diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs
deleted file mode 100644
index 0b7042f68a8fd114a934c68ca454645cc3232340..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using Mapbox.Utils;
-	using Mapbox.Unity.Map;
-	using Mapbox.Unity.MeshGeneration.Factories;
-	using Mapbox.Unity.Utilities;
-	using System.Collections.Generic;
-
-	public class SpawnOnMap : MonoBehaviour
-	{
-		[SerializeField]
-		AbstractMap _map;
-
-		[SerializeField]
-		[Geocode]
-		string[] _locationStrings;
-		Vector2d[] _locations;
-
-		[SerializeField]
-		float _spawnScale = 100f;
-
-		[SerializeField]
-		GameObject _markerPrefab;
-
-		List<GameObject> _spawnedObjects;
-
-		void Start()
-		{
-			_locations = new Vector2d[_locationStrings.Length];
-			_spawnedObjects = new List<GameObject>();
-			for (int i = 0; i < _locationStrings.Length; i++)
-			{
-				var locationString = _locationStrings[i];
-				_locations[i] = Conversions.StringToLatLon(locationString);
-				var instance = Instantiate(_markerPrefab);
-				instance.transform.localPosition = _map.GeoToWorldPosition(_locations[i], true);
-				instance.transform.localScale = new Vector3(_spawnScale, _spawnScale, _spawnScale);
-				_spawnedObjects.Add(instance);
-			}
-		}
-
-		private void Update()
-		{
-			int count = _spawnedObjects.Count;
-			for (int i = 0; i < count; i++)
-			{
-				var spawnedObject = _spawnedObjects[i];
-				var location = _locations[i];
-				spawnedObject.transform.localPosition = _map.GeoToWorldPosition(location, true);
-				spawnedObject.transform.localScale = new Vector3(_spawnScale, _spawnScale, _spawnScale);
-			}
-		}
-	}
-}
\ No newline at end of file