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this.SetValue(nature); + this.SetValue(nature/2); } public void SetValue(int nature) diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs new file mode 100644 index 0000000000000000000000000000000000000000..c374afdbd2fd1c5b8ba015257a63aa9f3edc86d9 --- /dev/null +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -0,0 +1,33 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerMovement : MonoBehaviour +{ + public float speed; + private Rigidbody2D myRigidbody; + private Vector3 change; + + // Start is called before the first frame update + void Start() + { + myRigidbody = GetComponent<Rigidbody2D>(); + + } + + // Update is called once per frame + void Update() + { + change = Vector3.zero; + change.x = Input.GetAxisRaw("Horizontal"); + change.y = Input.GetAxisRaw("Vertical"); + + if(change != Vector3.zero){ + MoveCharacter(); + } + } + + void MoveCharacter(){ + myRigidbody.MovePosition(transform.position + change * speed * Time.deltaTime); + } +} diff --git a/Assets/Scripts/Player/PlayerMovement.cs.meta b/Assets/Scripts/Player/PlayerMovement.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..c4a2340ca8a948a99cc4873981fcffc520a40ca9 --- /dev/null +++ b/Assets/Scripts/Player/PlayerMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 263d1e3ca1966fc44ac80d2f079a42aa +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Player/PlayerNature.cs b/Assets/Scripts/Player/PlayerNature.cs index a3a42830af598c970f600e226310c22d74f3de0f..b2dad2615814ac6d4337f32d87fe724b018afa76 100644 --- a/Assets/Scripts/Player/PlayerNature.cs +++ b/Assets/Scripts/Player/PlayerNature.cs @@ -7,13 +7,13 @@ using UnityEngine; public class PlayerNature : MonoBehaviour { - public int maxNature = 100; + public int maxNature = 200; public int currentNature; public Bar natureBar; void Start() { - this.currentNature = this.maxNature; + this.currentNature = this.maxNature/2; this.natureBar.SetMaxNature(this.maxNature); } diff --git a/Logs/ApiUpdaterCheck.txt b/Logs/ApiUpdaterCheck.txt new file mode 100644 index 0000000000000000000000000000000000000000..2b29ac60a46462799c3041c5afad50412ebfa495 --- /dev/null +++ b/Logs/ApiUpdaterCheck.txt @@ -0,0 +1,10 @@ +[api-updater (non-obsolete-error-filter)] 26/03/2021 18:38:19 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe +[api-updater (non-obsolete-error-filter)] +---------------------------------- +jit/startup time : 398,5131ms +moved types parse time: 50ms +candidates parse time : 1ms +C# parse time : 207ms +candidates check time : 27ms +console write time : 0ms +