diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs deleted file mode 100644 index 0b7042f68a8fd114a934c68ca454645cc3232340..0000000000000000000000000000000000000000 --- a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SpawnOnMap.cs +++ /dev/null @@ -1,55 +0,0 @@ -namespace Mapbox.Examples -{ - using UnityEngine; - using Mapbox.Utils; - using Mapbox.Unity.Map; - using Mapbox.Unity.MeshGeneration.Factories; - using Mapbox.Unity.Utilities; - using System.Collections.Generic; - - public class SpawnOnMap : MonoBehaviour - { - [SerializeField] - AbstractMap _map; - - [SerializeField] - [Geocode] - string[] _locationStrings; - Vector2d[] _locations; - - [SerializeField] - float _spawnScale = 100f; - - [SerializeField] - GameObject _markerPrefab; - - List<GameObject> _spawnedObjects; - - void Start() - { - _locations = new Vector2d[_locationStrings.Length]; - _spawnedObjects = new List<GameObject>(); - for (int i = 0; i < _locationStrings.Length; i++) - { - var locationString = _locationStrings[i]; - _locations[i] = Conversions.StringToLatLon(locationString); - var instance = Instantiate(_markerPrefab); - instance.transform.localPosition = _map.GeoToWorldPosition(_locations[i], true); - instance.transform.localScale = new Vector3(_spawnScale, _spawnScale, _spawnScale); - _spawnedObjects.Add(instance); - } - } - - private void Update() - { - int count = _spawnedObjects.Count; - for (int i = 0; i < count; i++) - { - var spawnedObject = _spawnedObjects[i]; - var location = _locations[i]; - spawnedObject.transform.localPosition = _map.GeoToWorldPosition(location, true); - spawnedObject.transform.localScale = new Vector3(_spawnScale, _spawnScale, _spawnScale); - } - } - } -} \ No newline at end of file