diff --git a/Assets/Scripts/Player/PlayerNature.cs b/Assets/Scripts/Player/PlayerNature.cs
index 095bbefac0d6357da983650bc264c15ef007087a..bf5afe0c73ef897ed0cd934ad0b7e7cc99f20d33 100644
--- a/Assets/Scripts/Player/PlayerNature.cs
+++ b/Assets/Scripts/Player/PlayerNature.cs
@@ -53,7 +53,7 @@ public class PlayerNature : MonoBehaviour
         }
 
         if (this.currentNature < 0)
-            Debug.Log("qsidjgbisdfjghb");
+            GameOver();
     }
 
     // Perd un certain nombre de points de nature
@@ -75,6 +75,14 @@ public class PlayerNature : MonoBehaviour
         this.natureBar.SetValue(this.currentNature);
     }
 
+    private void GameOver()
+    {
+
+    }
+
+
+
+
 
     // Singleton
     private void Awake()
@@ -87,4 +95,6 @@ public class PlayerNature : MonoBehaviour
 
         instance = this;
     }
+
+
 }