NO.
SOURCE_BROWSER = NO
# Setting the INLINE_SOURCES tag to YES will include the body of functions,
# classes and enums directly into the documentation.
# The default value is: NO.
INLINE_SOURCES = NO
# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any
# special comment blocks from generated source code fragments. Normal C, C++ and
# Fortran comments will always remain visible.
# The default value is: YES.
STRIP_CODE_COMMENTS = YES
# If the REFERENCED_BY_RELATION tag is set to YES then for each documented
# entity all documented functions referencing it will be listed.
# The default value is: NO.
REFERENCED_BY_RELATION = NO
# If the REFERENCES_RELATION tag is set to YES then for each documented function
# all documented entities called/used by that function will be listed.
# The default value is: NO.
REFERENCES_RELATION = NO
# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set
# to YES then the hyperlinks from functions in REFERENCES_RELATION and
# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will
# link to the documentation.
# The default value is: YES.
REFERENCES_LINK_SOURCE = YES
# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the
# source code will show a tooltip with additional information such as prototype,
# brief description and links to the definition and documentation. Since this
# will make the HTML file larger and loading of large files a bit slower, you
# can opt to disable this feature.
# The default value is: YES.
# This tag requires that the tag SOURCE_BROWSER is set to YES.
SOURCE_TOOLTIPS = YES
# If the USE_HTAGS tag is set to YES then the references to source code will
# point to the HTML generated by the htags(1) tool instead of doxygen built-in
# source browser. The htags tool is part of GNU's global source tagging system
# (see https://www.gnu.org/software/global/global.html). You will need version
# 4.8.6 or higher.
#
# To use it do the following:
# - Install the latest version of global
# - Enable SOURCE_BROWSER and USE_HTAGS in the configuration file
# - Make sure the INPUT points to the root of the source tree
# - Run doxygen as normal
#
# Doxygen will invoke htags (and that will in turn invoke gtags), so these
# tools must be available from the command line (i.e. in the search path).
#
# The result: instead of the source browser generated by doxygen, the links to
# source code will now point to the output of htags.
# The default value is: NO.
# This tag requires that the tag SOURCE_BROWSER is set to YES.
USE_HTAGS = NO
# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a
# verbatim copy of the header file for each class for which an include is
# specified. Set to NO to disable this.
# See also: Section \class.
# The default value is: YES.
VERBATIM_HEADERS = YES
# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the
# clang parser (see:
# http://clang.llvm.org/) for more accurate parsing at the cost of reduced
# performance. This can be particularly helpful with template rich C++ code for
# which doxygen's built-in parser lacks the necessary type information.
# Note: The availability of this option depends on whether or not doxygen was
# generated with the -Duse_libclang=ON option for CMake.
# The default value is: NO.
CLANG_ASSISTED_PARSING = NO
# If clang assisted parsing is enabled and the CLANG_ADD_INC_PATHS tag is set to
# YES then doxygen will add the directory of each input to the include path.
# The default value is: YES.
CLANG_ADD_INC_PATHS = YES
# If clang assisted parsing is enabled you can provide the compiler with command
# line options that you would normally use when invoking the compiler. Note that
# the include paths will already be set by doxygen for the files and directories
# specified with INPUT and INCLUDE_PATH.
# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
CLANG_OPTIONS =
# If clang assisted parsing is enabled you can provide the clang parser with the
# path to the directory containing a file called compile_commands.json. This
# file is the compilation database (see:
# http://clang.llvm.org/docs/HowToSetupToolingForLLVM.html) containing the
# options used when the source files were built. This is equivalent to
# specifying the -p option to a clang tool, such as clang-check. These options
# will then be passed to the parser. Any options specified with CLANG_OPTIONS
# will be added as well.
# Note: The availability of this option depends on whether or not doxygen was
# generated with the -Duse_libclang=ON option for CMake.
CLANG_DATABASE_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all
# compounds will be generated. Enable this if the project contains a lot of
# classes, structs, unions or interfaces.
# The default value is: YES.
ALPHABETICAL_INDEX = YES
# In case all classes in a project start with a common prefix, all classes will
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
# can be used to specify a prefix (or a list of prefixes) that should be ignored
# while generating the index headers.
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the HTML output
#---------------------------------------------------------------------------
# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output
# The default value is: YES.
GENERATE_HTML = YES
# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a
# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
# it.
# The default directory is: html.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_OUTPUT = html
# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
# generated HTML page (for example: .htm, .php, .asp).
# The default value is: .html.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_FILE_EXTENSION = .html
# The HTML_HEADER tag can be used to specify a user-defined HTML header file for
# each generated HTML page. If the tag is left blank doxygen will generate a
# standard header.
#
# To get valid HTML the header file that includes any scripts and style sheets
# that doxygen needs, which is dependent on the configuration options used (e.g.
# the setting GENERATE_TREEVIEW). It is highly recommended to start with a
# default header using
# doxygen -w html new_header.html new_footer.html new_stylesheet.css
# YourConfigFile
# and then modify the file new_header.html. See also section "Doxygen usage"
# for information on how to generate the default header that doxygen normally
# uses.
# Note: The header is subject to change so you typically have to regenerate the
# default header when upgrading to a newer version of doxygen. For a description
# of the possible markers and block names see the documentation.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_HEADER =
# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each
# generated HTML page. If the tag is left blank doxygen will generate a standard
# footer. See HTML_HEADER for more information on how to generate a default
# footer and what special commands can be used inside the footer. See also
# section "Doxygen usage" for information on how to generate the default footer
# that doxygen normally uses.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_FOOTER =
# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style
# sheet that is used by each HTML page. It can be used to fine-tune the look of
# the HTML output. If left blank doxygen will generate a default style sheet.
# See also section "Doxygen usage" for information on how to generate the style
# sheet that doxygen normally uses.
# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as
# it is more robust and this tag (HTML_STYLESHEET) will in the future become
# obsolete.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_STYLESHEET =
# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined
# cascading style sheets that are included after the standard style sheets
# created by doxygen. Using this option one can overrule certain style aspects.
# This is preferred over using HTML_STYLESHEET since it does not replace the
# standard style sheet and is therefore more robust against future updates.
# Doxygen will copy the style sheet files to the output directory.
# Note: The order of the extra style sheet files is of importance (e.g. the last
# style sheet in the list overrules the setting of the previous ones in the
# list). For an example see the documentation.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_EXTRA_STYLESHEET =
# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
# other source files which should be copied to the HTML output directory. Note
# that these files will be copied to the base HTML output directory. Use the
# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
# files. In the HTML_STYLESHEET file, use the file name only. Also note that the
# files will be copied as-is; there are no commands or markers available.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_EXTRA_FILES =
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
# will adjust the colors in the style sheet and background images according to
# this color. Hue is specified as an angle on a colorwheel, see
# https://en.wikipedia.org/wiki/Hue for more information. For instance the value
# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
# purple, and 360 is red again.
# Minimum value: 0, maximum value: 359, default value: 220.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE_HUE = 220
# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
# in the HTML output. For a value of 0 the output will use grayscales only. A
# value of 255 will produce the most vivid colors.
# Minimum value: 0, maximum value: 255, default value: 100.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE_SAT = 100
# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the
# luminance component of the colors in the HTML output. Values below 100
# gradually make the output lighter, whereas values above 100 make the output
# darker. The value divided by 100 is the actual gamma applied, so 80 represents
# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not
# change the gamma.
# Minimum value: 40, maximum value: 240, default value: 80.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE_GAMMA = 80
# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
# page will contain the date and time when the page was generated. Setting this
# to YES can help to show when doxygen was last run and thus if the
# documentation is up to date.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_TIMESTAMP = NO
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
# documentation will contain a main index with vertical navigation menus that
# are dynamically created via JavaScript. If disabled, the navigation index will
# consists of multiple levels of tabs that are statically embedded in every HTML
# page. Disable this option to support browsers that do not have JavaScript,
# like the Qt help browser.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_DYNAMIC_MENUS = YES
# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
# documentation will contain sections that can be hidden and shown after the
# page has loaded.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_DYNAMIC_SECTIONS = NO
# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
# shown in the various tree structured indices initially; the user can expand
# and collapse entries dynamically later on. Doxygen will expand the tree to
# such a level that at most the specified number of entries are visible (unless
# a fully collapsed tree already exceeds this amount). So setting the number of
# entries 1 will produce a full collapsed tree by default. 0 is a special value
# representing an infinite number of entries and will result in a full expanded
# tree by default.
# Minimum value: 0, maximum value: 9999, default value: 100.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_INDEX_NUM_ENTRIES = 100
# If the GENERATE_DOCSET tag is set to YES, additional index files will be
# generated that can be used as input for Apple's Xcode 3 integrated development
# environment (see:
# https://developer.apple.com/xcode/), introduced with OSX 10.5 (Leopard). To
# create a documentation set, doxygen will generate a Makefile in the HTML
# output directory. Running make will produce the docset in that directory and
# running make install will install the docset in
# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
# startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy
# genXcode/_index.html for more information.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_DOCSET = NO
# This tag determines the name of the docset feed. A documentation feed provides
# an umbrella under which multiple documentation sets from a single provider
# (such as a company or product suite) can be grouped.
# The default value is: Doxygen generated docs.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_FEEDNAME = "Doxygen generated docs"
# This tag specifies a string that should uniquely identify the documentation
# set bundle. This should be a reverse domain-name style string, e.g.
# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
# The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_BUNDLE_ID = org.doxygen.Project
# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify
# the documentation publisher. This should be a reverse domain-name style
# string, e.g. com.mycompany.MyDocSet.documentation.
# The default value is: org.doxygen.Publisher.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_PUBLISHER_ID = org.doxygen.Publisher
# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher.
# The default value is: Publisher.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_PUBLISHER_NAME = Publisher
# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
# additional HTML index files: index.hhp, index.hhc, and index.hhk. The
# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
# (see:
# https://www.microsoft.com/en-us/download/details.aspx?id=21138) on Windows.
#
# The HTML Help Workshop contains a compiler that can convert all HTML output
# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
# files are now used as the Windows 98 help format, and will replace the old
# Windows help format (.hlp) on all Windows platforms in the future. Compressed
# HTML files also contain an index, a table of contents, and you can search for
# words in the documentation. The HTML workshop also contains a viewer for
# compressed HTML files.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_HTMLHELP = NO
# The CHM_FILE tag can be used to specify the file name of the resulting .chm
# file. You can add a path in front of the file if the result should not be
# written to the html output directory.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
CHM_FILE =
# The HHC_LOCATION tag can be used to specify the location (absolute path
# including file name) of the HTML help compiler (hhc.exe). If non-empty,
# doxygen will try to run the HTML help compiler on the generated index.hhp.
# The file has to be specified with full path.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
HHC_LOCATION =
# The GENERATE_CHI flag controls if a separate .chi index file is generated
# (YES) or that it should be included in the main .chm file (NO).
# The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
GENERATE_CHI = NO
# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc)
# and project file content.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
CHM_INDEX_ENCODING =
# The BINARY_TOC flag controls whether a binary table of contents is generated
# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it
# enables the Previous and Next buttons.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
BINARY_TOC = NO
# The TOC_EXPAND flag can be set to YES to add extra items for group members to
# the table of contents of the HTML help documentation and to the tree view.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
TOC_EXPAND = NO
# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
# (.qch) of the generated HTML documentation.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_QHP = NO
# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify
# the file name of the resulting .qch file. The path specified is relative to
# the HTML output folder.
# This tag requires that the tag GENERATE_QHP is set to YES.
QCH_FILE =
# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
# Project output. For more information please see Qt Help Project / Namespace
# (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
# The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_QHP is set to YES.
QHP_NAMESPACE = org.doxygen.Project
# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
# Help Project output. For more information please see Qt Help Project / Virtual
# Folders (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-folders).
# The default value is: doc.
# This tag requires that the tag GENERATE_QHP is set to YES.
QHP_VIRTUAL_FOLDER = doc
# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
# filter to add. For more information please see Qt Help Project / Custom
# Filters (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_NAME =
# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
# custom filter to add. For more information please see Qt Help Project / Custom
# Filters (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_ATTRS =
# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
# project's filter section matches. Qt Help Project / Filter Attributes (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#filter-attributes).
# This tag requires that the tag GENERATE_QHP is set to YES.
QHP_SECT_FILTER_ATTRS =
# The QHG_LOCATION tag can be used to specify the location (absolute path
# including file name) of Qt's qhelpgenerator. If non-empty doxygen will try to
# run qhelpgenerator on the generated .qhp file.
# This tag requires that the tag GENERATE_QHP is set to YES.
QHG_LOCATION =
# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be
# generated, together with the HTML files, they form an Eclipse help plugin. To
# install this plugin and make it available under the help contents menu in
# Eclipse, the contents of the directory containing the HTML and XML files needs
# to be copied into the plugins directory of eclipse. The name of the directory
# within the plugins directory should be the same as the ECLIPSE_DOC_ID value.
# After copying Eclipse needs to be restarted before the help appears.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_ECLIPSEHELP = NO
# A unique identifier for the Eclipse help plugin. When installing the plugin
# the directory name containing the HTML and XML files should also have this
# name. Each documentation set should have its own identifier.
# The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES.
ECLIPSE_DOC_ID = org.doxygen.Project
# If you want full control over the layout of the generated HTML pages it might
# be necessary to disable the index and replace it with your own. The
# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top
# of each HTML page. A value of NO enables the index and the value YES disables
# it. Since the tabs in the index contain the same information as the navigation
# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
DISABLE_INDEX = NO
# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
# structure should be generated to display hierarchical information. If the tag
# value is set to YES, a side panel will be generated containing a tree-like
# index structure (just like the one that is generated for HTML Help). For this
# to work a browser that supports JavaScript, DHTML, CSS and frames is required
# (i.e. any modern browser). Windows users are probably better off using the
# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
# further fine-tune the look of the index. As an example, the default style
# sheet generated by doxygen has an example that shows how to put an image at
# the root of the tree instead of the PROJECT_NAME. Since the tree basically has
# the same information as the tab index, you could consider setting
# DISABLE_INDEX to YES when enabling this option.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_TREEVIEW = NO
# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
# doxygen will group on one line in the generated HTML documentation.
#
# Note that a value of 0 will completely suppress the enum values from appearing
# in the overview section.
# Minimum value: 0, maximum value: 20, default value: 4.
# This tag requires that the tag GENERATE_HTML is set to YES.
ENUM_VALUES_PER_LINE = 4
# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used
# to set the initial width (in pixels) of the frame in which the tree is shown.
# Minimum value: 0, maximum value: 1500, default value: 250.
# This tag requires that the tag GENERATE_HTML is set to YES.
TREEVIEW_WIDTH = 250
# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to
# external symbols imported via tag files in a separate window.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
EXT_LINKS_IN_WINDOW = NO
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
# the HTML output. These images will generally look nicer at scaled resolutions.
# Possible values are: png (the default) and svg (looks nicer but requires the
# pdf2svg or inkscape tool).
# The default value is: png.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_FORMULA_FORMAT = png
# Use this tag to change the font size of LaTeX formulas included as images in
# the HTML documentation. When you change the font size after a successful
# doxygen run you need to manually remove any form_*.png images from the HTML
# output directory to force them to be regenerated.
# Minimum value: 8, maximum value: 50, default value: 10.
# This tag requires that the tag GENERATE_HTML is set to YES.
FORMULA_FONTSIZE = 10
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
# generated for formulas are transparent PNGs. Transparent PNGs are not
# supported properly for IE 6.0, but are supported on all modern browsers.
#
# Note that when changing this option you need to delete any form_*.png files in
# the HTML output directory before the changes have effect.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
FORMULA_TRANSPARENT = YES
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
# to create new LaTeX commands to be used in formulas as building blocks. See
# the section "Including formulas" for details.
FORMULA_MACROFILE =
# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see
# https://www.mathjax.org) which uses client side JavaScript for the rendering
# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
# installed or if you want to formulas look prettier in the HTML output. When
# enabled you may also need to install MathJax separately and configure the path
# to it using the MATHJAX_RELPATH option.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
USE_MATHJAX = NO
# When MathJax is enabled you can set the default output format to be used for
# the MathJax output. See the MathJax site (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details.
# Possible values are: HTML-CSS (which is slower, but has the best
# compatibility), NativeMML (i.e. MathML) and SVG.
# The default value is: HTML-CSS.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_FORMAT = HTML-CSS
# When MathJax is enabled you need to specify the location relative to the HTML
# output directory using the MATHJAX_RELPATH option. The destination directory
# should contain the MathJax.js script. For instance, if the mathjax directory
# is located at the same level as the HTML output directory, then
# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
# Content Delivery Network so you can quickly see the result without installing
# MathJax. However, it is strongly recommended to install a local copy of
# MathJax from https://www.mathjax.org before deployment.
# The default value is: https://cdn.jsdelivr.net/npm/mathjax@2.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_RELPATH = https://cdn.jsdelivr.net/npm/mathjax@2
# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
# extension names that should be enabled during MathJax rendering. For example
# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_EXTENSIONS =
# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
# of code that will be used on startup of the MathJax code. See the MathJax site
# (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
# example see the documentation.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_CODEFILE =
# When the SEARCHENGINE tag is enabled doxygen will generate a search box for
# the HTML output. The underlying search engine uses javascript and DHTML and
# should work on any modern browser. Note that when using HTML help
# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET)
# there is already a search function so this one should typically be disabled.
# For large projects the javascript based search engine can be slow, then
# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to
# search using the keyboard; to jump to the search box use <access key> + S
# (what the <access key> is depends on the OS and browser, but it is typically
# <CTRL>, <ALT>/<option>, or both). Inside the search box use the <cursor down
# key> to jump into the search results window, the results can be navigated
# using the <cursor keys>. Press <Enter> to select an item or <escape> to cancel
# the search. The filter options can be selected when the cursor is inside the
# search box by pressing <Shift>+<cursor down>. Also here use the <cursor keys>
# to select a filter and <Enter> or <escape> to activate or cancel the filter
# option.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
SEARCHENGINE = YES
# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
# implemented using a web server instead of a web client using JavaScript. There
# are two flavors of web server based searching depending on the EXTERNAL_SEARCH
# setting. When disabled, doxygen will generate a PHP script for searching and
# an index file used by the script. When EXTERNAL_SEARCH is enabled the indexing
# and searching needs to be provided by external tools. See the section
# "External Indexing and Searching" for details.
# The default value is: NO.
# This tag requires that the tag SEARCHENGINE is set to YES.
SERVER_BASED_SEARCH = NO
# When EXTERNAL_SEARCH tag is enabled doxygen will no longer generate the PHP
# script for searching. Instead the search results are written to an XML file
# which needs to be processed by an external indexer. Doxygen will invoke an
# external search engine pointed to by the SEARCHENGINE_URL option to obtain the
# search results.
#
# Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see:
# https://xapian.org/).
#
# See the section "External Indexing and Searching" for details.
# The default value is: NO.
# This tag requires that the tag SEARCHENGINE is set to YES.
EXTERNAL_SEARCH = NO
# The SEARCHENGINE_URL should point to a search engine hosted by a web server
# which will return the search results when EXTERNAL_SEARCH is enabled.
#
# Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see:
# https://xapian.org/). See the section "External Indexing and Searching" for
# details.
# This tag requires that the tag SEARCHENGINE is set to YES.
SEARCHENGINE_URL =
# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed
# search data is written to a file for indexing by an external tool. With the
# SEARCHDATA_FILE tag the name of this file can be specified.
# The default file is: searchdata.xml.
# This tag requires that the tag SEARCHENGINE is set to YES.
SEARCHDATA_FILE = searchdata.xml
# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the
# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is
# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple
# projects and redirect the results back to the right project.
# This tag requires that the tag SEARCHENGINE is set to YES.
EXTERNAL_SEARCH_ID =
# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen
# projects other than the one defined by this configuration file, but that are
# all added to the same external search index. Each project needs to have a
# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id of
# to a relative location where the documentation can be found. The format is:
# EXTRA_SEARCH_MAPPINGS = tagname1=loc1 tagname2=loc2 ...
# This tag requires that the tag SEARCHENGINE is set to YES.
EXTRA_SEARCH_MAPPINGS =
#---------------------------------------------------------------------------
# Configuration options related to the LaTeX output
#---------------------------------------------------------------------------
# If the GENERATE_LATEX tag is set to YES, doxygen will generate LaTeX output.
# The default value is: YES.
GENERATE_LATEX = NO
# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. If a
# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
# it.
# The default directory is: latex.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_OUTPUT = latex
# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
# invoked.
#
# Note that when not enabling USE_PDFLATEX the default is latex when enabling
# USE_PDFLATEX the default is pdflatex and when in the later case latex is
# chosen this is overwritten by pdflatex. For specific output languages the
# default can have been set differently, this depends on the implementation of
# the output language.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_CMD_NAME =
# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to generate
# index for LaTeX.
# Note: This tag is used in the Makefile / make.bat.
# See also: LATEX_MAKEINDEX_CMD for the part in the generated output file
# (.tex).
# The default file is: makeindex.
# This tag requires that the tag GENERATE_LATEX is set to YES.
MAKEINDEX_CMD_NAME = makeindex
# The LATEX_MAKEINDEX_CMD tag can be used to specify the command name to
# generate index for LaTeX. In case there is no backslash (\) as first character
# it will be automatically added in the LaTeX code.
# Note: This tag is used in the generated output file (.tex).
# See also: MAKEINDEX_CMD_NAME for the part in the Makefile / make.bat.
# The default value is: makeindex.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_MAKEINDEX_CMD = makeindex
# If the COMPACT_LATEX tag is set to YES, doxygen generates more compact LaTeX
# documents. This may be useful for small projects and may help to save some
# trees in general.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
COMPACT_LATEX = NO
# The PAPER_TYPE tag can be used to set the paper type that is used by the
# printer.
# Possible values are: a4 (210 x 297 mm), letter (8.5 x 11 inches), legal (8.5 x
# 14 inches) and executive (7.25 x 10.5 inches).
# The default value is: a4.
# This tag requires that the tag GENERATE_LATEX is set to YES.
PAPER_TYPE = a4
# The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names
# that should be included in the LaTeX output. The package can be specified just
# by its name or with the correct syntax as to be used with the LaTeX
# \usepackage command. To get the times font for instance you can specify :
# EXTRA_PACKAGES=times or EXTRA_PACKAGES={times}
# To use the option intlimits with the amsmath package you can specify:
# EXTRA_PACKAGES=[intlimits]{amsmath}
# If left blank no extra packages will be included.
# This tag requires that the tag GENERATE_LATEX is set to YES.
EXTRA_PACKAGES =
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the
# generated LaTeX document. The header should contain everything until the first
# chapter. If it is left blank doxygen will generate a standard header. See
# section "Doxygen usage" for information on how to let doxygen write the
# default header to a separate file.
#
# Note: Only use a user-defined header if you know what you are doing! The
# following commands have a special meaning inside the header: $title,
# $datetime, $date, $doxygenversion, $projectname, $projectnumber,
# $projectbrief, $projectlogo. Doxygen will replace $title with the empty
# string, for the replacement values of the other commands the user is referred
# to HTML_HEADER.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_HEADER =
# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the
# generated LaTeX document. The footer should contain everything after the last
# chapter. If it is left blank doxygen will generate a standard footer. See
# LATEX_HEADER for more information on how to generate a default footer and what
# special commands can be used inside the footer.
#
# Note: Only use a user-defined footer if you know what you are doing!
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_FOOTER =
# The LATEX_EXTRA_STYLESHEET tag can be used to specify additional user-defined
# LaTeX style sheets that are included after the standard style sheets created
# by doxygen. Using this option one can overrule certain style aspects. Doxygen
# will copy the style sheet files to the output directory.
# Note: The order of the extra style sheet files is of importance (e.g. the last
# style sheet in the list overrules the setting of the previous ones in the
# list).
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_EXTRA_STYLESHEET =
# The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or
# other source files which should be copied to the LATEX_OUTPUT output
# directory. Note that the files will be copied as-is; there are no commands or
# markers available.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_EXTRA_FILES =
# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated is
# prepared for conversion to PDF (using ps2pdf or pdflatex). The PDF file will
# contain links (just like the HTML output) instead of page references. This
# makes the output suitable for online browsing using a PDF viewer.
# The default value is: YES.
# This tag requires that the tag GENERATE_LATEX is set to YES.
PDF_HYPERLINKS = YES
# If the USE_PDFLATEX tag is set to YES, doxygen will use the engine as
# specified with LATEX_CMD_NAME to generate the PDF file directly from the LaTeX
# files. Set this option to YES, to get a higher quality PDF documentation.
#
# See also section LATEX_CMD_NAME for selecting the engine.
# The default value is: YES.
# This tag requires that the tag GENERATE_LATEX is set to YES.
USE_PDFLATEX = YES
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
# command to the generated LaTeX files. This will instruct LaTeX to keep running
# if errors occur, instead of asking the user for help. This option is also used
# when generating formulas in HTML.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_BATCHMODE = NO
# If the LATEX_HIDE_INDICES tag is set to YES then doxygen will not include the
# index chapters (such as File Index, Compound Index, etc.) in the output.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_HIDE_INDICES = NO
# If the LATEX_SOURCE_CODE tag is set to YES then doxygen will include source
# code with syntax highlighting in the LaTeX output.
#
# Note that which sources are shown also depends on other settings such as
# SOURCE_BROWSER.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_SOURCE_CODE = NO
# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
# bibliography, e.g. plainnat, or ieeetr. See
# https://en.wikipedia.org/wiki/BibTeX and \cite for more info.
# The default value is: plain.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_BIB_STYLE = plain
# If the LATEX_TIMESTAMP tag is set to YES then the footer of each generated
# page will contain the date and time when the page was generated. Setting this
# to NO can help when comparing the output of multiple runs.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_TIMESTAMP = NO
# The LATEX_EMOJI_DIRECTORY tag is used to specify the (relative or absolute)
# path from which the emoji images will be read. If a relative path is entered,
# it will be relative to the LATEX_OUTPUT directory. If left blank the
# LATEX_OUTPUT directory will be used.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_EMOJI_DIRECTORY =
#---------------------------------------------------------------------------
# Configuration options related to the RTF output
#---------------------------------------------------------------------------
# If the GENERATE_RTF tag is set to YES, doxygen will generate RTF output. The
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# The default value is: NO.
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# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. If a
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# The default directory is: rtf.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_OUTPUT = rtf
# If the COMPACT_RTF tag is set to YES, doxygen generates more compact RTF
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# The default value is: NO.
# This tag requires that the tag GENERATE_RTF is set to YES.
COMPACT_RTF = NO
# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated will
# contain hyperlink fields. The RTF file will contain links (just like the HTML
# output) instead of page references. This makes the output suitable for online
# browsing using Word or some other Word compatible readers that support those
# fields.
#
# Note: WordPad (write) and others do not support links.
# The default value is: NO.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_HYPERLINKS = NO
# Load stylesheet definitions from file. Syntax is similar to doxygen's
# configuration file, i.e. a series of assignments. You only have to provide
# replacements, missing definitions are set to their default value.
#
# See also section "Doxygen usage" for information on how to generate the
# default style sheet that doxygen normally uses.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_STYLESHEET_FILE =
# Set optional variables used in the generation of an RTF document. Syntax is
# similar to doxygen's configuration file. A template extensions file can be
# generated using doxygen -e rtf extensionFile.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_EXTENSIONS_FILE =
# If the RTF_SOURCE_CODE tag is set to YES then doxygen will include source code
# with syntax highlighting in the RTF output.
#
# Note that which sources are shown also depends on other settings such as
# SOURCE_BROWSER.
# The default value is: NO.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_SOURCE_CODE = NO
#---------------------------------------------------------------------------
# Configuration options related to the man page output
#---------------------------------------------------------------------------
# If the GENERATE_MAN tag is set to YES, doxygen will generate man pages for
# classes and files.
# The default value is: NO.
GENERATE_MAN = NO
# The MAN_OUTPUT tag is used to specify where the man pages will be put. If a
# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
# it. A directory man3 will be created inside the directory specified by
# MAN_OUTPUT.
# The default directory is: man.
# This tag requires that the tag GENERATE_MAN is set to YES.
MAN_OUTPUT = man
# The MAN_EXTENSION tag determines the extension that is added to the generated
# man pages. In case the manual section does not start with a number, the number
# 3 is prepended. The dot (.) at the beginning of the MAN_EXTENSION tag is
# optional.
# The default value is: .3.
# This tag requires that the tag GENERATE_MAN is set to YES.
MAN_EXTENSION = .3
# The MAN_SUBDIR tag determines the name of the directory created within
# MAN_OUTPUT in which the man pages are placed. If defaults to man followed by
# MAN_EXTENSION with the initial . removed.
# This tag requires that the tag GENERATE_MAN is set to YES.
MAN_SUBDIR =
# If the MAN_LINKS tag is set to YES and doxygen generates man output, then it
# will generate one additional man file for each entity documented in the real
# man page(s). These additional files only source the real man page, but without
# them the man command would be unable to find the correct page.
# The default value is: NO.
# This tag requires that the tag GENERATE_MAN is set to YES.
MAN_LINKS = NO
#---------------------------------------------------------------------------
# Configuration options related to the XML output
#---------------------------------------------------------------------------
# If the GENERATE_XML tag is set to YES, doxygen will generate an XML file that
# captures the structure of the code including all documentation.
# The default value is: NO.
GENERATE_XML = NO
# The XML_OUTPUT tag is used to specify where the XML pages will be put. If a
# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
# it.
# The default directory is: xml.
# This tag requires that the tag GENERATE_XML is set to YES.
XML_OUTPUT = xml
# If the XML_PROGRAMLISTING tag is set to YES, doxygen will dump the program
# listings (including syntax highlighting and cross-referencing information) to
# the XML output. Note that enabling this will significantly increase the size
# of the XML output.
# The default value is: YES.
# This tag requires that the tag GENERATE_XML is set to YES.
XML_PROGRAMLISTING = YES
# If the XML_NS_MEMB_FILE_SCOPE tag is set to YES, doxygen will include
# namespace members in file scope as well, matching the HTML output.
# The default value is: NO.
# This tag requires that the tag GENERATE_XML is set to YES.
XML_NS_MEMB_FILE_SCOPE = NO
#---------------------------------------------------------------------------
# Configuration options related to the DOCBOOK output
#---------------------------------------------------------------------------
# If the GENERATE_DOCBOOK tag is set to YES, doxygen will generate Docbook files
# that can be used to generate PDF.
# The default value is: NO.
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# The DOCBOOK_OUTPUT tag is used to specify where the Docbook pages will be put.
# If a relative path is entered the value of OUTPUT_DIRECTORY will be put in
# front of it.
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# This tag requires that the tag GENERATE_DOCBOOK is set to YES.
DOCBOOK_OUTPUT = docbook
# If the DOCBOOK_PROGRAMLISTING tag is set to YES, doxygen will include the
# program listings (including syntax highlighting and cross-referencing
# information) to the DOCBOOK output. Note that enabling this will significantly
# increase the size of the DOCBOOK output.
# The default value is: NO.
# This tag requires that the tag GENERATE_DOCBOOK is set to YES.
DOCBOOK_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# Configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
# AutoGen Definitions (see http://autogen.sourceforge.net/) file that captures
# the structure of the code including all documentation. Note that this feature
# is still experimental and incomplete at the moment.
# The default value is: NO.
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
# If the GENERATE_PERLMOD tag is set to YES, doxygen will generate a Perl module
# file that captures the structure of the code including all documentation.
#
# Note that this feature is still experimental and incomplete at the moment.
# The default value is: NO.
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# If the PERLMOD_LATEX tag is set to YES, doxygen will generate the necessary
# Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
# output from the Perl module output.
# The default value is: NO.
# This tag requires that the tag GENERATE_PERLMOD is set to YES.
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# If the PERLMOD_PRETTY tag is set to YES, the Perl module output will be nicely
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# The default value is: YES.
# This tag requires that the tag GENERATE_PERLMOD is set to YES.
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# The names of the make variables in the generated doxyrules.make file are
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# overwrite each other's variables.
# This tag requires that the tag GENERATE_PERLMOD is set to YES.
PERLMOD_MAKEVAR_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
# If the ENABLE_PREPROCESSING tag is set to YES, doxygen will evaluate all
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# If the MACRO_EXPANSION tag is set to YES, doxygen will expand all macro names
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES then
# the macro expansion is limited to the macros specified with the PREDEFINED and
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# INCLUDE_PATH will be searched if a #include is found.
# The default value is: YES.
# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# The INCLUDE_PATH tag can be used to specify one or more directories that
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# This tag requires that the tag SEARCH_INCLUDES is set to YES.
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# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# The PREDEFINED tag can be used to specify one or more macro names that are
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
# tag can be used to specify a list of macro names that should be expanded. The
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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# If the SKIP_FUNCTION_MACROS tag is set to YES then doxygen's preprocessor will
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# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
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#---------------------------------------------------------------------------
# Configuration options related to external references
#---------------------------------------------------------------------------
# The TAGFILES tag can be used to specify one or more tag files. For each tag
# file the location of the external documentation should be added. The format of
# a tag file without this location is as follows:
# TAGFILES = file1 file2 ...
# Adding location for the tag files is done as follows:
# TAGFILES = file1=loc1 "file2 = loc2" ...
# where loc1 and loc2 can be relative or absolute paths or URLs. See the
# section "Linking to external documentation" for more information about the use
# of tag files.
# Note: Each tag file must have a unique name (where the name does NOT include
# the path). If a tag file is not located in the directory in which doxygen is
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TAGFILES =
# When a file name is specified after GENERATE_TAGFILE, doxygen will create a
# tag file that is based on the input files it reads. See section "Linking to
# external documentation" for more information about the usage of tag files.
GENERATE_TAGFILE =
# If the ALLEXTERNALS tag is set to YES, all external class will be listed in
# the class index. If set to NO, only the inherited external classes will be
# listed.
# The default value is: NO.
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# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
# in the modules index. If set to NO, only the current project's groups will be
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# The default value is: YES.
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# If the EXTERNAL_PAGES tag is set to YES, all external pages will be listed in
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# be listed.
# The default value is: YES.
EXTERNAL_PAGES = YES
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram
# (in HTML and LaTeX) for classes with base or super classes. Setting the tag to
# NO turns the diagrams off. Note that this option also works with HAVE_DOT
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# powerful graphs.
# The default value is: YES.
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# You can include diagrams made with dia in doxygen documentation. Doxygen will
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# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
# available from the path. This tool is part of Graphviz (see:
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# Bell Labs. The other options in this section have no effect if this option is
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# The default value is: YES.
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# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is allowed
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# Minimum value: 0, maximum value: 32, default value: 0.
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# This tag requires that the tag HAVE_DOT is set to YES.
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# This tag requires that the tag HAVE_DOT is set to YES.
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# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
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# This tag requires that the tag HAVE_DOT is set to YES.
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# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
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# This tag requires that the tag HAVE_DOT is set to YES.
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# If the UML_LOOK tag is set to YES, doxygen will generate inheritance and
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# The default value is: NO.
# This tag requires that the tag HAVE_DOT is set to YES.
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# class node. If there are many fields or methods and many nodes the graph may
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DOT_WRAP_THRESHOLD = 17
# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and
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# This tag requires that the tag HAVE_DOT is set to YES.
TEMPLATE_RELATIONS = NO
# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
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# This tag requires that the tag HAVE_DOT is set to YES.
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# This tag requires that the tag HAVE_DOT is set to YES.
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# If the CALL_GRAPH tag is set to YES then doxygen will generate a call
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#
# Note that enabling this option will significantly increase the time of a run.
# So in most cases it will be better to enable call graphs for selected
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#
# Note that enabling this option will significantly increase the time of a run.
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# This tag requires that the tag HAVE_DOT is set to YES.
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# hierarchy of all classes instead of a textual one.
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# This tag requires that the tag HAVE_DOT is set to YES.
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# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
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# This tag requires that the tag HAVE_DOT is set to YES.
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# requirement).
# Possible values are: png, png:cairo, png:cairo:cairo, png:cairo:gd, png:gd,
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# Note that this requires a modern browser other than Internet Explorer. Tested
# and working are Firefox, Chrome, Safari, and Opera.
# Note: For IE 9+ you need to set HTML_FILE_EXTENSION to xhtml in order to make
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# command).
# This tag requires that the tag HAVE_DOT is set to YES.
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# When using plantuml, the PLANTUML_CFG_FILE tag can be used to specify a
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# When using plantuml, the specified paths are searched for files specified by
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PLANTUML_INCLUDE_PATH =
# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of nodes
# that will be shown in the graph. If the number of nodes in a graph becomes
# larger than this value, doxygen will truncate the graph, which is visualized
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# children of the root node in a graph is already larger than
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# This tag requires that the tag HAVE_DOT is set to YES.
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#
# Warning: Depending on the platform used, enabling this option may lead to
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# This tag requires that the tag HAVE_DOT is set to YES.
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# Note: This setting is not only used for dot files but also for msc and
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DOT_CLEANUP = YES
LDFLAGS=-Linstall_dir/lib -lSDL2
CFLAGS=-Wall -Wextra -Iinstall_dir/include
all: build unittest
build: sokoban
test: unittest
@./unittest
distrib:
tar -zcvf Arnaud_Albiez.tar.gz main.c grid.c grid.h Makefile
clean :
rm -f sokoban *.o
clean_all :
rm -f sokoban unittest *.o
doc :
doxygen
main.o : main.c grid.h sdl2.h
gcc $(CFLAGS) -c main.c
grid.o : grid.c grid.h
gcc $(CFLAGS) -c grid.c
player.o : player.c player.h
gcc $(CFLAGS) -c player.c
sdl2.o : sdl2.c sdl2.h
gcc $(CFLAGS) -c sdl2.c
sokoban : main.o grid.o player.o sdl2.o
gcc -o sokoban main.o grid.o player.o sdl2.o $(LDFLAGS)
test.o : test.c grid.h player.h
gcc -c test.c
unittest : test.o grid.o player.o
gcc -o unittest test.o grid.o player.o
LOCAL_PATH := $(call my-dir)
###########################
#
# SDL shared library
#
###########################
include $(CLEAR_VARS)
LOCAL_MODULE := SDL2
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
LOCAL_SRC_FILES := \
$(subst $(LOCAL_PATH)/,, \
$(wildcard $(LOCAL_PATH)/src/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/aaudio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/events/*.c) \
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
$(wildcard $(LOCAL_PATH)/src/locale/*.c) \
$(wildcard $(LOCAL_PATH)/src/locale/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/misc/*.c) \
$(wildcard $(LOCAL_PATH)/src/misc/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/sensor/*.c) \
$(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
$(wildcard $(LOCAL_PATH)/src/test/*.c))
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_CFLAGS += \
-Wall -Wextra \
-Wdocumentation \
-Wdocumentation-unknown-command \
-Wmissing-prototypes \
-Wunreachable-code-break \
-Wunneeded-internal-declaration \
-Wmissing-variable-declarations \
-Wfloat-conversion \
-Wshorten-64-to-32 \
-Wunreachable-code-return \
-Wshift-sign-overflow \
-Wstrict-prototypes \
-Wkeyword-macro \
# Warnings we haven't fixed (yet)
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
ifeq ($(NDK_DEBUG),1)
cmd-strip :=
endif
LOCAL_STATIC_LIBRARIES := cpufeatures
include $(BUILD_SHARED_LIBRARY)
###########################
#
# SDL static library
#
###########################
LOCAL_MODULE := SDL2_static
LOCAL_MODULE_FILENAME := libSDL2
LOCAL_LDLIBS :=
LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
include $(BUILD_STATIC_LIBRARY)
###########################
#
# SDL main static library
#
###########################
include $(CLEAR_VARS)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_MODULE := SDL2_main
LOCAL_MODULE_FILENAME := libSDL2main
include $(BUILD_STATIC_LIBRARY)
$(call import-module,android/cpufeatures)
Bugs are now managed in the SDL issue tracker, here:
https://github.com/libsdl-org/SDL/issues
You may report bugs there, and search to see if a given issue has already
been reported, discussed, and maybe even fixed.
You may also find help at the SDL forums/mailing list:
https://discourse.libsdl.org/
Bug reports are welcome here, but we really appreciate if you use the issue
tracker, as bugs discussed on the mailing list may be forgotten or missed.
if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
endif()
cmake_minimum_required(VERSION 3.0.0)
project(SDL2 C CXX)
if (HAIKU)
set(LINKER_LANGUAGE CXX)
endif()
# This is a virtual "library" that just exists to collect up compiler and
# linker options that used to be global to this CMake project. When you
# specify it as part of a real library's target_link_libraries(), that
# library will also gain all those build options too. This is meant to
# modularize old calls to the global add_definitions and include_directories,
# etc. See https://github.com/libsdl-org/SDL/issues/4150
add_library(sdl-build-options INTERFACE)
if(WINDOWS_STORE)
cmake_minimum_required(VERSION 3.11.0)
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BUILDING_WINRT=1")
target_compile_options(sdl-build-options INTERFACE "-ZW")
endif()
# Build in parallel under Visual Studio. Not enabled by default.
if(MSVC)
target_compile_options(sdl-build-options INTERFACE "/MP")
endif(MSVC)
# !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property
# !!! FIXME: for the SDL2 shared library (so you get an
# !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib"
# !!! FIXME: instead of "/usr/local/lib/libSDL-whatever.dylib"), but I'm
# !!! FIXME: punting for now and leaving the existing behavior. Until this
# !!! FIXME: properly resolved, this line silences a warning in CMake 3.0+.
# !!! FIXME: remove it and this comment entirely once the problem is
# !!! FIXME: properly resolved.
#cmake_policy(SET CMP0042 OLD)
include(CheckLibraryExists)
include(CheckIncludeFiles)
include(CheckIncludeFile)
include(CheckSymbolExists)
include(CheckCSourceCompiles)
include(CheckCSourceRuns)
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include(CheckTypeSize)
include(CheckStructHasMember)
include(CMakeDependentOption)
include(FindPkgConfig)
include(GNUInstallDirs)
set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake")
include(${SDL2_SOURCE_DIR}/cmake/macros.cmake)
include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# General settings
# Edit include/SDL_version.h and change the version, then:
# SDL_MICRO_VERSION += 1;
# SDL_INTERFACE_AGE += 1;
# SDL_BINARY_AGE += 1;
# if any functions have been added, set SDL_INTERFACE_AGE to 0.
# if backwards compatibility has been broken,
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 20)
set(SDL_INTERFACE_AGE 2)
set(SDL_BINARY_AGE 20)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 19.2.0)
set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
# Set defaults preventing destination file conflicts
set(SDL_CMAKE_DEBUG_POSTFIX "d"
CACHE STRING "Name suffix for debug builds")
mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX)
# Calculate a libtool-like version number
math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}")
set(LT_REVISION "${SDL_INTERFACE_AGE}")
set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}")
set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
# General settings & flags
set(LIBRARY_OUTPUT_DIRECTORY "build")
# Check for 64 or 32 bit
set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH_64 TRUE)
set(PROCESSOR_ARCH "x64")
else()
set(ARCH_64 FALSE)
set(PROCESSOR_ARCH "x86")
endif()
set(LIBNAME SDL2)
if(NOT LIBTYPE)
set(LIBTYPE SHARED)
endif()
# Get the platform
if(WIN32)
if(NOT WINDOWS)
set(WINDOWS TRUE)
endif()
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(LINUX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
set(FREEBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
set(NETBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
set(OPENBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
set(GNU TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
set(BSDI TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
set(FREEBSD TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
set(SYSV5 TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*")
set(SOLARIS TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
set(HPUX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
set(AIX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
set(MINIX TRUE)
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
set(DARWIN TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(MACOSX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
set(TVOS TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
# !!! FIXME: remove the version check when we start requiring >= 3.14.0
if(CMAKE_VERSION VERSION_LESS 3.14)
set(IOS TRUE)
endif()
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
message_error("BeOS support has been removed as of SDL 2.0.2.")
elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
set(HAIKU TRUE)
endif()
# Don't mistake osx for unix
if(UNIX AND NOT APPLE AND NOT RISCOS)
set(UNIX_SYS ON)
else()
set(UNIX_SYS OFF)
endif()
if(UNIX OR APPLE)
set(UNIX_OR_MAC_SYS ON)
else()
set(UNIX_OR_MAC_SYS OFF)
endif()
# Emscripten pthreads work, but you need to have a non-pthread fallback build
# for systems without support. It's not currently enough to not use
# pthread functions in a pthread-build; it won't start up on unsupported
# browsers. As such, you have to explicitly enable it on Emscripten builds
# for the time being. This default with change to ON once this becomes
# commonly supported in browsers or the Emscripten teams makes a single
# binary work everywhere.
if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN)
set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
else()
set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF)
endif()
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available. libusb does not support iOS,
# so we default to yes on iOS.
# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID)
set(HIDAPI_SKIP_LIBUSB TRUE)
else()
set(HIDAPI_SKIP_LIBUSB FALSE)
endif()
# On the other hand, *BSD specifically uses libusb only, so we make a special
# case just for them.
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
set(HIDAPI_ONLY_LIBUSB TRUE)
else()
set(HIDAPI_ONLY_LIBUSB FALSE)
endif()
# Compiler info
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(USE_CLANG TRUE)
set(OPT_DEF_ASM TRUE)
# Visual Studio 2019 v16.2 added support for Clang/LLVM.
# Check if a Visual Studio project is being generated with the Clang toolset.
if(MSVC)
set(MSVC_CLANG TRUE)
endif()
elseif(CMAKE_COMPILER_IS_GNUCC)
set(USE_GCC TRUE)
set(OPT_DEF_ASM TRUE)
elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
set(OPT_DEF_ASM TRUE)
#set(CMAKE_C_FLAGS "/ZI /WX- /
else()
set(OPT_DEF_ASM FALSE)
endif()
if(USE_GCC OR USE_CLANG)
set(OPT_DEF_GCC_ATOMICS ON)
endif()
# Default option knobs
if(APPLE OR ARCH_64 OR MSVC_CLANG)
if(NOT "${CMAKE_OSX_ARCHITECTURES}" MATCHES "arm")
set(OPT_DEF_SSEMATH ON)
endif()
endif()
if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP)
set(OPT_DEF_LIBC ON)
endif()
if(NOT ("$ENV{CFLAGS}" STREQUAL ""))
if(CMAKE_VERSION VERSION_LESS 3.11.0)
message(WARNING "SDL's CMakeLists.txt no longer checks the CFLAGS environment.")
message(WARNING "Please use CMake's CMAKE_C_FLAGS and CMAKE_BUILD_TYPE variables directly.")
message(WARNING "Or upgrade to CMake >= 3.11.0, which respects the CFLAGS environment var.")
endif()
endif()
if(MSVC)
option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
if(SDL_FORCE_STATIC_VCRT)
foreach(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach()
endif()
if(NOT SDL_LIBC)
# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
foreach(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
endforeach(flag_var)
endif()
if(MSVC_CLANG)
# clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra
foreach(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}")
endforeach(flag_var)
endif()
endif()
# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
# etc. are created correctly.
set(SDL_LIBS "-lSDL2")
set(SDL_CFLAGS "")
# When building shared lib for Windows with MinGW,
# avoid the DLL having a "lib" prefix
if(WINDOWS)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif()
# Emscripten toolchain has a nonempty default value for this, and the checks
# in this file need to change that, so remember the original value, and
# restore back to that afterwards. For check_function_exists() to work in
# Emscripten, this value must be at its default value.
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
if(CYGWIN)
# We build SDL on cygwin without the UNIX emulation layer
target_include_directories(sdl-build-options INTERFACE "/usr/include/mingw")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin")
check_c_source_compiles("int main(int argc, char **argv) {}"
HAVE_GCC_NO_CYGWIN)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_GCC_NO_CYGWIN)
list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
list(APPEND SDL_LIBS "-mno-cygwin")
endif()
set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw")
endif()
# General includes
target_compile_definitions(sdl-build-options INTERFACE "-DUSING_GENERATED_CONFIG_H")
target_include_directories(sdl-build-options BEFORE INTERFACE "${SDL2_BINARY_DIR}/include")
target_include_directories(sdl-build-options INTERFACE "${SDL2_SOURCE_DIR}/include")
# Note: The clang toolset for Visual Studio does not support the '-idirafter' option.
if(USE_GCC OR (USE_CLANG AND NOT MSVC_CLANG))
# !!! FIXME: do we _need_ to mess with CMAKE_C_FLAGS here?
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter \"${SDL2_SOURCE_DIR}/src/video/khronos\"")
else()
target_include_directories(sdl-build-options INTERFACE "${SDL2_SOURCE_DIR}/src/video/khronos")
endif()
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
# you only need to have a platform override them if they are disabling.
set(OPT_DEF_ASM TRUE)
if(EMSCRIPTEN)
# Set up default values for the currently supported set of subsystems:
# Emscripten/Javascript does not have assembly support, a dynamic library
# loading architecture, or low-level CPU inspection.
# SDL_THREADS_ENABLED_BY_DEFAULT now defaults to ON, but pthread support might be disabled by default.
# !!! FIXME: most of these subsystems should default to ON if there are dummy implementations to be used.
set(OPT_DEF_ASM FALSE)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
endif()
if(VITA OR PSP)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
endif()
# When defined, respect CMake's BUILD_SHARED_LIBS setting:
set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
# ...unless decided already (as for EMSCRIPTEN)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
if (NOT DEFINED BUILD_SHARED_LIBS)
# No preference? Build both, just like the AC/AM configure
set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
elseif (BUILD_SHARED_LIBS)
# In this case, we assume the user wants a shared lib and don't build
# the static one
set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
endif()
endif()
set(LONGESTOPTIONNAME 0) # set_option and friends will change this.
set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Hidapi Power Threads Timers
File Loadso CPUinfo Filesystem Dlopen Sensor Locale)
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
endif()
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
endforeach()
option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
#set_option(SDL_DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
set_option(SDL_LIBC "Use the system C library" ${OPT_DEF_LIBC})
set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS})
set_option(SDL_ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM})
set_option(SDL_SSEMATH "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH})
set_option(SDL_MMX "Use MMX assembly routines" ${OPT_DEF_ASM})
set_option(SDL_3DNOW "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM})
set_option(SDL_SSE "Use SSE assembly routines" ${OPT_DEF_ASM})
set_option(SDL_SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
set_option(SDL_SSE3 "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH})
set_option(SDL_ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM})
set_option(SDL_ARMSIMD "use SIMD assembly blitters on ARM" OFF)
set_option(SDL_ARMNEON "use NEON assembly blitters on ARM" OFF)
set_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON)
set_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON)
set_option(SDL_DIRECTFB "Use DirectFB video driver" OFF)
dep_option(SDL_DIRECTFB_SHARED "Dynamically load directfb support" ON "SDL_DIRECTFB" OFF)
set_option(SDL_DUMMYVIDEO "Use dummy video driver" ON)
set_option(SDL_OPENGL "Include OpenGL support" ON)
set_option(SDL_OPENGLES "Include OpenGL ES support" ON)
set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
set_option(SDL_ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS})
dep_option(SDL_ESD_SHARED "Dynamically load ESD audio support" ON "SDL_ESD" OFF)
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
set_option(SDL_ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
dep_option(SDL_ARTS_SHARED "Dynamically load aRts audio support" ON "SDL_ARTS" OFF)
set_option(SDL_NAS "Support the NAS audio API" ${UNIX_SYS})
dep_option(SDL_NAS_SHARED "Dynamically load NAS audio support" ON "SDL_NAS" OFF)
set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS})
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ${UNIX_SYS} ON "SDL_SNDIO" OFF)
set_option(SDL_FUSIONSOUND "Use FusionSound audio driver" OFF)
dep_option(SDL_FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "SDL_FUSIONSOUND" OFF)
set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF)
set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${UNIX_SYS})
set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS})
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
set(SDL_X11_OPTIONS Xcursor Xdbe Xinerama XInput Xfixes Xrandr Xscrnsaver XShape Xvm)
foreach(_SUB ${SDL_X11_OPTIONS})
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
endforeach()
set_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" ON)
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR" OFF)
dep_option(SDL_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "SDL_WAYLAND" OFF)
set_option(SDL_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
set_option(SDL_COCOA "Use Cocoa video driver" ${APPLE})
set_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
set_option(SDL_XINPUT "Use Xinput for Windows" ${WINDOWS})
set_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS})
set_option(SDL_RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
set_option(SDL_RENDER_METAL "Enable the Metal render driver" ${APPLE})
set_option(SDL_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
dep_option(SDL_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
set_option(SDL_METAL "Enable Metal support" ${APPLE})
set_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
set_option(SDL_OFFSCREEN "Use offscreen video driver" OFF)
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
set_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON)
set_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON)
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static version of the library")
dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF)
set_option(SDL_TEST "Build the test directory" OFF)
if(VITA)
set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF)
endif()
# General source files
file(GLOB SOURCE_FILES
${SDL2_SOURCE_DIR}/src/*.c
${SDL2_SOURCE_DIR}/src/atomic/*.c
${SDL2_SOURCE_DIR}/src/audio/*.c
${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
${SDL2_SOURCE_DIR}/src/dynapi/*.c
${SDL2_SOURCE_DIR}/src/events/*.c
${SDL2_SOURCE_DIR}/src/file/*.c
${SDL2_SOURCE_DIR}/src/haptic/*.c
${SDL2_SOURCE_DIR}/src/hidapi/*.c
${SDL2_SOURCE_DIR}/src/libm/*.c
${SDL2_SOURCE_DIR}/src/locale/*.c
${SDL2_SOURCE_DIR}/src/misc/*.c
${SDL2_SOURCE_DIR}/src/power/*.c
${SDL2_SOURCE_DIR}/src/render/*.c
${SDL2_SOURCE_DIR}/src/render/*/*.c
${SDL2_SOURCE_DIR}/src/sensor/*.c
${SDL2_SOURCE_DIR}/src/stdlib/*.c
${SDL2_SOURCE_DIR}/src/thread/*.c
${SDL2_SOURCE_DIR}/src/timer/*.c
${SDL2_SOURCE_DIR}/src/video/*.c
${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c)
if(SDL_ASSERTIONS STREQUAL "auto")
# Do nada - use optimization settings to determine the assertion level
elseif(SDL_ASSERTIONS STREQUAL "disabled")
set(SDL_DEFAULT_ASSERT_LEVEL 0)
elseif(SDL_ASSERTIONS STREQUAL "release")
set(SDL_DEFAULT_ASSERT_LEVEL 1)
elseif(SDL_ASSERTIONS STREQUAL "enabled")
set(SDL_DEFAULT_ASSERT_LEVEL 2)
elseif(SDL_ASSERTIONS STREQUAL "paranoid")
set(SDL_DEFAULT_ASSERT_LEVEL 3)
else()
message_error("unknown assertion level")
endif()
set(HAVE_ASSERTIONS ${SDL_ASSERTIONS})
if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF")
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}")
endif()
if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}")
endif()
# Compiler option evaluation
if(USE_GCC OR USE_CLANG)
# Check for -Wall first, so later things can override pieces of it.
# Note: clang-cl treats -Wall as -Weverything (which is very loud),
# /W3 as -Wall, and /W4 as -Wall -Wextra. So: /W3 is enough.
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
if(MSVC_CLANG)
list(APPEND EXTRA_CFLAGS "/W3")
elseif(HAVE_GCC_WALL)
list(APPEND EXTRA_CFLAGS "-Wall")
if(HAIKU)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
endif()
endif()
check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING)
if(HAVE_GCC_NO_STRICT_ALIASING)
list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing")
endif()
check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
list(APPEND EXTRA_CFLAGS "-Werror=declaration-after-statement")
endif()
list(APPEND EXTRA_CFLAGS "-Wdeclaration-after-statement")
endif()
if(DEPENDENCY_TRACKING)
check_c_source_compiles("
#if !defined(__GNUC__) || __GNUC__ < 3
#error Dependency tracking requires GCC 3.0 or newer
#endif
int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING)
endif()
if(SDL_GCC_ATOMICS)
check_c_source_compiles("int main(int argc, char **argv) {
int a;
void *x, *y, *z;
__sync_lock_test_and_set(&a, 4);
__sync_lock_test_and_set(&x, y);
__sync_fetch_and_add(&a, 1);
__sync_bool_compare_and_swap(&a, 5, 10);
__sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS)
if(NOT HAVE_GCC_ATOMICS)
check_c_source_compiles("int main(int argc, char **argv) {
int a;
__sync_lock_test_and_set(&a, 1);
__sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
endif()
endif()
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
check_c_source_compiles("
#if !defined(__GNUC__) || __GNUC__ < 4
#error SDL only uses visibility attributes in GCC 4 or newer
#endif
int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY)
if(HAVE_GCC_FVISIBILITY)
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW)
if(HAVE_GCC_WSHADOW)
list(APPEND EXTRA_CFLAGS "-Wshadow")
endif()
if(APPLE)
list(APPEND EXTRA_LDFLAGS "-Wl,-undefined,error")
list(APPEND EXTRA_LDFLAGS "-Wl,-compatibility_version,${DYLIB_COMPATIBILITY_VERSION}")
list(APPEND EXTRA_LDFLAGS "-Wl,-current_version,${DYLIB_CURRENT_VERSION}")
elseif(NOT OPENBSD)
set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined")
check_c_compiler_flag("" HAVE_NO_UNDEFINED)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_NO_UNDEFINED AND NOT (USE_CLANG AND WINDOWS))
list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined")
endif()
endif()
# Force color diagnostics when one of these conditions are met
if(DEFINED ENV{CI} OR DEFINED ENV{USE_CCACHE} OR CMAKE_GENERATOR MATCHES Ninja)
if(EMSCRIPTEN OR (USE_GCC AND NOT CMAKE_C_COMPILER_VERSION VERSION_LESS 4.9))
list(APPEND EXTRA_CFLAGS -fdiagnostics-color=always)
elseif(USE_CLANG AND NOT CMAKE_C_COMPILER_ID MATCHES AppleClang)
list(APPEND EXTRA_CFLAGS -fcolor-diagnostics)
endif()
endif()
endif()
if(SDL_ASSEMBLY)
if(USE_GCC OR USE_CLANG)
set(SDL_ASSEMBLY_ROUTINES 1)
# TODO: Those all seem to be quite GCC specific - needs to be
# reworked for better compiler support
set(HAVE_ASSEMBLY TRUE)
if(SDL_MMX)
set(CMAKE_REQUIRED_FLAGS "-mmmx")
check_c_source_compiles("
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <mmintrin.h>
#endif
#else
#include <mmintrin.h>
#endif
#ifndef __MMX__
#error Assembler CPP flag not enabled
#endif
int main(int argc, char **argv) { }" HAVE_MMX)
if(HAVE_MMX)
list(APPEND EXTRA_CFLAGS "-mmmx")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_3DNOW)
set(CMAKE_REQUIRED_FLAGS "-m3dnow")
check_c_source_compiles("
#include <mm3dnow.h>
#ifndef __3dNOW__
#error Assembler CPP flag not enabled
#endif
int main(int argc, char **argv) {
void *p = 0;
_m_prefetch(p);
}" HAVE_3DNOW)
if(HAVE_3DNOW)
list(APPEND EXTRA_CFLAGS "-m3dnow")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_SSE)
set(CMAKE_REQUIRED_FLAGS "-msse")
check_c_source_compiles("
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <xmmintrin.h>
#endif
#else
#include <xmmintrin.h>
#endif
#ifndef __SSE__
#error Assembler CPP flag not enabled
#endif
int main(int argc, char **argv) { }" HAVE_SSE)
if(HAVE_SSE)
list(APPEND EXTRA_CFLAGS "-msse")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_SSE2)
set(CMAKE_REQUIRED_FLAGS "-msse2")
check_c_source_compiles("
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <emmintrin.h>
#endif
#else
#include <emmintrin.h>
#endif
#ifndef __SSE2__
#error Assembler CPP flag not enabled
#endif
int main(int argc, char **argv) { }" HAVE_SSE2)
if(HAVE_SSE2)
list(APPEND EXTRA_CFLAGS "-msse2")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_SSE3)
set(CMAKE_REQUIRED_FLAGS "-msse3")
check_c_source_compiles("
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <pmmintrin.h>
#endif
#else
#include <pmmintrin.h>
#endif
#ifndef __SSE3__
#error Assembler CPP flag not enabled
#endif
int main(int argc, char **argv) { }" HAVE_SSE3)
if(HAVE_SSE3)
list(APPEND EXTRA_CFLAGS "-msse3")
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(NOT SDL_SSEMATH)
if(SDL_SSE OR SDL_SSE2 OR SDL_SSE3)
if(USE_GCC)
check_c_compiler_flag(-mfpmath=387 HAVE_FP_387)
if(HAVE_FP_387)
list(APPEND EXTRA_CFLAGS "-mfpmath=387")
endif()
endif()
endif()
else()
set(HAVE_SSEMATH TRUE)
endif()
check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
if(SDL_ALTIVEC)
set(CMAKE_REQUIRED_FLAGS "-maltivec")
check_c_source_compiles("
#include <altivec.h>
vector unsigned int vzero() {
return vec_splat_u32(0);
}
int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR)
check_c_source_compiles("
vector unsigned int vzero() {
return vec_splat_u32(0);
}
int main(int argc, char **argv) { }" HAVE_ALTIVEC)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
list(APPEND EXTRA_CFLAGS "-maltivec")
set(SDL_ALTIVEC_BLITTERS 1)
if(HAVE_ALTIVEC_H_HDR)
set(HAVE_ALTIVEC_H 1)
endif()
endif()
endif()
if(SDL_ARMSIMD)
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
check_c_source_compiles("
.text
.arch armv6
.object_arch armv4
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
uqadd8 r0, r0, r0
" ARMSIMD_FOUND)
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
if(ARMSIMD_FOUND)
set(HAVE_ARMSIMD TRUE)
set(SDL_ARM_SIMD_BLITTERS 1)
file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE)
endif()
endif()
if(SDL_ARMNEON)
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
check_c_source_compiles("
.text
.fpu neon
.arch armv7a
.object_arch armv4
.eabi_attribute 10, 0
.arm
.altmacro
#ifndef __ARM_EABI__
#error EABI is required (to be sure that calling conventions are compatible)
#endif
pld [r0]
vmovn.u16 d0, q0
" ARMNEON_FOUND)
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
if(ARMNEON_FOUND)
set(HAVE_ARMNEON TRUE)
set(SDL_ARM_NEON_BLITTERS 1)
file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE)
endif()
endif()
elseif(MSVC_VERSION GREATER 1500)
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish
# for MSVC - right now it is always activated
if(NOT ARCH_64)
set(HAVE_MMX TRUE)
set(HAVE_3DNOW TRUE)
endif()
set(HAVE_SSE TRUE)
set(HAVE_SSE2 TRUE)
set(HAVE_SSE3 TRUE)
check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
set(SDL_ASSEMBLY_ROUTINES 1)
endif()
endif()
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
# anything.
if(SDL_LIBC)
if(WINDOWS AND NOT MINGW)
set(HAVE_LIBC TRUE)
foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h)
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
string(REPLACE "." "_" _HAVE_H ${_UPPER})
set(${_HAVE_H} 1)
endforeach()
set(HAVE_SIGNAL_H 1)
foreach(_FN
malloc calloc realloc free qsort abs memset memcpy memmove memcmp
wcslen _wcsdup wcsdup wcsstr wcscmp wcsncmp _wcsicmp _wcsnicmp
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
_stricmp _strnicmp sscanf
acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf
log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf
sin sinf sqrt sqrtf tan tanf trunc truncf)
string(TOUPPER ${_FN} _UPPER)
set(HAVE_${_UPPER} 1)
endforeach()
if(NOT CYGWIN AND NOT MINGW)
set(HAVE_ALLOCA 1)
endif()
set(HAVE_M_PI 1)
target_compile_definitions(sdl-build-options INTERFACE "-D_USE_MATH_DEFINES") # needed for M_PI
set(STDC_HEADERS 1)
else()
set(HAVE_LIBC TRUE)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
foreach(_HEADER
stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h float.h
strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h)
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
string(REPLACE "." "_" _HAVE_H ${_UPPER})
check_include_file("${_HEADER}" ${_HAVE_H})
endforeach()
set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h")
check_include_files("${STDC_HEADER_NAMES}" STDC_HEADERS)
check_type_size("size_t" SIZEOF_SIZE_T)
check_symbol_exists(M_PI math.h HAVE_M_PI)
# TODO: refine the mprotect check
check_c_source_compiles("#include <sys/types.h>
#include <sys/mman.h>
int main() { }" HAVE_MPROTECT)
foreach(_FN
strtod malloc calloc realloc free getenv setenv putenv unsetenv
qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
_strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r
itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
wcscmp _wcsdup wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr
wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp
sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 _Exit
)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_symbol_exists("${_FN}" "${STDC_HEADER_NAMES}" ${_HAVEVAR})
endforeach()
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME)
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
check_symbol_exists(poll "poll.h" HAVE_POLL)
check_library_exists(m pow "" HAVE_LIBM)
if(HAVE_LIBM)
set(CMAKE_REQUIRED_LIBRARIES m)
foreach(_FN
atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf
exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f
lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt
sqrtf tan tanf acos acosf asin asinf trunc truncf)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR})
endforeach()
set(CMAKE_REQUIRED_LIBRARIES)
if(NOT VITA)
list(APPEND EXTRA_LIBS m)
endif()
endif()
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
if(HAVE_LIBICONV)
list(APPEND EXTRA_LIBS iconv)
set(HAVE_ICONV 1)
else()
check_library_exists(c iconv_open "" HAVE_BUILTIN_ICONV)
if(HAVE_BUILTIN_ICONV)
set(HAVE_ICONV 1)
endif()
endif()
if(NOT APPLE)
check_include_file(alloca.h HAVE_ALLOCA_H)
check_symbol_exists(alloca "alloca.h" HAVE_ALLOCA1)
check_symbol_exists(alloca "stdlib.h" HAVE_ALLOCA2)
check_symbol_exists(alloca "malloc.h" HAVE_ALLOCA3)
if(HAVE_ALLOCA1 OR HAVE_ALLOCA2 OR HAVE_ALLOCA3)
set(HAVE_ALLOCA 1)
endif()
else()
set(HAVE_ALLOCA_H 1)
set(HAVE_ALLOCA 1)
endif()
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
endif()
else()
if(WINDOWS)
set(HAVE_STDARG_H 1)
set(HAVE_STDDEF_H 1)
endif()
endif()
# Enable/disable various subsystems of the SDL library
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
if(NOT SDL_${_OPT})
set(SDL_${_OPT}_DISABLED 1)
endif()
endforeach()
if(SDL_JOYSTICK)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
endif()
if(SDL_HAPTIC)
if(NOT SDL_JOYSTICK)
# Haptic requires some private functions from the joystick subsystem.
message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
endif()
endif()
# General SDL subsystem options, valid for all platforms
if(SDL_AUDIO)
# CheckDummyAudio/CheckDiskAudio - valid for all platforms
if(SDL_DUMMYAUDIO)
set(SDL_AUDIO_DRIVER_DUMMY 1)
file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES})
set(HAVE_DUMMYAUDIO TRUE)
endif()
if(SDL_DISKAUDIO)
set(SDL_AUDIO_DRIVER_DISK 1)
file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES})
set(HAVE_DISKAUDIO TRUE)
endif()
endif()
if(UNIX OR APPLE)
# Relevant for Unix/Darwin only
set(DYNAPI_NEEDS_DLOPEN 1)
CheckDLOPEN()
if(SDL_LOADSO AND HAVE_DLOPEN)
set(SDL_LOADSO_DLOPEN 1)
file(GLOB DLOPEN_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
endif()
if(UNIX OR APPLE OR HAIKU OR RISCOS)
CheckO_CLOEXEC()
endif()
if(SDL_JOYSTICK)
if(SDL_VIRTUAL_JOYSTICK)
set(HAVE_VIRTUAL_JOYSTICK TRUE)
set(SDL_JOYSTICK_VIRTUAL 1)
file(GLOB JOYSTICK_VIRTUAL_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/virtual/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_VIRTUAL_SOURCES})
endif()
endif()
if(SDL_VIDEO)
if(SDL_DUMMYVIDEO)
set(SDL_VIDEO_DRIVER_DUMMY 1)
file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
set(HAVE_DUMMYVIDEO TRUE)
set(HAVE_SDL_VIDEO TRUE)
endif()
if(SDL_OFFSCREEN)
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_OFFSCREEN_SOURCES})
set(HAVE_OFFSCREEN TRUE)
set(HAVE_SDL_VIDEO TRUE)
endif()
endif()
# Platform-specific options and settings
if(ANDROID)
file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
file(GLOB ANDROID_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
# SDL_spinlock.c Needs to be compiled in ARM mode.
# There seems to be no better way currently to set the ARM mode.
# see: https://issuetracker.google.com/issues/62264618
# Another option would be to set ARM mode to all compiled files
check_c_compiler_flag(-marm HAVE_ARM_MODE)
if(HAVE_ARM_MODE)
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
endif()
file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c)
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${ANDROID_MAIN_SOURCES})
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_ANDROID 1)
file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES})
set(SDL_AUDIO_DRIVER_OPENSLES 1)
file(GLOB OPENSLES_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/openslES/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${OPENSLES_AUDIO_SOURCES})
find_library(ANDROID_OPENSLES_LIBRARY OpenSLES)
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_OPENSLES_LIBRARY})
set(SDL_AUDIO_DRIVER_AAUDIO 1)
file(GLOB AAUDIO_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/aaudio/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${AAUDIO_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_ANDROID 1)
file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_HAPTIC)
set(SDL_HAPTIC_ANDROID 1)
file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_HAPTIC_SOURCES})
set(HAVE_SDL_HAPTIC TRUE)
endif()
if(SDL_HIDAPI)
CheckHIDAPI()
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_ANDROID 1)
file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_LOADSO)
set(SDL_LOADSO_DLOPEN 1)
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_ANDROID 1)
file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_LOCALE)
file(GLOB ANDROID_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_SENSOR)
set(SDL_SENSOR_ANDROID 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB ANDROID_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_SENSOR_SOURCES})
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_ANDROID 1)
file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
# Core stuff
# find_library(ANDROID_DL_LIBRARY dl)
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
find_library(ANDROID_DL_LIBRARY NAMES libdl.so dl)
find_library(ANDROID_LOG_LIBRARY log)
find_library(ANDROID_LIBRARY_LIBRARY android)
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY})
target_compile_definitions(sdl-build-options INTERFACE "-DGL_GLEXT_PROTOTYPES")
#enable gles
if(SDL_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(HAVE_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
find_library(OpenGLES1_LIBRARY GLESv1_CM)
find_library(OpenGLES2_LIBRARY GLESv2)
list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY})
endif()
CHECK_C_SOURCE_COMPILES("
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
#error Vulkan doesn't work on this configuration
#endif
int main(void) {
return 0;
}
" VULKAN_PASSED_ANDROID_CHECKS)
if(NOT VULKAN_PASSED_ANDROID_CHECKS)
set(SDL_VULKAN OFF)
message(STATUS "Vulkan doesn't work on this configuration")
endif()
endif()
CheckPTHREAD()
elseif(EMSCRIPTEN)
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
target_compile_options(sdl-build-options INTERFACE "-Wno-warn-absolute-paths")
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_EMSCRIPTEN 1)
file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_EMSCRIPTEN 1)
file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_LOCALE)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
if(SDL_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
endif()
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
#enable gles
if(SDL_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(HAVE_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
endif()
endif()
CheckPTHREAD()
elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS AND NOT HAIKU)
if(SDL_AUDIO)
if(SYSV5 OR SOLARIS OR HPUX)
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
elseif(NETBSD)
set(SDL_AUDIO_DRIVER_NETBSD 1)
file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
elseif(AIX)
set(SDL_AUDIO_DRIVER_PAUDIO 1)
file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
CheckOSS()
CheckALSA()
CheckJACK()
CheckPipewire()
CheckPulseAudio()
CheckESD()
CheckARTS()
CheckNAS()
CheckSNDIO()
CheckFusionSound()
CheckLibSampleRate()
endif()
if(SDL_VIDEO)
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
CheckRPI()
CheckX11()
CheckDirectFB()
# Need to check for EGL first because KMSDRM and Wayland depends on it.
CheckEGL()
CheckKMSDRM()
CheckGLX()
CheckOpenGL()
CheckOpenGLES()
CheckWayland()
CheckVivante()
endif()
if(UNIX)
file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_UNIX_SOURCES})
check_c_source_compiles("
#include <linux/input.h>
#ifndef EVIOCGNAME
#error EVIOCGNAME() ioctl not available
#endif
int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
if(LINUX)
check_c_source_compiles("
#include <linux/kd.h>
#include <linux/keyboard.h>
int main(int argc, char **argv)
{
struct kbentry kbe;
kbe.kb_table = KG_CTRL;
ioctl(0, KDGKBENT, &kbe);
}" HAVE_INPUT_KD)
elseif(FREEBSD)
check_c_source_compiles("
#include <sys/kbio.h>
#include <sys/ioctl.h>
int main(int argc, char **argv)
{
accentmap_t accTable;
ioctl(0, KDENABIO, 1);
}" HAVE_INPUT_KBIO)
endif()
if(HAVE_INPUT_EVENTS)
set(SDL_INPUT_LINUXEV 1)
endif()
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
set(SDL_HAPTIC_LINUX 1)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
set(HAVE_SDL_HAPTIC TRUE)
endif()
if(HAVE_INPUT_KD)
set(SDL_INPUT_LINUXKD 1)
endif()
if(HAVE_INPUT_KBIO)
set(SDL_INPUT_FBSDKBIO 1)
endif()
check_include_file("libudev.h" HAVE_LIBUDEV_H)
check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H)
check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT)
check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1)
if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT)
set(HAVE_INOTIFY 1)
endif()
if(PKG_CONFIG_FOUND)
pkg_search_module(DBUS dbus-1 dbus)
if(DBUS_FOUND)
set(HAVE_DBUS_DBUS_H TRUE)
target_include_directories(sdl-build-options INTERFACE "${DBUS_INCLUDE_DIRS}")
list(APPEND EXTRA_LIBS ${DBUS_LIBRARIES})
# Fcitx need only dbus.
set(HAVE_FCITX TRUE)
endif()
pkg_search_module(IBUS ibus-1.0 ibus)
if(IBUS_FOUND)
set(HAVE_IBUS_IBUS_H TRUE)
target_include_directories(sdl-build-options INTERFACE "${IBUS_INCLUDE_DIRS}")
list(APPEND EXTRA_LIBS ${IBUS_LIBRARIES})
endif()
if (HAVE_IBUS_IBUS_H OR HAVE_FCITX)
set(SDL_USE_IME 1)
endif()
if(FREEBSD AND NOT HAVE_INOTIFY)
pkg_search_module(INOTIFY libinotify)
if(INOTIFY_FOUND)
set(HAVE_INOTIFY 1)
target_include_directories(sdl-build-options INTERFACE "${INOTIFY_INCLUDE_DIRS}")
list(APPEND EXTRA_LIBS ${INOTIFY_LIBRARIES})
endif()
endif()
if(HAVE_LIBUNWIND_H)
# We've already found the header, so REQUIRE the lib to be present
pkg_search_module(UNWIND REQUIRED libunwind)
pkg_search_module(UNWIND_GENERIC REQUIRED libunwind-generic)
list(APPEND EXTRA_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES})
endif()
endif()
if(HAVE_DBUS_DBUS_H)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_dbus.c")
endif()
if(SDL_USE_IME)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ime.c")
endif()
if(HAVE_IBUS_IBUS_H)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ibus.c")
endif()
if(HAVE_FCITX)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_fcitx.c")
endif()
if(HAVE_LIBUDEV_H)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_udev.c")
endif()
if(HAVE_INPUT_EVENTS)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev.c")
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c")
endif()
if(HAVE_INPUT_KBIO)
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
endif()
# Always compiled for Linux, unconditionally:
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c")
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_threadprio.c")
# src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere.
endif()
if(SDL_HIDAPI)
CheckHIDAPI()
endif()
if(SDL_JOYSTICK)
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
CheckUSBHID()
endif()
if(LINUX AND NOT ANDROID)
set(SDL_JOYSTICK_LINUX 1)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
endif()
CheckPTHREAD()
if(SDL_CLOCK_GETTIME)
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME)
if(FOUND_CLOCK_GETTIME)
list(APPEND EXTRA_LIBS rt)
set(HAVE_CLOCK_GETTIME 1)
else()
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
if(FOUND_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
endif()
endif()
endif()
check_include_file(linux/version.h HAVE_LINUX_VERSION_H)
if(HAVE_LINUX_VERSION_H)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H")
endif()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_POWER)
if(LINUX)
set(SDL_POWER_LINUX 1)
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
endif()
if(SDL_LOCALE)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_UNIX 1)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
set(SDL_RLD_FLAGS "")
if(SDL_RPATH AND SDL_SHARED)
if(BSDI OR FREEBSD OR LINUX OR NETBSD)
set(CMAKE_REQUIRED_FLAGS "-Wl,--enable-new-dtags")
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_ENABLE_NEW_DTAGS)
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags")
else()
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
endif()
elseif(SOLARIS)
set(SDL_RLD_FLAGS "-R\${libdir}")
endif()
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(HAVE_RPATH TRUE)
endif()
elseif(WINDOWS)
find_program(WINDRES windres)
check_c_source_compiles("
#include <windows.h>
int main(int argc, char **argv) { }" HAVE_WIN32_CC)
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
if(WINDOWS_STORE)
file(GLOB WINRT_SOURCE_FILES ${SDL2_SOURCE_DIR}/src/core/winrt/*.c ${SDL2_SOURCE_DIR}/src/core/winrt/*.cpp)
list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES})
endif()
if(MSVC AND NOT SDL_LIBC)
# Prevent codegen that would use the VC runtime libraries.
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
if(NOT ARCH_64)
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
endif()
endif()
if(WINDOWS_STORE)
file(GLOB WINRT_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp)
set(SOURCE_FILES ${SOURCE_FILES} ${WINRT_MISC_SOURCES})
else()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
endif()
set(HAVE_SDL_MISC TRUE)
# Check for DirectX
if(SDL_DIRECTX)
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
set(USE_WINSDK_DIRECTX TRUE)
endif()
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
if("$ENV{DXSDK_DIR}" STREQUAL "")
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
endif()
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
endif()
check_include_file(d3d9.h HAVE_D3D_H)
check_include_file(d3d11_1.h HAVE_D3D11_H)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
if(WINDOWS_STORE OR VCPKG_TARGET_TRIPLET MATCHES "arm-windows")
set(HAVE_DINPUT_H 0)
endif()
check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
set(HAVE_DIRECTX TRUE)
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
target_link_directories(sdl-build-options INTERFACE "$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}")
target_include_directories(sdl-build-options INTERFACE "$ENV{DXSDK_DIR}\\Include")
endif()
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_XINPUT)
# xinput.h may need windows.h, but does not include it itself.
check_c_source_compiles("
#include <windows.h>
#include <xinput.h>
int main(int argc, char **argv) { }" HAVE_XINPUT_H)
check_c_source_compiles("
#include <windows.h>
#include <xinput.h>
XINPUT_GAMEPAD_EX x1;
int main(int argc, char **argv) { }" HAVE_XINPUT_GAMEPAD_EX)
check_c_source_compiles("
#include <windows.h>
#include <xinput.h>
XINPUT_STATE_EX s1;
int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX)
check_c_source_compiles("
#define COBJMACROS
#include <windows.gaming.input.h>
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
int main(int argc, char **argv) { }" HAVE_WINDOWS_GAMING_INPUT_H)
endif()
# headers needed elsewhere
check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
if(SDL_AUDIO)
if(NOT WINDOWS_STORE)
set(SDL_AUDIO_DRIVER_WINMM 1)
file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES})
endif()
set(HAVE_SDL_AUDIO TRUE)
if(HAVE_DSOUND_H AND NOT WINDOWS_STORE)
set(SDL_AUDIO_DRIVER_DSOUND 1)
file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
endif()
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
set(SDL_AUDIO_DRIVER_WASAPI 1)
set(HAVE_WASAPI TRUE)
file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
if(WINDOWS_STORE)
list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
endif()
endif()
if(SDL_VIDEO)
# requires SDL_LOADSO on Windows (IME, DX, etc.)
if(NOT SDL_LOADSO)
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
endif()
if(WINDOWS_STORE)
set(SDL_VIDEO_DRIVER_WINRT 1)
file(GLOB WIN_VIDEO_SOURCES
${SDL2_SOURCE_DIR}/src/video/winrt/*.c
${SDL2_SOURCE_DIR}/src/video/winrt/*.cpp
${SDL2_SOURCE_DIR}/src/render/direct3d11/*.cpp
)
else()
set(SDL_VIDEO_DRIVER_WINDOWS 1)
file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES})
if(SDL_RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE)
set(SDL_VIDEO_RENDER_D3D 1)
set(HAVE_RENDER_D3D TRUE)
endif()
if(SDL_RENDER_D3D AND HAVE_D3D11_H)
set(SDL_VIDEO_RENDER_D3D11 1)
set(HAVE_RENDER_D3D TRUE)
endif()
set(HAVE_SDL_VIDEO TRUE)
endif()
if(SDL_THREADS)
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
set(SDL_THREAD_WINDOWS 1)
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c)
set(HAVE_SDL_THREADS TRUE)
endif()
if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE)
set(SDL_SENSOR_WINDOWS 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WINDOWS_SENSOR_SOURCES})
endif()
if(SDL_POWER)
if(WINDOWS_STORE)
set(SDL_POWER_WINRT 1)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp)
else()
set(SDL_POWER_WINDOWS 1)
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
set(HAVE_SDL_POWER TRUE)
endif()
endif()
if(SDL_LOCALE)
if(WINDOWS_STORE)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/winrt/*.c)
else()
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/windows/*.c)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_WINDOWS 1)
if(WINDOWS_STORE)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/winrt/*.cpp)
else()
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
# Libraries for Win32 native and MinGW
if(NOT WINDOWS_STORE)
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
endif()
if(WINDOWS_STORE)
list(APPEND EXTRA_LIBS
-nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
-nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
vccorlib$<$<CONFIG:Debug>:d>.lib
msvcrt$<$<CONFIG:Debug>:d>.lib
)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_WINDOWS 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_LOADSO)
set(SDL_LOADSO_WINDOWS 1)
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
if(SDL_VIDEO)
if(SDL_OPENGL AND NOT WINDOWS_STORE)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_WGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
set(HAVE_OPENGL TRUE)
endif()
if(SDL_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
set(HAVE_OPENGLES TRUE)
endif()
endif()
if(SDL_HIDAPI)
CheckHIDAPI()
endif()
if(SDL_JOYSTICK)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
if(NOT WINDOWS_STORE)
set(SDL_JOYSTICK_RAWINPUT 1)
endif()
if(HAVE_DINPUT_H)
set(SDL_JOYSTICK_DINPUT 1)
list(APPEND EXTRA_LIBS dinput8)
endif()
if(HAVE_XINPUT_H)
set(SDL_JOYSTICK_XINPUT 1)
set(HAVE_XINPUT TRUE)
if(HAVE_WINDOWS_GAMING_INPUT_H)
set(SDL_JOYSTICK_WGI 1)
endif()
endif()
set(HAVE_SDL_JOYSTICK TRUE)
if(SDL_HAPTIC)
if(HAVE_DINPUT_H OR HAVE_XINPUT_H)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
if(HAVE_DINPUT_H)
set(SDL_HAPTIC_DINPUT 1)
endif()
if(HAVE_XINPUT_H)
set(SDL_HAPTIC_XINPUT 1)
endif()
else()
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
set(SDL_HAPTIC_DUMMY 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
set(HAVE_SDL_HAPTIC TRUE)
endif()
endif()
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
if(MINGW OR CYGWIN)
list(APPEND EXTRA_LIBS mingw32)
list(APPEND EXTRA_LDFLAGS "-mwindows")
set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
endif()
elseif(APPLE)
# TODO: rework this all for proper MacOS X, iOS and Darwin support
# We always need these libs on macOS at the moment.
# !!! FIXME: we need Carbon for some very old API calls in
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
# !!! FIXME: how to dump those.
if(DARWIN OR MACOSX)
set(SDL_FRAMEWORK_COCOA 1)
set(SDL_FRAMEWORK_CARBON 1)
endif()
set(SDL_FRAMEWORK_FOUNDATION 1)
set(SDL_FRAMEWORK_COREVIDEO 1)
# Requires the darwin file implementation
if(SDL_FILE)
file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m)
set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
set(HAVE_SDL_FILE TRUE)
else()
message_error("SDL_FILE must be enabled to build on MacOS X")
endif()
if(IOS OR TVOS)
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/ios/*.m)
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/uikit/*.c)
else()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/macosx/*.m)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m)
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
set_source_files_properties(${AUDIO_SOURCES} PROPERTIES LANGUAGE C)
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
set(SDL_FRAMEWORK_COREAUDIO 1)
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
set(SDL_FRAMEWORK_AVFOUNDATION 1)
endif()
if(SDL_HIDAPI)
CheckHIDAPI()
endif()
if(SDL_JOYSTICK)
file(GLOB MFI_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
if(IOS OR TVOS)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
set(SDL_JOYSTICK_MFI 1)
if(IOS)
set(SDL_FRAMEWORK_COREMOTION 1)
endif()
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
set(SDL_FRAMEWORK_COREHAPTICS 1)
set(HAVE_SDL_SENSORS 1)
else()
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
set_source_files_properties(${MFI_JOYSTICK_SOURCES} PROPERTIES COMPILE_FLAGS -fobjc-weak)
check_objc_source_compiles("
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
#import <Foundation/Foundation.h>
#import <GameController/GameController.h>
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
#error GameController framework doesn't work on this configuration
#endif
#if TARGET_CPU_X86
#error GameController framework doesn't work on this configuration
#endif
int main() {}" HAVE_FRAMEWORK_GAMECONTROLLER)
check_objc_source_compiles("
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
#import <Foundation/Foundation.h>
#import <CoreHaptics/CoreHaptics.h>
int main() {}" HAVE_FRAMEWORK_COREHAPTICS)
if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
# Only enable MFI if we also have CoreHaptics to ensure rumble works
set(SDL_JOYSTICK_MFI 1)
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
set(SDL_FRAMEWORK_COREHAPTICS 1)
endif()
set(SDL_JOYSTICK_IOKIT 1)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES} ${MFI_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_HAPTIC)
if (IOS OR TVOS)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
set(SDL_HAPTIC_DUMMY 1)
else()
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
set(SDL_HAPTIC_IOKIT 1)
set(SDL_FRAMEWORK_IOKIT 1)
set(SDL_FRAMEWORK_FF 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
set(HAVE_SDL_HAPTIC TRUE)
if(NOT SDL_JOYSTICK)
message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled")
endif()
endif()
if(SDL_POWER)
if (IOS OR TVOS)
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m)
set(SDL_POWER_UIKIT 1)
else()
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c)
set(SDL_POWER_MACOSX 1)
set(SDL_FRAMEWORK_IOKIT 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_LOCALE)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/macosx/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif(SDL_TIMERS)
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_COCOA 1)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_SENSOR)
if(IOS)
set(SDL_SENSOR_COREMOTION 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES})
endif()
endif()
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
if(SDL_VIDEO)
if (IOS OR TVOS)
set(SDL_VIDEO_DRIVER_UIKIT 1)
set(SDL_FRAMEWORK_COREGRAPHICS 1)
set(SDL_FRAMEWORK_QUARTZCORE 1)
set(SDL_FRAMEWORK_UIKIT 1)
set(SDL_IPHONE_KEYBOARD 1)
set(SDL_IPHONE_LAUNCHSCREEN 1)
file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
else()
CheckCOCOA()
if(SDL_OPENGL)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_CGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
set(HAVE_OPENGL TRUE)
endif()
endif()
if(SDL_OPENGLES)
if(IOS OR TVOS)
set(SDL_FRAMEWORK_OPENGLES 1)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
else()
set(SDL_VIDEO_OPENGL_EGL 1)
endif()
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
set(HAVE_OPENGLES TRUE)
endif()
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ObjC")
check_c_source_compiles("
#include <AvailabilityMacros.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
#error Metal doesn't work on this configuration
#endif
int main(void) {
return 0;
}
" HAVE_FRAMEWORK_METAL)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_FRAMEWORK_METAL)
set(SDL_FRAMEWORK_METAL 1)
set(SDL_FRAMEWORK_QUARTZCORE 1)
else()
set(SDL_VULKAN 0)
set(SDL_METAL 0)
set(SDL_RENDER_METAL 0)
endif()
endif()
if(SDL_METAL)
set(SDL_VIDEO_METAL 1)
set(HAVE_METAL TRUE)
endif()
if(SDL_RENDER_METAL)
file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES})
set(SDL_VIDEO_RENDER_METAL 1)
set(HAVE_RENDER_METAL TRUE)
endif()
endif()
# Actually load the frameworks at the end so we don't duplicate include.
if(SDL_FRAMEWORK_COREVIDEO)
find_library(COREVIDEO CoreVideo)
list(APPEND EXTRA_LIBS ${COREVIDEO})
endif()
if(SDL_FRAMEWORK_COCOA)
find_library(COCOA_LIBRARY Cocoa)
list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
endif()
if(SDL_FRAMEWORK_IOKIT)
find_library(IOKIT IOKit)
list(APPEND EXTRA_LIBS ${IOKIT})
endif()
if(SDL_FRAMEWORK_FF)
find_library(FORCEFEEDBACK ForceFeedback)
list(APPEND EXTRA_LIBS ${FORCEFEEDBACK})
endif()
if(SDL_FRAMEWORK_CARBON)
find_library(CARBON_LIBRARY Carbon)
list(APPEND EXTRA_LIBS ${CARBON_LIBRARY})
endif()
if(SDL_FRAMEWORK_COREAUDIO)
find_library(COREAUDIO CoreAudio)
list(APPEND EXTRA_LIBS ${COREAUDIO})
endif()
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
find_library(AUDIOTOOLBOX AudioToolbox)
list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX})
endif()
if(SDL_FRAMEWORK_AVFOUNDATION)
find_library(AVFOUNDATION AVFoundation)
list(APPEND EXTRA_LIBS ${AVFOUNDATION})
endif()
if(SDL_FRAMEWORK_COREBLUETOOTH)
find_library(COREBLUETOOTH CoreBluetooth)
list(APPEND EXTRA_LIBS ${COREBLUETOOTH})
endif()
if(SDL_FRAMEWORK_COREGRAPHICS)
find_library(COREGRAPHICS CoreGraphics)
list(APPEND EXTRA_LIBS ${COREGRAPHICS})
endif()
if(SDL_FRAMEWORK_COREMOTION)
find_library(COREMOTION CoreMotion)
list(APPEND EXTRA_LIBS ${COREMOTION})
endif()
if(SDL_FRAMEWORK_FOUNDATION)
find_library(FOUNDATION Foundation)
list(APPEND EXTRA_LIBS ${FOUNDATION})
endif()
if(SDL_FRAMEWORK_GAMECONTROLLER)
find_library(GAMECONTROLLER GameController)
if(GAMECONTROLLER)
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,GameController")
endif()
endif()
if(SDL_FRAMEWORK_METAL)
if(IOS OR TVOS)
find_library(METAL Metal)
list(APPEND EXTRA_LIBS ${METAL})
else()
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
endif()
endif()
if(SDL_FRAMEWORK_OPENGLES)
find_library(OPENGLES OpenGLES)
list(APPEND EXTRA_LIBS ${OPENGLES})
endif()
if(SDL_FRAMEWORK_QUARTZCORE)
if(IOS OR TVOS)
find_library(QUARTZCORE QuartzCore)
list(APPEND EXTRA_LIBS ${QUARTZCORE})
else()
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
endif()
endif()
if(SDL_FRAMEWORK_UIKIT)
find_library(UIKIT UIKit)
list(APPEND EXTRA_LIBS ${UIKIT})
endif()
if(SDL_FRAMEWORK_COREHAPTICS)
find_library(COREHAPTICS CoreHaptics)
if(COREHAPTICS)
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,CoreHaptics")
endif()
endif()
CheckPTHREAD()
elseif(HAIKU)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_HAIKU 1)
file(GLOB HAIKU_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_HAIKU 1)
file(GLOB HAIKU_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_HAIKU 1)
file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
if(SDL_OPENGL)
# TODO: Use FIND_PACKAGE(OpenGL) instead
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_HAIKU 1)
set(SDL_VIDEO_RENDER_OGL 1)
list(APPEND EXTRA_LIBS GL)
set(HAVE_OPENGL TRUE)
endif()
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_HAIKU 1)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_HAIKU 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_HAIKU 1)
file(GLOB HAIKU_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/haiku/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_LOCALE)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
file(GLOB MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/haiku/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${MAIN_SOURCES})
CheckPTHREAD()
list(APPEND EXTRA_LIBS root be media game device textencoding)
elseif(RISCOS)
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/riscos/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_RISCOS 1)
file(GLOB RISCOSVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/riscos/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${RISCOSVIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_RISCOS 1)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/riscos/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
if(SDL_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
endif()
endif()
CheckPTHREAD()
if(SDL_AUDIO)
CheckOSS()
endif()
elseif(VITA)
# SDL_spinlock.c Needs to be compiled in ARM mode.
check_c_compiler_flag(-marm HAVE_ARM_MODE)
if(HAVE_ARM_MODE)
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
endif()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_VITA 1)
file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_VITA 1)
file(GLOB VITA_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_VITA 1)
file(GLOB VITA_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_VITA 1)
file(GLOB VITA_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_THREADS)
set(SDL_THREAD_VITA 1)
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
set(HAVE_SDL_THREADS TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_VITA 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_SENSOR)
set(SDL_SENSOR_VITA 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB VITA_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_SENSOR_SOURCES})
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_VITA 1)
file(GLOB VITA_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
if(VIDEO_VITA_PIB)
check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
if(HAVE_PIGS_IN_BLANKET_H)
set(SDL_VIDEO_OPENGL_ES2 1)
list(APPEND EXTRA_LIBS
pib
)
set(HAVE_VITA_PIB ON)
set(SDL_VIDEO_VITA_PIB 1)
else()
set(HAVE_VITA_PIB OFF)
endif()
endif()
if(VIDEO_VITA_PVR)
check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H)
if(HAVE_PVR_H)
target_compile_definitions(sdl-build-options INTERFACE "-D__psp2__")
set(SDL_VIDEO_OPENGL_EGL 1)
set(HAVE_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
list(APPEND EXTRA_LIBS
libgpu_es4_ext_stub_weak
libIMGEGL_stub_weak
)
set(HAVE_VITA_PVR ON)
set(SDL_VIDEO_VITA_PVR 1)
else()
set(HAVE_VITA_PVR OFF)
endif()
endif()
set(SDL_VIDEO_RENDER_VITA_GXM 1)
list(APPEND EXTRA_LIBS
SceGxm_stub
SceDisplay_stub
SceCtrl_stub
SceAppMgr_stub
SceAudio_stub
SceSysmodule_stub
SceDisplay_stub
SceCtrl_stub
SceIofilemgr_stub
SceCommonDialog_stub
SceTouch_stub
SceHid_stub
SceMotion_stub
ScePower_stub
SceProcessmgr_stub
m
)
if(HAVE_VITA_PIB)
list(PREPEND EXTRA_LIBS
pib
libScePiglet_stub
SceShaccCg_stub
taihen_stub
)
endif()
if(HAVE_VITA_PVR)
list(PREPEND EXTRA_LIBS
SceIme_stub
)
endif()
endif()
# set(HAVE_ARMSIMD TRUE)
# set(SDL_ARM_SIMD_BLITTERS 1)
# file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
# set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
# set(HAVE_ARMNEON TRUE)
# set(SDL_ARM_NEON_BLITTERS 1)
# file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
# set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
# set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd-asm.S PROPERTY LANGUAGE C)
# set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon-asm.S PROPERTY LANGUAGE C)
target_compile_definitions(sdl-build-options INTERFACE "-D__VITA__")
target_compile_definitions(sdl-build-options INTERFACE "-Dmemcpy=sceClibMemcpy")
target_compile_definitions(sdl-build-options INTERFACE "-Dmemset=sceClibMemset")
target_compile_definitions(sdl-build-options INTERFACE "-Dmemmove=sceClibMemmove")
target_compile_definitions(sdl-build-options INTERFACE "-Dmemcmp=sceClibMemcmp")
# CheckPTHREAD()
elseif(PSP)
file(GLOB PSP_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/psp/*.c)
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PSP_MAIN_SOURCES})
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_PSP 1)
file(GLOB PSP_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_PSP 1)
file(GLOB PSP_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_PSP 1)
file(GLOB PSP_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_PSP 1)
file(GLOB PSP_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_THREADS)
set(SDL_THREAD_PSP 1)
file(GLOB PSP_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_THREAD_SOURCES})
set(HAVE_SDL_THREADS TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_PSP 1)
file(GLOB PSP_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_PSP 1)
set(SDL_VIDEO_RENDER_PSP 1)
file(GLOB PSP_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/psp/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_VIDEO_SOURCES})
set(SDL_VIDEO_OPENGL 1)
set(HAVE_SDL_VIDEO TRUE)
endif()
list(APPEND EXTRA_LIBS
psppower
pspctrl
psphprm
pspge
pspgu
pspdisplay
pspvfpu
pspaudio
pspvram
GL
)
endif()
if(SDL_VULKAN AND NOT SDL_LOADSO)
message(STATUS "Vulkan support is available, but disabled because there's no loadso.")
set(SDL_VULKAN OFF)
endif()
if(SDL_VULKAN)
set(SDL_VIDEO_VULKAN 1)
set(HAVE_VULKAN TRUE)
endif()
# Dummies
# configure.ac does it differently:
# if not have X
# if enable_X { SDL_X_DISABLED = 1 }
# [add dummy sources]
# so it always adds a dummy, without checking, if it was actually requested.
# This leads to missing internal references on building, since the
# src/X/*.c does not get included.
if(NOT HAVE_SDL_JOYSTICK)
set(SDL_JOYSTICK_DUMMY 1)
if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
endif()
endif()
if(NOT HAVE_SDL_HAPTIC)
set(SDL_HAPTIC_DUMMY 1)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
endif()
if(NOT HAVE_SDL_SENSORS)
set(SDL_SENSOR_DUMMY 1)
file(GLOB SENSORS_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${SENSORS_SOURCES})
endif()
if(NOT HAVE_SDL_LOADSO)
set(SDL_LOADSO_DISABLED 1)
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
endif()
if(NOT HAVE_SDL_FILESYSTEM)
set(SDL_FILESYSTEM_DISABLED 1)
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
endif()
if(NOT HAVE_SDL_LOCALE)
set(SDL_LOCALE_DISABLED 1)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
endif()
if(NOT HAVE_SDL_MISC)
set(SDL_MISC_DISABLED 1)
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/misc/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
endif()
# We always need to have threads and timers around
if(NOT HAVE_SDL_THREADS)
set(SDL_THREADS_DISABLED 1)
file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES})
endif()
if(NOT HAVE_SDL_TIMERS)
set(SDL_TIMERS_DISABLED 1)
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
endif()
if(NOT SDLMAIN_SOURCES)
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c)
endif()
# Append the -MMD -MT flags
# if(DEPENDENCY_TRACKING)
# if(COMPILER_IS_GNUCC)
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@")
# endif()
# endif()
configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
"${SDL2_BINARY_DIR}/include/SDL_config.h")
# Prepare the flags and remove duplicates
if(EXTRA_LDFLAGS)
list(REMOVE_DUPLICATES EXTRA_LDFLAGS)
endif()
if(EXTRA_LIBS)
list(REMOVE_DUPLICATES EXTRA_LIBS)
endif()
if(EXTRA_CFLAGS)
list(REMOVE_DUPLICATES EXTRA_CFLAGS)
endif()
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
# Compat helpers for the configuration files
find_package(Git)
if(Git_FOUND)
execute_process(COMMAND
"${GIT_EXECUTABLE}" remote get-url origin
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
RESULT_VARIABLE GIT_URL_STATUS
OUTPUT_VARIABLE GIT_URL
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
execute_process(COMMAND
"${GIT_EXECUTABLE}" rev-list --max-count=1 HEAD~..
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
RESULT_VARIABLE GIT_REVISION_STATUS
OUTPUT_VARIABLE GIT_REVISION
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(GIT_URL_STATUS EQUAL 0 OR GIT_REVISION_STATUS EQUAL 0)
set(SDL_REVISION "${GIT_URL}@${GIT_REVISION}")
else()
set(SDL_REVISION "")
endif()
else()
set(SDL_REVISION "")
endif()
configure_file("${SDL2_SOURCE_DIR}/include/SDL_revision.h.cmake"
"${SDL2_BINARY_DIR}/include/SDL_revision.h")
if(NOT WINDOWS OR CYGWIN OR MINGW)
set(prefix ${CMAKE_INSTALL_PREFIX})
set(exec_prefix "\${prefix}")
set(libdir "${CMAKE_INSTALL_FULL_LIBDIR}")
set(bindir "${CMAKE_INSTALL_FULL_BINDIR}")
set(includedir "${CMAKE_INSTALL_FULL_INCLUDEDIR}")
if(SDL_STATIC)
set(ENABLE_STATIC_TRUE "")
set(ENABLE_STATIC_FALSE "#")
else()
set(ENABLE_STATIC_TRUE "#")
set(ENABLE_STATIC_FALSE "")
endif()
if(SDL_SHARED)
set(PKGCONFIG_LIBS_PRIV "
Libs.private:")
set(ENABLE_SHARED_TRUE "")
set(ENABLE_SHARED_FALSE "#")
else()
set(PKGCONFIG_LIBS_PRIV "")
set(ENABLE_SHARED_TRUE "#")
set(ENABLE_SHARED_FALSE "")
endif()
# Clean up the different lists
if (VITA)
listtostrrev(EXTRA_LIBS _EXTRA_LIBS "-l")
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
listtostrrev(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
listtostrrev(SDL_LIBS _SDL_LIBS)
set(SDL_LIBS ${_SDL_LIBS})
else()
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
listtostr(SDL_LIBS _SDL_LIBS)
set(SDL_LIBS ${_SDL_LIBS})
endif()
# MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
# MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in"
"${SDL2_BINARY_DIR}/sdl2.pc" @ONLY)
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
"${SDL2_BINARY_DIR}/sdl2-config")
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
"${SDL2_BINARY_DIR}/sdl2-config" @ONLY)
configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in"
"${SDL2_BINARY_DIR}/SDL2.spec" @ONLY)
endif()
macro(check_add_debug_flag FLAG SUFFIX)
check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX})
if (HAS_C_FLAG_${SUFFIX})
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
endif()
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
if (HAS_CXX_${SUFFIX})
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
endif()
endmacro()
macro(asan_check_add_debug_flag ASAN_FLAG)
check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}")
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
set(HAVE_ASAN ON)
endif()
endmacro()
macro(asan_check_add_debug_flag2 ASAN_FLAG)
# for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES:
# http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html
set(FLAG "-fsanitize=${ASAN_FLAG}")
set (STORED_REQLIBS ${CMAKE_REQUIRED_LIBRARIES})
set (CMAKE_REQUIRED_LIBRARIES "${FLAG};asan")
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS})
if (HAS_C_FLAG_${ASAN_FLAG})
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
endif()
if (HAS_CXX_${ASAN_FLAG})
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
endif()
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
set(HAVE_ASAN ON)
endif()
endmacro()
# enable AddressSanitizer if supported
if (SDL_ASAN)
asan_check_add_debug_flag2("address")
asan_check_add_debug_flag("bool")
asan_check_add_debug_flag("bounds")
asan_check_add_debug_flag("enum")
asan_check_add_debug_flag("float-cast-overflow")
asan_check_add_debug_flag("float-divide-by-zero")
asan_check_add_debug_flag("nonnull-attribute")
asan_check_add_debug_flag("returns-nonnull-attribute")
asan_check_add_debug_flag("signed-integer-overflow")
asan_check_add_debug_flag("undefined")
asan_check_add_debug_flag("vla-bound")
asan_check_add_debug_flag("leak")
# The object size sanitizer has no effect on unoptimized builds on Clang,
# but causes warnings.
if((NOT USE_CLANG) OR ("${CMAKE_BUILD_TYPE}" STREQUAL ""))
asan_check_add_debug_flag("object-size")
endif()
endif()
##### Info output #####
message(STATUS "")
message(STATUS "SDL2 was configured with the following options:")
message(STATUS "")
message(STATUS "Platform: ${CMAKE_SYSTEM}")
message(STATUS "64-bit: ${ARCH_64}")
message(STATUS "Compiler: ${CMAKE_C_COMPILER}")
message(STATUS "Revision: ${SDL_REVISION}")
message(STATUS "")
message(STATUS "Subsystems:")
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
message_bool_option(${_SUB} SDL_${_OPT})
endforeach()
message(STATUS "")
message(STATUS "Options:")
list(SORT ALLOPTIONS)
foreach(_OPT ${ALLOPTIONS})
# Get the padding
string(LENGTH ${_OPT} _OPTLEN)
math(EXPR _PADLEN "(${LONGESTOPTIONNAME} + 1) - ${_OPTLEN}")
string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING)
message_tested_option(${_OPT} ${_PADDING})
endforeach()
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
message(STATUS "")
message(STATUS " CMAKE_C_FLAGS_DEBUG: ${CMAKE_C_FLAGS_DEBUG}")
message(STATUS " CMAKE_CXX_FLAGS_DEBUG: ${CMAKE_CXX_FLAGS_DEBUG}")
endif()
message(STATUS "")
message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}")
message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}")
message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}")
message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}")
message(STATUS "")
message(STATUS " Build Shared Library: ${SDL_SHARED}")
message(STATUS " Build Static Library: ${SDL_STATIC}")
if(SDL_STATIC)
message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}")
endif()
message(STATUS "")
if(UNIX)
message(STATUS "If something was not detected, although the libraries")
message(STATUS "were installed, then make sure you have set the")
message(STATUS "CFLAGS and LDFLAGS environment variables correctly.")
message(STATUS "")
endif()
if(WARN_ABOUT_ARM_SIMD_ASM_MIT)
message(STATUS "")
message(STATUS "SDL is being built with ARM SIMD optimizations, which")
message(STATUS "uses code licensed under the MIT license. If this is a")
message(STATUS "problem, please disable that code by rerunning CMake with:")
message(STATUS "")
message(STATUS " -DSDL_ARMSIMD=OFF")
endif()
if(WARN_ABOUT_ARM_NEON_ASM_MIT)
message(STATUS "")
message(STATUS "SDL is being built with ARM NEON optimizations, which")
message(STATUS "uses code licensed under the MIT license. If this is a")
message(STATUS "problem, please disable that code by rerunning CMake with:")
message(STATUS "")
message(STATUS " -DSDL_ARMNEON=OFF")
endif()
# Ensure that the extra cflags are used at compile time
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
# Always build SDLmain
if(NOT WINDOWS_STORE)
add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
# alias target for in-tree builds
add_library(SDL2::SDL2main ALIAS SDL2main)
target_include_directories(SDL2main BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>)
if (NOT ANDROID)
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
endif()
if(ANDROID)
target_include_directories(sdl-build-options INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures")
endif()
if(IOS OR TVOS)
target_compile_options(sdl-build-options INTERFACE "-fobjc-arc")
endif()
if(SDL_SHARED)
add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
# alias target for in-tree builds
add_library(SDL2::SDL2 ALIAS SDL2)
if(APPLE)
set_target_properties(SDL2 PROPERTIES
MACOSX_RPATH 1
OUTPUT_NAME "SDL2-${LT_RELEASE}")
elseif(UNIX AND NOT ANDROID)
set_target_properties(SDL2 PROPERTIES
VERSION ${LT_VERSION}
SOVERSION ${LT_MAJOR}
OUTPUT_NAME "SDL2-${LT_RELEASE}")
else()
if(WINDOWS OR CYGWIN)
set_target_properties(SDL2 PROPERTIES
DEFINE_SYMBOL DLL_EXPORT)
endif()
set_target_properties(SDL2 PROPERTIES
VERSION ${SDL_VERSION}
SOVERSION ${LT_REVISION}
OUTPUT_NAME "SDL2")
endif()
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG)
# Don't try to link with the default set of libraries.
if(NOT WINDOWS_STORE)
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
endif()
set_target_properties(SDL2 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
endif()
target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2 BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>;$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>;$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>")
# This picks up all the compiler options and such we've accumulated up to here.
target_link_libraries(SDL2 PRIVATE $<BUILD_INTERFACE:sdl-build-options>)
if(NOT ANDROID)
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
endif()
if(SDL_STATIC)
set (BUILD_SHARED_LIBS FALSE)
add_library(SDL2-static STATIC ${SOURCE_FILES})
# alias target for in-tree builds
add_library(SDL2::SDL2-static ALIAS SDL2-static)
if (NOT SDL_SHARED OR NOT WIN32 OR MINGW)
set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
# Note: Apparently, OUTPUT_NAME must really be unique; even when
# CMAKE_IMPORT_LIBRARY_SUFFIX or the like are given. Otherwise
# the static build may race with the import lib and one will get
# clobbered, when the suffix is realized via subsequent rename.
endif()
set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE ${SDL_STATIC_PIC})
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG)
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
endif()
# TODO: Win32 platforms keep the same suffix .lib for import and static
# libraries - do we need to consider this?
target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2-static BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
# This picks up all the compiler options and such we've accumulated up to here.
target_link_libraries(SDL2-static PRIVATE $<BUILD_INTERFACE:sdl-build-options>)
if(NOT ANDROID)
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
endif()
endif()
##### Tests #####
if(SDL_TEST)
include_directories(BEFORE "${SDL2_BINARY_DIR}/include")
include_directories(AFTER "${SDL2_SOURCE_DIR}/include")
file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c)
add_library(SDL2_test STATIC ${TEST_SOURCES})
add_subdirectory(test)
endif()
##### Installation targets #####
if(SDL_SHARED)
install(TARGETS SDL2 EXPORT SDL2Targets
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
endif()
if(NOT WINDOWS_STORE)
install(TARGETS SDL2main EXPORT SDL2mainTargets
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
endif()
if(SDL_STATIC)
install(TARGETS SDL2-static EXPORT SDL2staticTargets
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
endif()
##### Export files #####
if (WINDOWS AND NOT MINGW)
set(PKG_PREFIX "cmake")
else ()
set(PKG_PREFIX "${CMAKE_INSTALL_LIBDIR}/cmake/SDL2")
endif ()
include(CMakePackageConfigHelpers)
write_basic_package_version_file("${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake"
VERSION ${SDL_VERSION}
COMPATIBILITY AnyNewerVersion
)
if(SDL_SHARED)
install(EXPORT SDL2Targets
FILE SDL2Targets.cmake
NAMESPACE SDL2::
DESTINATION ${PKG_PREFIX}
)
endif()
if(NOT WINDOWS_STORE)
install(EXPORT SDL2mainTargets
FILE SDL2mainTargets.cmake
NAMESPACE SDL2::
DESTINATION ${PKG_PREFIX}
)
endif()
if(SDL_STATIC)
install(EXPORT SDL2staticTargets
FILE SDL2staticTargets.cmake
NAMESPACE SDL2::
DESTINATION ${PKG_PREFIX}
)
endif()
install(
FILES
${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake
${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake
DESTINATION ${PKG_PREFIX}
COMPONENT Devel
)
file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
foreach(_FNAME ${BIN_INCLUDE_FILES})
get_filename_component(_INCNAME ${_FNAME} NAME)
list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME})
endforeach()
list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES})
install(FILES ${INCLUDE_FILES} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL2)
string(TOUPPER "${CMAKE_BUILD_TYPE}" UPPER_BUILD_TYPE)
if (UPPER_BUILD_TYPE MATCHES DEBUG)
set(SOPOSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
else()
set(SOPOSTFIX "")
endif()
if(NOT (WINDOWS OR CYGWIN) OR MINGW)
if(SDL_SHARED)
set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc.
get_target_property(SONAME SDL2 OUTPUT_NAME)
if(NOT ANDROID AND NOT MINGW)
install(CODE "
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
\"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL2${SOPOSTFIX}${SOEXT}\"
WORKING_DIRECTORY \"${SDL2_BINARY_DIR}\")")
install(FILES ${SDL2_BINARY_DIR}/libSDL2${SOPOSTFIX}${SOEXT} DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endif()
endif()
if(FREEBSD)
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
else()
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
endif()
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION "${CMAKE_INSTALL_BINDIR}")
# TODO: what about the .spec file? Is it only needed for RPM creation?
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/aclocal")
endif()
##### Uninstall target #####
if(NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif()
Simple DirectMedia Layer CREDITS
Thanks to everyone who made this possible, including:
* Cliff Matthews, for giving me a reason to start this project. :)
-- Executor rocks! *grin*
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
* Gabriel Jacobo for his work on the Android port and generally helping out all around.
* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.
* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.
* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve.
* Alfred Reynolds for the game controller API and general (in)sanity
* Jørgen Tjernø for numerous magical Mac OS X fixes.
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
* Julian Winter for the SDL 2.0 website.
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
* Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010.
* Jim Grandpre for his work on multi-touch and gesture recognition during
the Google Summer of Code 2010.
* Edgar "bobbens" Simo for his force feedback API development during the
Google Summer of Code 2008.
* Aaron Wishnick for his work on audio resampling and pitch shifting during
the Google Summer of Code 2008.
* Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the
Google Summer of Code 2008.
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.
* Everybody at Loki Software, Inc. for their great contributions!
And a big hand to everyone else who has contributed over the years.
THANKS! :)
-- Sam Lantinga <slouken@libsdl.org>
To compile and install SDL:
1. Windows with Visual Studio:
* Read ./docs/README-visualc.md
Windows with gcc, either native or cross-compiling:
* Read the FAQ at https://wiki.libsdl.org/FAQWindows
* Run './configure; make; make install'
Mac OS X with Xcode:
* Read docs/README-macosx.md
Mac OS X from the command line:
* Run './configure; make; make install'
Linux and other UNIX systems:
* Run './configure; make; make install'
Android:
* Read docs/README-android.md
iOS:
* Read docs/README-ios.md
Using Cmake:
* Read docs/README-cmake.md
2. Look at the example programs in ./test, and check out the online
documentation at https://wiki.libsdl.org/
3. Join the SDL developer discussions, sign up on
https://discourse.libsdl.org/
and go to the development forum
https://discourse.libsdl.org/c/sdl-development/6
4. Sign up for the announcement list through the web interface:
https://www.libsdl.org/mailing-list.php
That's it!
Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
# Makefile to build and install the SDL library
top_builddir = .
srcdir = /home/aalbiez/sokoban-projet/SDL2
objects = build
gen = gen
prefix = /home/aalbiez/sokoban-projet/SDL2/../install_dir
exec_prefix = ${prefix}
bindir = ${exec_prefix}/bin
libdir = ${exec_prefix}/lib
includedir = ${prefix}/include
datarootdir = ${prefix}/share
datadir = ${datarootdir}
auxdir = build-scripts
distpath = $(srcdir)/..
distdir = SDL2-2.0.20
distfile = $(distdir).tar.gz
SHELL = /bin/bash
CC = gcc
INCLUDE = -Iinclude -I/home/aalbiez/sokoban-projet/SDL2/include -idirafter /home/aalbiez/sokoban-projet/SDL2/src/video/khronos
CFLAGS = -g -O3 -DUSING_GENERATED_CONFIG_H
EXTRA_CFLAGS = -Iinclude -I/home/aalbiez/sokoban-projet/SDL2/include -idirafter /home/aalbiez/sokoban-projet/SDL2/src/video/khronos -mmmx -m3dnow -msse -msse2 -msse3 -Wall -fno-strict-aliasing -fvisibility=hidden -Wdeclaration-after-statement -Werror=declaration-after-statement -D_REENTRANT -DHAVE_LINUX_VERSION_H
LDFLAGS = -Wl,--no-undefined
EXTRA_LDFLAGS = -lm -lpthread -lrt
LIBTOOL = $(SHELL) $(top_builddir)/libtool
INSTALL = /usr/bin/install -c
AR = ar
RANLIB = ranlib
RC =
LINKER = $(CC)
LIBTOOLLINKERTAG = CC
TARGET = libSDL2.la
OBJECTS = $(objects)/SDL.lo $(objects)/SDL_assert.lo $(objects)/SDL_dataqueue.lo $(objects)/SDL_error.lo $(objects)/SDL_hints.lo $(objects)/SDL_log.lo $(objects)/SDL_atomic.lo $(objects)/SDL_spinlock.lo $(objects)/SDL_audio.lo $(objects)/SDL_audiocvt.lo $(objects)/SDL_audiodev.lo $(objects)/SDL_audiotypecvt.lo $(objects)/SDL_mixer.lo $(objects)/SDL_wave.lo $(objects)/SDL_cpuinfo.lo $(objects)/SDL_dynapi.lo $(objects)/SDL_clipboardevents.lo $(objects)/SDL_displayevents.lo $(objects)/SDL_dropevents.lo $(objects)/SDL_events.lo $(objects)/SDL_gesture.lo $(objects)/SDL_keyboard.lo $(objects)/SDL_mouse.lo $(objects)/SDL_quit.lo $(objects)/SDL_touch.lo $(objects)/SDL_windowevents.lo $(objects)/imKStoUCS.lo $(objects)/SDL_rwops.lo $(objects)/SDL_haptic.lo $(objects)/SDL_hidapi.lo $(objects)/SDL_gamecontroller.lo $(objects)/SDL_joystick.lo $(objects)/e_atan2.lo $(objects)/e_exp.lo $(objects)/e_fmod.lo $(objects)/e_log.lo $(objects)/e_log10.lo $(objects)/e_pow.lo $(objects)/e_rem_pio2.lo $(objects)/e_sqrt.lo $(objects)/k_cos.lo $(objects)/k_rem_pio2.lo $(objects)/k_sin.lo $(objects)/k_tan.lo $(objects)/s_atan.lo $(objects)/s_copysign.lo $(objects)/s_cos.lo $(objects)/s_fabs.lo $(objects)/s_floor.lo $(objects)/s_scalbn.lo $(objects)/s_sin.lo $(objects)/s_tan.lo $(objects)/SDL_url.lo $(objects)/SDL_power.lo $(objects)/SDL_d3dmath.lo $(objects)/SDL_render.lo $(objects)/SDL_yuv_sw.lo $(objects)/SDL_render_d3d.lo $(objects)/SDL_shaders_d3d.lo $(objects)/SDL_render_d3d11.lo $(objects)/SDL_shaders_d3d11.lo $(objects)/SDL_render_gl.lo $(objects)/SDL_shaders_gl.lo $(objects)/SDL_render_gles.lo $(objects)/SDL_render_gles2.lo $(objects)/SDL_shaders_gles2.lo $(objects)/SDL_render_psp.lo $(objects)/SDL_blendfillrect.lo $(objects)/SDL_blendline.lo $(objects)/SDL_blendpoint.lo $(objects)/SDL_drawline.lo $(objects)/SDL_drawpoint.lo $(objects)/SDL_render_sw.lo $(objects)/SDL_rotate.lo $(objects)/SDL_triangle.lo $(objects)/SDL_render_vita_gxm.lo $(objects)/SDL_render_vita_gxm_memory.lo $(objects)/SDL_render_vita_gxm_tools.lo $(objects)/SDL_sensor.lo $(objects)/SDL_crc32.lo $(objects)/SDL_getenv.lo $(objects)/SDL_iconv.lo $(objects)/SDL_malloc.lo $(objects)/SDL_qsort.lo $(objects)/SDL_stdlib.lo $(objects)/SDL_string.lo $(objects)/SDL_strtokr.lo $(objects)/SDL_thread.lo $(objects)/SDL_timer.lo $(objects)/SDL_RLEaccel.lo $(objects)/SDL_blit.lo $(objects)/SDL_blit_0.lo $(objects)/SDL_blit_1.lo $(objects)/SDL_blit_A.lo $(objects)/SDL_blit_N.lo $(objects)/SDL_blit_auto.lo $(objects)/SDL_blit_copy.lo $(objects)/SDL_blit_slow.lo $(objects)/SDL_bmp.lo $(objects)/SDL_clipboard.lo $(objects)/SDL_egl.lo $(objects)/SDL_fillrect.lo $(objects)/SDL_pixels.lo $(objects)/SDL_rect.lo $(objects)/SDL_shape.lo $(objects)/SDL_stretch.lo $(objects)/SDL_surface.lo $(objects)/SDL_video.lo $(objects)/SDL_vulkan_utils.lo $(objects)/SDL_yuv.lo $(objects)/yuv_rgb.lo $(objects)/SDL_locale.lo $(objects)/SDL_nullevents.lo $(objects)/SDL_nullframebuffer.lo $(objects)/SDL_nullvideo.lo $(objects)/SDL_diskaudio.lo $(objects)/SDL_dummyaudio.lo $(objects)/SDL_sysloadso.lo $(objects)/SDL_dspaudio.lo $(objects)/SDL_x11clipboard.lo $(objects)/SDL_x11dyn.lo $(objects)/SDL_x11events.lo $(objects)/SDL_x11framebuffer.lo $(objects)/SDL_x11keyboard.lo $(objects)/SDL_x11messagebox.lo $(objects)/SDL_x11modes.lo $(objects)/SDL_x11mouse.lo $(objects)/SDL_x11opengl.lo $(objects)/SDL_x11opengles.lo $(objects)/SDL_x11shape.lo $(objects)/SDL_x11touch.lo $(objects)/SDL_x11video.lo $(objects)/SDL_x11vulkan.lo $(objects)/SDL_x11window.lo $(objects)/SDL_x11xfixes.lo $(objects)/SDL_x11xinput2.lo $(objects)/edid-parse.lo $(objects)/SDL_ime.lo $(objects)/SDL_hidapi_gamecube.lo $(objects)/SDL_hidapi_luna.lo $(objects)/SDL_hidapi_ps4.lo $(objects)/SDL_hidapi_ps5.lo $(objects)/SDL_hidapi_rumble.lo $(objects)/SDL_hidapi_stadia.lo $(objects)/SDL_hidapi_steam.lo $(objects)/SDL_hidapi_switch.lo $(objects)/SDL_hidapi_xbox360.lo $(objects)/SDL_hidapi_xbox360w.lo $(objects)/SDL_hidapi_xboxone.lo $(objects)/SDL_hidapijoystick.lo $(objects)/SDL_systhread.lo $(objects)/SDL_syssem.lo $(objects)/SDL_sysmutex.lo $(objects)/SDL_syscond.lo $(objects)/SDL_systls.lo $(objects)/SDL_sysurl.lo $(objects)/SDL_syslocale.lo $(objects)/SDL_sysjoystick.lo $(objects)/SDL_steamcontroller.lo $(objects)/SDL_syshaptic.lo $(objects)/SDL_syspower.lo $(objects)/SDL_sysfilesystem.lo $(objects)/SDL_systimer.lo $(objects)/SDL_evdev.lo $(objects)/SDL_evdev_kbd.lo $(objects)/SDL_evdev_kbd_freebsd.lo $(objects)/SDL_evdev_capabilities.lo $(objects)/SDL_threadprio.lo $(objects)/SDL_poll.lo $(objects)/SDL_virtualjoystick.lo $(objects)/SDL_dummysensor.lo
GEN_HEADERS =
GEN_OBJECTS =
VERSION_OBJECTS =
SDLMAIN_TARGET = libSDL2main.la
SDLMAIN_OBJECTS = $(objects)/SDL_dummy_main.lo
SDLTEST_TARGET = libSDL2_test.la
SDLTEST_OBJECTS = $(objects)/SDL_test_assert.lo $(objects)/SDL_test_common.lo $(objects)/SDL_test_compare.lo $(objects)/SDL_test_crc32.lo $(objects)/SDL_test_font.lo $(objects)/SDL_test_fuzzer.lo $(objects)/SDL_test_harness.lo $(objects)/SDL_test_imageBlit.lo $(objects)/SDL_test_imageBlitBlend.lo $(objects)/SDL_test_imageFace.lo $(objects)/SDL_test_imagePrimitives.lo $(objects)/SDL_test_imagePrimitivesBlend.lo $(objects)/SDL_test_log.lo $(objects)/SDL_test_md5.lo $(objects)/SDL_test_memory.lo $(objects)/SDL_test_random.lo
WAYLAND_SCANNER =
WAYLAND_SCANNER_CODE_MODE =
INSTALL_SDL2_CONFIG = TRUE
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec
ifneq ($V,1)
RUN_CMD_AR = @echo " AR " $@;
RUN_CMD_CC = @echo " CC " $@;
RUN_CMD_CXX = @echo " CXX " $@;
RUN_CMD_LTLINK = @echo " LTLINK" $@;
RUN_CMD_RANLIB = @echo " RANLIB" $@;
RUN_CMD_RC = @echo " RC " $@;
RUN_CMD_GEN = @echo " GEN " $@;
LIBTOOL += --quiet
endif
HDRS = \
SDL.h \
SDL_assert.h \
SDL_atomic.h \
SDL_audio.h \
SDL_bits.h \
SDL_blendmode.h \
SDL_clipboard.h \
SDL_cpuinfo.h \
SDL_egl.h \
SDL_endian.h \
SDL_error.h \
SDL_events.h \
SDL_filesystem.h \
SDL_gamecontroller.h \
SDL_gesture.h \
SDL_haptic.h \
SDL_hidapi.h \
SDL_hints.h \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keycode.h \
SDL_loadso.h \
SDL_locale.h \
SDL_log.h \
SDL_main.h \
SDL_messagebox.h \
SDL_metal.h \
SDL_misc.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
SDL_opengl.h \
SDL_opengl_glext.h \
SDL_opengles.h \
SDL_opengles2_gl2ext.h \
SDL_opengles2_gl2.h \
SDL_opengles2_gl2platform.h \
SDL_opengles2.h \
SDL_opengles2_khrplatform.h \
SDL_pixels.h \
SDL_platform.h \
SDL_power.h \
SDL_quit.h \
SDL_rect.h \
SDL_render.h \
SDL_rwops.h \
SDL_scancode.h \
SDL_sensor.h \
SDL_shape.h \
SDL_stdinc.h \
SDL_surface.h \
SDL_system.h \
SDL_syswm.h \
SDL_thread.h \
SDL_timer.h \
SDL_touch.h \
SDL_types.h \
SDL_version.h \
SDL_video.h \
SDL_vulkan.h \
begin_code.h \
close_code.h
SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
LT_AGE = 18
LT_CURRENT = 18
LT_RELEASE = 2.0
LT_REVISION = 2
LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(srcdir)/configure: $(srcdir)/configure.ac
@echo "Warning, configure is out of date, please re-run autogen.sh"
Makefile: $(srcdir)/Makefile.in
$(SHELL) config.status $@
Makefile.in:;
$(objects)/.created:
$(SHELL) $(auxdir)/mkinstalldirs $(objects)
touch $@
update-revision:
$(SHELL) $(auxdir)/updaterev.sh
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
install: all install-bin install-hdrs install-lib install-data
install-bin:
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
endif
install-hdrs: update-revision
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
for file in $(HDRS) $(SDLTEST_HDRS); do \
$(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
done
$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
if test -f include/SDL_revision.h; then \
$(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
else \
$(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
fi
install-lib: $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
install-data:
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config-version.cmake $(DESTDIR)$(libdir)/cmake/SDL2
endif
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
rm -f $(DESTDIR)$(bindir)/sdl2-config
uninstall-hdrs:
for file in $(HDRS) $(SDLTEST_HDRS); do \
rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
done
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
-rmdir $(DESTDIR)$(includedir)/SDL2
uninstall-lib:
$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config-version.cmake
clean:
rm -rf $(objects)
rm -rf $(gen)
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
distclean: clean
rm -f Makefile Makefile.rules sdl2-config
rm -f config.status config.cache config.log libtool
rm -rf $(srcdir)/autom4te*
find $(srcdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
dist $(distfile):
$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
find $(distdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
(cd $(distdir); build-scripts/updaterev.sh)
tar cvf - $(distdir) | gzip --best >$(distfile)
rm -rf $(distdir)
rpm: $(distfile)
rpmbuild -ta $?
# Build rules for objects
-include $(OBJECTS:.lo=.d)
# Special dependency for SDL.c, since it depends on SDL_revision.h
/home/aalbiez/sokoban-projet/SDL2/src/SDL.c: update-revision
$(objects)/SDL.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_assert.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_assert.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_dataqueue.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_dataqueue.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_error.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_error.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_hints.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_hints.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_log.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_log.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_atomic.lo: /home/aalbiez/sokoban-projet/SDL2/src/atomic/SDL_atomic.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_spinlock.lo: /home/aalbiez/sokoban-projet/SDL2/src/atomic/SDL_spinlock.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audio.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_audio.c $(objects)/.created
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$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_crc32.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_crc32.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_font.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_font.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_fuzzer.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_fuzzer.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_harness.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_harness.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_imageBlit.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_imageBlit.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_imageBlitBlend.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_imageBlitBlend.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_imageFace.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_imageFace.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_imagePrimitives.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_imagePrimitives.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_imagePrimitivesBlend.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_imagePrimitivesBlend.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_log.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_log.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_md5.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_md5.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_memory.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_memory.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_test_random.lo: /home/aalbiez/sokoban-projet/SDL2/src/test/SDL_test_random.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
# Makefile to build and install the SDL library
top_builddir = .
srcdir = @srcdir@
objects = build
gen = gen
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
libdir = @libdir@
includedir = @includedir@
datarootdir = @datarootdir@
datadir = @datadir@
auxdir = @ac_aux_dir@
distpath = $(srcdir)/..
distdir = SDL2-@SDL_VERSION@
distfile = $(distdir).tar.gz
@SET_MAKE@
SHELL = @SHELL@
CC = @CC@
INCLUDE = @INCLUDE@
CFLAGS = @BUILD_CFLAGS@
EXTRA_CFLAGS = @EXTRA_CFLAGS@
LDFLAGS = @BUILD_LDFLAGS@
EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
LIBTOOL = @LIBTOOL@
INSTALL = @INSTALL@
AR = @AR@
RANLIB = @RANLIB@
RC = @RC@
LINKER = @LINKER@
LIBTOOLLINKERTAG = @LIBTOOLLINKERTAG@
TARGET = libSDL2.la
OBJECTS = @OBJECTS@
GEN_HEADERS = @GEN_HEADERS@
GEN_OBJECTS = @GEN_OBJECTS@
VERSION_OBJECTS = @VERSION_OBJECTS@
SDLMAIN_TARGET = libSDL2main.la
SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
SDLTEST_TARGET = libSDL2_test.la
SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec
ifneq ($V,1)
RUN_CMD_AR = @echo " AR " $@;
RUN_CMD_CC = @echo " CC " $@;
RUN_CMD_CXX = @echo " CXX " $@;
RUN_CMD_LTLINK = @echo " LTLINK" $@;
RUN_CMD_RANLIB = @echo " RANLIB" $@;
RUN_CMD_RC = @echo " RC " $@;
RUN_CMD_GEN = @echo " GEN " $@;
LIBTOOL += --quiet
endif
HDRS = \
SDL.h \
SDL_assert.h \
SDL_atomic.h \
SDL_audio.h \
SDL_bits.h \
SDL_blendmode.h \
SDL_clipboard.h \
SDL_cpuinfo.h \
SDL_egl.h \
SDL_endian.h \
SDL_error.h \
SDL_events.h \
SDL_filesystem.h \
SDL_gamecontroller.h \
SDL_gesture.h \
SDL_haptic.h \
SDL_hidapi.h \
SDL_hints.h \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keycode.h \
SDL_loadso.h \
SDL_locale.h \
SDL_log.h \
SDL_main.h \
SDL_messagebox.h \
SDL_metal.h \
SDL_misc.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
SDL_opengl.h \
SDL_opengl_glext.h \
SDL_opengles.h \
SDL_opengles2_gl2ext.h \
SDL_opengles2_gl2.h \
SDL_opengles2_gl2platform.h \
SDL_opengles2.h \
SDL_opengles2_khrplatform.h \
SDL_pixels.h \
SDL_platform.h \
SDL_power.h \
SDL_quit.h \
SDL_rect.h \
SDL_render.h \
SDL_rwops.h \
SDL_scancode.h \
SDL_sensor.h \
SDL_shape.h \
SDL_stdinc.h \
SDL_surface.h \
SDL_system.h \
SDL_syswm.h \
SDL_thread.h \
SDL_timer.h \
SDL_touch.h \
SDL_types.h \
SDL_version.h \
SDL_video.h \
SDL_vulkan.h \
begin_code.h \
close_code.h
SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@
LT_RELEASE = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(srcdir)/configure: $(srcdir)/configure.ac
@echo "Warning, configure is out of date, please re-run autogen.sh"
Makefile: $(srcdir)/Makefile.in
$(SHELL) config.status $@
Makefile.in:;
$(objects)/.created:
$(SHELL) $(auxdir)/mkinstalldirs $(objects)
touch $@
update-revision:
$(SHELL) $(auxdir)/updaterev.sh
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
install: all install-bin install-hdrs install-lib install-data
install-bin:
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
endif
install-hdrs: update-revision
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
for file in $(HDRS) $(SDLTEST_HDRS); do \
$(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
done
$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
if test -f include/SDL_revision.h; then \
$(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
else \
$(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
fi
install-lib: $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
install-data:
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config-version.cmake $(DESTDIR)$(libdir)/cmake/SDL2
endif
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
rm -f $(DESTDIR)$(bindir)/sdl2-config
uninstall-hdrs:
for file in $(HDRS) $(SDLTEST_HDRS); do \
rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
done
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
-rmdir $(DESTDIR)$(includedir)/SDL2
uninstall-lib:
$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config-version.cmake
clean:
rm -rf $(objects)
rm -rf $(gen)
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
distclean: clean
rm -f Makefile Makefile.rules sdl2-config
rm -f config.status config.cache config.log libtool
rm -rf $(srcdir)/autom4te*
find $(srcdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
dist $(distfile):
$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
find $(distdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
(cd $(distdir); build-scripts/updaterev.sh)
tar cvf - $(distdir) | gzip --best >$(distfile)
rm -rf $(distdir)
rpm: $(distfile)
rpmbuild -ta $?
# Makefile to build the SDL library
INCLUDE = -I./include
CFLAGS = -g -O2 $(INCLUDE)
AR = ar
RANLIB = ranlib
TARGET = libSDL2.a
TESTTARGET = libSDL2_test.a
SOURCES = \
src/*.c \
src/atomic/*.c \
src/audio/*.c \
src/audio/dummy/*.c \
src/cpuinfo/*.c \
src/events/*.c \
src/file/*.c \
src/haptic/*.c \
src/haptic/dummy/*.c \
src/hidapi/*.c \
src/joystick/*.c \
src/joystick/dummy/*.c \
src/loadso/dummy/*.c \
src/power/*.c \
src/filesystem/dummy/*.c \
src/locale/*.c \
src/locale/dummy/*.c \
src/misc/*.c \
src/misc/dummy/*.c \
src/render/*.c \
src/render/software/*.c \
src/sensor/*.c \
src/sensor/dummy/*.c \
src/stdlib/*.c \
src/libm/*.c \
src/thread/*.c \
src/thread/generic/*.c \
src/timer/*.c \
src/timer/dummy/*.c \
src/video/*.c \
src/video/yuv2rgb/*.c \
src/video/dummy/*.c \
TSOURCES = src/test/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
TOBJECTS= $(shell echo $(TSOURCES) | sed -e 's,\.c,\.o,g')
all: $(TARGET) $(TESTTARGET)
$(TARGET): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(TESTTARGET): $(TOBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
clean:
rm -f $(TARGET) $(TESTTARGET) $(OBJECTS) $(TOBJECTS)
# Open Watcom makefile to build SDL2.dll for OS/2
# wmake -f Makefile.os2
#
# If you have GNU libiconv installed (iconv2.dll), you
# can compile against it by specifying LIBICONV=1, e.g.:
# wmake -f Makefile.os2 LIBICONV=1
#
# If you have libusb-1.0 installed (usb100.dll, libusb.h), you
# can compile hidapi joystick support against it (experimental)
# by specifying HIDAPI=1, e.g.:
# wmake -f Makefile.os2 HIDAPI=1
LIBNAME = SDL2
VERSION = 2.0.20
DESCRIPTION = Simple DirectMedia Layer 2
LIBICONV=0
ICONVLIB=$(LIBICONV_LIB)
LIBHOME = .
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
LNKFILE = $(LIBNAME).lnk
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
INCPATH+= -Iinclude
LIBM = SDL2libm.lib
TLIB = SDL2test.lib
LIBS = mmpm2.lib $(LIBM)
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
# max warnings:
CFLAGS+= -wx
# newer OpenWatcom versions enable W303 by default
CFLAGS+= -wcd=303
# the include paths :
CFLAGS+= $(INCPATH)
CFLAGS_STATIC=$(CFLAGS)
# building dll:
CFLAGS_DLL =$(CFLAGS)
CFLAGS_DLL+= -bd
# iconv:
LIBICONV_LIB=iconv2.lib
!ifeq LIBICONV 1
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
LIBS+= $(ICONVLIB)
!else
LIBS+= libuls.lib libconv.lib
!endif
# hidapi (libusb):
!ifeq HIDAPI 1
CFLAGS_DLL+= -DHAVE_LIBUSB_H=1
!endif
# building SDL itself (for DECLSPEC):
CFLAGS_DLL+= -DBUILD_SDL
# Debug options:
# - debug messages from OS/2 related code to stdout:
#CFLAGS+= -DOS2DEBUG
# - debug messages from OS/2 code via SDL_LogDebug():
#CFLAGS+= -DOS2DEBUG=2
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c
SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
SRCS+= SDL_locale.c SDL_syslocale.c
SRCS+= SDL_url.c SDL_sysurl.c
SRCS+= SDL_os2.c
!ifeq LIBICONV 0
SRCS+= geniconv.c os2cp.c os2iconv.c sys2utf8.c
!endif
SRCS+= SDL_os2audio.c
SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
SDL_os2mouse.c SDL_os2messagebox.c
SRCS+= SDL_dynapi.c
OBJS = $(SRCS:.c=.obj)
.extensions:
.extensions: .lib .dll .obj .c .asm
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/core/os2;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/joystick/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
.c: ./src/core/os2/geniconv;
.c: ./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy;./src/joystick/hidapi;./src/hidapi
all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
build_dll: .symbolic
@echo * Compiling dll objects
$(DLLFILE): build_dll $(OBJS) $(LIBM) $(LIBICONV_LIB) $(LNKFILE)
@echo * Linking: $@
wlink @$(LNKFILE)
$(LIBFILE): $(DLLFILE)
@echo * Creating LIB file: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
.c.obj:
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_cpuinfo.obj: SDL_cpuinfo.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendline.obj: SDL_blendline.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendpoint.obj: SDL_blendpoint.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_RLEaccel.obj: SDL_RLEaccel.c
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
# c99 mode needed because of structs with flexible array members in libusb.h
SDL_hidapi.obj: SDL_hidapi.c
wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $<
$(LIBICONV_LIB): "src/core/os2/iconv2.lbc"
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ @$<
# SDL2libm
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
MOBJS= $(MSRCS:.c=.obj)
.c: ./src/libm;
e_atan2.obj: e_atan2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_exp.obj: e_exp.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_fmod.obj: e_fmod.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log10.obj: e_log10.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log.obj: e_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_pow.obj: e_pow.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_rem_pio2.obj: e_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_sqrt.obj: e_sqrt.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_cos.obj: k_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_rem_pio2.obj: k_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_sin.obj: k_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_tan.obj: k_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_atan.obj: s_atan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_copysign.obj: s_copysign.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_cos.obj: s_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_fabs.obj: s_fabs.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_floor.obj: s_floor.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_scalbn.obj: s_scalbn.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_sin.obj: s_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_tan.obj: s_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_libm: .symbolic
@echo * Compiling libm objects
$(LIBM): build_libm $(MOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
# SDL2test
TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
TOBJS= $(TSRCS:.c=.obj)
.c: ./src/test;
SDL_test_assert.obj: SDL_test_assert.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_common.obj: SDL_test_common.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_compare.obj: SDL_test_compare.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_crc32.obj: SDL_test_crc32.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_font.obj: SDL_test_font.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_fuzzer.obj: SDL_test_fuzzer.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_harness.obj: SDL_test_harness.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlit.obj: SDL_test_imageBlit.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageFace.obj: SDL_test_imageFace.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_log.obj: SDL_test_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_md5.obj: SDL_test_md5.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_random.obj: SDL_test_random.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_memory.obj: SDL_test_memory.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_tlib: .symbolic
@echo * Compiling testlib objects
$(TLIB): build_tlib $(TOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
$(LNKFILE):
@echo * Creating linker file: $@
@%create $@
@%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE
@%append $@ NAME $(DLLFILE)
@for %i in ($(OBJS)) do @%append $@ FILE %i
@for %i in ($(LIBS)) do @%append $@ LIB %i
@%append $@ OPTION QUIET
@%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp
@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
@%append $@ OPTION ELIMINATE
@%append $@ OPTION MANYAUTODATA
@%append $@ OPTION OSNAME='OS/2 and eComStation'
@%append $@ OPTION SHOWDEAD
clean: .SYMBOLIC
@echo * Clean: $(LIBNAME)
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LNKFILE) rm $(LNKFILE)
@if exist $(LIBM) rm $(LIBM)
@if exist $(LIBICONV_LIB) rm $(LIBICONV_LIB)
distclean: .SYMBOLIC clean
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist $(DLLFILE) rm $(DLLFILE)
@if exist $(TLIB) rm $(TLIB)
# Makefile to build the pandora SDL library
AR = arm-none-linux-gnueabi-ar
RANLIB = arm-none-linux-gnueabi-ranlib
CC = arm-none-linux-gnueabi-gcc
CXX = arm-none-linux-gnueabi-g++
STRIP = arm-none-linux-gnueabi-strip
CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
-I./include -I$(PNDSDK)/usr/include
TARGET = libSDL2.a
SOURCES =
./src/*.c \
./src/atomic/*.c \
./src/audio/*.c \
./src/audio/disk/*.c \
./src/audio/dsp/*.c \
./src/audio/dummy/*.c \
./src/cpuinfo/*.c \
./src/events/*.c \
./src/file/*.c \
./src/filesystem/unix/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/hidapi/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/locale/*.c \
./src/locale/unix/*.c \
./src/misc/*.c \
./src/misc/unix/*.c \
./src/power/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
./src/stdlib/*.c \
./src/thread/*.c \
./src/thread/pthread/SDL_syscond.c \
./src/thread/pthread/SDL_sysmutex.c \
./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_systhread.c \
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/yuv2rgb/*.c \
./src/video/dummy/*.c \
./src/video/x11/*.c \
./src/video/pandora/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h)
all: $(TARGET)
$(TARGET): $(CONFIG_H) $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
clean:
rm -f $(TARGET) $(OBJECTS)
# The threads code require a rather new PSP SDK with SceLwMutexWorkarea:
# https://github.com/pspdev/pspsdk/commit/276d9e3ca6fb26479ad050c21431b2a40f518365
#
TARGET_LIB = libSDL2.a
EXTRA_TARGETS = libSDL2main.a
OBJS= src/SDL.o \
src/SDL_assert.o \
src/SDL_dataqueue.o \
src/SDL_error.o \
src/SDL_hints.o \
src/SDL_log.o \
src/atomic/SDL_atomic.o \
src/atomic/SDL_spinlock.o \
src/audio/SDL_audio.o \
src/audio/SDL_audiocvt.o \
src/audio/SDL_audiodev.o \
src/audio/SDL_audiotypecvt.o \
src/audio/SDL_mixer.o \
src/audio/SDL_wave.o \
src/audio/psp/SDL_pspaudio.o \
src/cpuinfo/SDL_cpuinfo.o \
src/events/SDL_clipboardevents.o \
src/events/SDL_displayevents.o \
src/events/SDL_dropevents.o \
src/events/SDL_events.o \
src/events/SDL_gesture.o \
src/events/SDL_keyboard.o \
src/events/SDL_mouse.o \
src/events/SDL_quit.o \
src/events/SDL_touch.o \
src/events/SDL_windowevents.o \
src/file/SDL_rwops.o \
src/haptic/SDL_haptic.o \
src/haptic/dummy/SDL_syshaptic.o \
src/hidapi/SDL_hidapi.o \
src/joystick/SDL_joystick.o \
src/joystick/SDL_gamecontroller.o \
src/joystick/psp/SDL_sysjoystick.o \
src/joystick/virtual/SDL_virtualjoystick.o \
src/power/SDL_power.o \
src/power/psp/SDL_syspower.o \
src/filesystem/psp/SDL_sysfilesystem.o \
src/locale/SDL_locale.o \
src/locale/dummy/SDL_syslocale.o \
src/misc/SDL_url.o \
src/misc/dummy/SDL_sysurl.o \
src/render/SDL_render.o \
src/render/SDL_yuv_sw.o \
src/render/psp/SDL_render_psp.o \
src/render/software/SDL_blendfillrect.o \
src/render/software/SDL_blendline.o \
src/render/software/SDL_blendpoint.o \
src/render/software/SDL_drawline.o \
src/render/software/SDL_drawpoint.o \
src/render/software/SDL_render_sw.o \
src/render/software/SDL_rotate.o \
src/render/software/SDL_triangle.o \
src/sensor/SDL_sensor.o \
src/sensor/dummy/SDL_dummysensor.o \
src/stdlib/SDL_getenv.o \
src/stdlib/SDL_iconv.o \
src/stdlib/SDL_malloc.o \
src/stdlib/SDL_qsort.o \
src/stdlib/SDL_stdlib.o \
src/stdlib/SDL_string.o \
src/stdlib/SDL_strtokr.o \
src/thread/SDL_thread.o \
src/thread/generic/SDL_systls.o \
src/thread/psp/SDL_syssem.o \
src/thread/psp/SDL_systhread.o \
src/thread/psp/SDL_sysmutex.o \
src/thread/psp/SDL_syscond.o \
src/timer/SDL_timer.o \
src/timer/psp/SDL_systimer.o \
src/video/SDL_RLEaccel.o \
src/video/SDL_blit.o \
src/video/SDL_blit_0.o \
src/video/SDL_blit_1.o \
src/video/SDL_blit_A.o \
src/video/SDL_blit_N.o \
src/video/SDL_blit_auto.o \
src/video/SDL_blit_copy.o \
src/video/SDL_blit_slow.o \
src/video/SDL_bmp.o \
src/video/SDL_clipboard.o \
src/video/SDL_fillrect.o \
src/video/SDL_pixels.o \
src/video/SDL_rect.o \
src/video/SDL_stretch.o \
src/video/SDL_surface.o \
src/video/SDL_video.o \
src/video/SDL_yuv.o \
src/video/psp/SDL_pspevents.o \
src/video/psp/SDL_pspvideo.o \
src/video/psp/SDL_pspgl.o \
src/video/psp/SDL_pspmouse.o \
src/video/yuv2rgb/yuv_rgb.o
SDLMAIN_OBJ = src/main/psp/SDL_psp_main.o
EXTRA_CLEAN = $(SDLMAIN_OBJ)
INCDIR = ./include
CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LIBS = -lGL -lGLU -lglut -lz \
-lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
-lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
libSDL2main.a: $(SDLMAIN_OBJ)
$(AR) cru $@ $^
$(RANLIB) $@
# Build rules for objects
-include $(OBJECTS:.lo=.d)
# Special dependency for SDL.c, since it depends on SDL_revision.h
/home/aalbiez/sokoban-projet/SDL2/src/SDL.c: update-revision
$(objects)/SDL.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_assert.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_assert.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_dataqueue.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_dataqueue.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_error.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_error.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_hints.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_hints.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_log.lo: /home/aalbiez/sokoban-projet/SDL2/src/SDL_log.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_atomic.lo: /home/aalbiez/sokoban-projet/SDL2/src/atomic/SDL_atomic.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_spinlock.lo: /home/aalbiez/sokoban-projet/SDL2/src/atomic/SDL_spinlock.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audio.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_audio.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audiocvt.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_audiocvt.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audiodev.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_audiodev.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audiotypecvt.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_audiotypecvt.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_mixer.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_mixer.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_wave.lo: /home/aalbiez/sokoban-projet/SDL2/src/audio/SDL_wave.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_cpuinfo.lo: /home/aalbiez/sokoban-projet/SDL2/src/cpuinfo/SDL_cpuinfo.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_dynapi.lo: /home/aalbiez/sokoban-projet/SDL2/src/dynapi/SDL_dynapi.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_clipboardevents.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_clipboardevents.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_displayevents.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_displayevents.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_dropevents.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_dropevents.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_events.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_events.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_gesture.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_gesture.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_keyboard.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_keyboard.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_mouse.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_mouse.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_quit.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_quit.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_touch.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_touch.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_windowevents.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/SDL_windowevents.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/imKStoUCS.lo: /home/aalbiez/sokoban-projet/SDL2/src/events/imKStoUCS.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_rwops.lo: /home/aalbiez/sokoban-projet/SDL2/src/file/SDL_rwops.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_haptic.lo: /home/aalbiez/sokoban-projet/SDL2/src/haptic/SDL_haptic.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_hidapi.lo: /home/aalbiez/sokoban-projet/SDL2/src/hidapi/SDL_hidapi.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_gamecontroller.lo: /home/aalbiez/sokoban-projet/SDL2/src/joystick/SDL_gamecontroller.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_joystick.lo: /home/aalbiez/sokoban-projet/SDL2/src/joystick/SDL_joystick.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_atan2.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_atan2.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_exp.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_exp.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_fmod.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_fmod.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_log.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_log.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_log10.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_log10.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_pow.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_pow.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_rem_pio2.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_rem_pio2.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/e_sqrt.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/e_sqrt.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/k_cos.lo: /home/aalbiez/sokoban-projet/SDL2/src/libm/k_cos.c $(objects)/.created
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$(objects)/SDL_x11opengles.lo: /home/aalbiez/sokoban-projet/SDL2/src/video/x11/SDL_x11opengles.c $(objects)/.created
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$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_systls.lo: /home/aalbiez/sokoban-projet/SDL2/src/thread/pthread/SDL_systls.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_sysurl.lo: /home/aalbiez/sokoban-projet/SDL2/src/misc/unix/SDL_sysurl.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_syslocale.lo: /home/aalbiez/sokoban-projet/SDL2/src/locale/unix/SDL_syslocale.c $(objects)/.created
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$(objects)/SDL_sysjoystick.lo: /home/aalbiez/sokoban-projet/SDL2/src/joystick/linux/SDL_sysjoystick.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_steamcontroller.lo: /home/aalbiez/sokoban-projet/SDL2/src/joystick/steam/SDL_steamcontroller.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_syshaptic.lo: /home/aalbiez/sokoban-projet/SDL2/src/haptic/linux/SDL_syshaptic.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_syspower.lo: /home/aalbiez/sokoban-projet/SDL2/src/power/linux/SDL_syspower.c $(objects)/.created
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$(objects)/SDL_sysfilesystem.lo: /home/aalbiez/sokoban-projet/SDL2/src/filesystem/unix/SDL_sysfilesystem.c $(objects)/.created
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$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
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# Makefile to build the pandora SDL library
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
TARGET_STATIC = libSDL2.a
TARGET_SHARED = libSDL2.so
SOURCES = \
./src/*.c \
./src/atomic/*.c \
./src/audio/*.c \
./src/audio/disk/*.c \
./src/audio/dsp/*.c \
./src/audio/dummy/*.c \
./src/cpuinfo/*.c \
./src/events/*.c \
./src/file/*.c \
./src/filesystem/unix/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/hidapi/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/locale/*.c \
./src/locale/unix/*.c \
./src/misc/*.c \
./src/misc/unix/*.c \
./src/power/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
./src/stdlib/*.c \
./src/thread/*.c \
./src/thread/pthread/SDL_syscond.c \
./src/thread/pthread/SDL_sysmutex.c \
./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_systhread.c \
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/yuv2rgb/*.c \
./src/video/dummy/*.c \
./src/video/pandora/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
$(TARGET_STATIC): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(TARGET_SHARED):
$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS)
ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
config_copy:
cp include/SDL_config_wiz.h include/SDL_config.h
clean:
rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
install:
mkdir -p $(WIZSDK)/lib
mkdir -p $(WIZSDK)/include/SDL2
cp -f $(TARGET_STATIC) $(WIZSDK)/lib
cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
cp $(TARGET_STATIC) ../../toolchain/libs
cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
cp -f include/*.h $(WIZSDK)/include/SDL2/
cp -f include/*.h ../../toolchain/include/SDL2/
Please distribute this file with the SDL runtime environment:
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.
The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/
This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html