namespace Scripts.UI
{
    using UnityEngine;
    using TMPro;

    //! @authors Wakestufou
    //! @brief 
    //! @details 
    public class ValidateGame : MonoBehaviour
    {

        public TMP_Text textshowed;
        int actual_fame;

        public void changeFame(string word)
        {

            actual_fame = Ui.fame;

            if (Ui.motiv < 2.5)
            {
                actual_fame = actual_fame + 0;
            }
            else if (Ui.motiv <= 5)
            {
                actual_fame = actual_fame + (10 + (int)Ui.motiv / 2);
            }

            else if (Ui.motiv > 5)
            {
                actual_fame = actual_fame + (15 + (int)Ui.motiv / 2);
            }

            textshowed.text = "Réputation : " + actual_fame.ToString(); ;

            Ui.fame = actual_fame;

            Ui.stop = true;

        }


        public void startFame()
        {
            if (Ui.stop == true)
            {
                Ui.stop = false;

            }
        }
    }
}