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diff --git a/Assets/Import/Charcaters/character.png b/Assets/Import/Charcaters/character.png
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diff --git a/Assets/Prefabs/BarreDenature.prefab b/Assets/Prefabs/BarreDenature.prefab
index e61274ee99fba110a8d16c4ddb6a11fe4cef492d..ff47d06387fc57b51319b481c76d60ef2f300f98 100644
--- a/Assets/Prefabs/BarreDenature.prefab
+++ b/Assets/Prefabs/BarreDenature.prefab
@@ -163,7 +163,7 @@ GameObject:
   - component: {fileID: 9185901235847042349}
   - component: {fileID: 9185901235847042348}
   m_Layer: 5
-  m_Name: Canvas
+  m_Name: BarreDenature
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -335,7 +335,7 @@ MonoBehaviour:
   m_HandleRect: {fileID: 0}
   m_Direction: 0
   m_MinValue: 0
-  m_MaxValue: 100
+  m_MaxValue: 200
   m_WholeNumbers: 0
   m_Value: 100
   m_OnValueChanged:
diff --git a/Assets/Prefabs/Character.prefab b/Assets/Prefabs/Character.prefab
deleted file mode 100644
index 1caa053e9ce73d71635ea37007ccd59da39236df..0000000000000000000000000000000000000000
--- a/Assets/Prefabs/Character.prefab
+++ /dev/null
@@ -1,48 +0,0 @@
-%YAML 1.1
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diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab
new file mode 100644
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--- /dev/null
+++ b/Assets/Prefabs/Player.prefab
@@ -0,0 +1,153 @@
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diff --git a/Assets/Prefabs/Character.prefab.meta b/Assets/Prefabs/Player.prefab.meta
similarity index 74%
rename from Assets/Prefabs/Character.prefab.meta
rename to Assets/Prefabs/Player.prefab.meta
index a27d5778a5e3d22f52277768c4b077993ca28670..a9ab429b8601a6d8166bf07486e1616715061a8f 100644
--- a/Assets/Prefabs/Character.prefab.meta
+++ b/Assets/Prefabs/Player.prefab.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: d60752e8d8e868d41adebce8b9cdd9c7
+guid: a53c5cae22cca3445bbb7e30f12f7110
 PrefabImporter:
   externalObjects: {}
   userData: 
diff --git a/Assets/Scripts/GUI/Bar.cs b/Assets/Scripts/GUI/Bar.cs
index 31d806abffb8969830dad760e7a82356dd9e46cd..bdc73c495b55bad2d10ed3a9f33fb70054963f21 100644
--- a/Assets/Scripts/GUI/Bar.cs
+++ b/Assets/Scripts/GUI/Bar.cs
@@ -16,7 +16,7 @@ public class Bar : MonoBehaviour
     {
         slider.maxValue = nature;
 
-        this.SetValue(nature);
+        this.SetValue(nature/2);
     }
 
     public void SetValue(int nature)
diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs
new file mode 100644
index 0000000000000000000000000000000000000000..c374afdbd2fd1c5b8ba015257a63aa9f3edc86d9
--- /dev/null
+++ b/Assets/Scripts/Player/PlayerMovement.cs
@@ -0,0 +1,33 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerMovement : MonoBehaviour
+{
+    public float speed;
+    private Rigidbody2D myRigidbody;
+    private Vector3 change;
+
+    // Start is called before the first frame update
+    void Start()
+    {
+        myRigidbody = GetComponent<Rigidbody2D>();
+
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        change = Vector3.zero;
+        change.x = Input.GetAxisRaw("Horizontal");
+        change.y = Input.GetAxisRaw("Vertical");
+
+        if(change != Vector3.zero){
+            MoveCharacter();
+        }        
+    }
+
+    void MoveCharacter(){
+            myRigidbody.MovePosition(transform.position + change * speed * Time.deltaTime);
+        }
+}
diff --git a/Assets/Scripts/Player/PlayerMovement.cs.meta b/Assets/Scripts/Player/PlayerMovement.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..c4a2340ca8a948a99cc4873981fcffc520a40ca9
--- /dev/null
+++ b/Assets/Scripts/Player/PlayerMovement.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 263d1e3ca1966fc44ac80d2f079a42aa
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
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diff --git a/Assets/Scripts/Player/PlayerNature.cs b/Assets/Scripts/Player/PlayerNature.cs
index a3a42830af598c970f600e226310c22d74f3de0f..b2dad2615814ac6d4337f32d87fe724b018afa76 100644
--- a/Assets/Scripts/Player/PlayerNature.cs
+++ b/Assets/Scripts/Player/PlayerNature.cs
@@ -7,13 +7,13 @@ using UnityEngine;
 
 public class PlayerNature : MonoBehaviour
 {
-    public int maxNature = 100;
+    public int maxNature = 200;
     public int currentNature;
     public Bar natureBar;
 
     void Start()
     {
-        this.currentNature = this.maxNature;
+        this.currentNature = this.maxNature/2;
 
         this.natureBar.SetMaxNature(this.maxNature);
     }
diff --git a/Logs/ApiUpdaterCheck.txt b/Logs/ApiUpdaterCheck.txt
new file mode 100644
index 0000000000000000000000000000000000000000..2b29ac60a46462799c3041c5afad50412ebfa495
--- /dev/null
+++ b/Logs/ApiUpdaterCheck.txt
@@ -0,0 +1,10 @@
+[api-updater (non-obsolete-error-filter)] 26/03/2021 18:38:19 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
+[api-updater (non-obsolete-error-filter)] 
+----------------------------------
+jit/startup time      : 398,5131ms
+moved types parse time: 50ms
+candidates parse time : 1ms
+C# parse time         : 207ms
+candidates check time : 27ms
+console write time    : 0ms
+