diff --git a/T3-Unity/Assets/Scenes/Main_Menu.unity b/T3-Unity/Assets/Scenes/Main_Menu.unity
index 1e6600de18e25bc50c06ffc39c14a537b03d9678..d1bf6237d8a0be46e9b763f4c257eaeba5d85708 100644
--- a/T3-Unity/Assets/Scenes/Main_Menu.unity
+++ b/T3-Unity/Assets/Scenes/Main_Menu.unity
@@ -1278,6 +1278,7 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 2049136973}
+  - component: {fileID: 2049136974}
   - component: {fileID: 2049136972}
   m_Layer: 5
   m_Name: SceneChanger
@@ -1317,3 +1318,15 @@ RectTransform:
   m_AnchoredPosition: {x: 458, y: 174.5}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &2049136974
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2049136971}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: a7edb75851d32e34d95d4cab1584002c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
diff --git a/T3-Unity/Assets/Scenes/ui.unity b/T3-Unity/Assets/Scenes/ui.unity
index 3d2aad00acbcaf0616dcc34f860d37caf6dae0a8..d33ee88885be9c18501e7d4c8b0928657746aed1 100644
--- a/T3-Unity/Assets/Scenes/ui.unity
+++ b/T3-Unity/Assets/Scenes/ui.unity
@@ -125,7 +125,7 @@ GameObject:
   - component: {fileID: 31888323}
   - component: {fileID: 31888322}
   m_Layer: 5
-  m_Name: Button (1)
+  m_Name: ButtonAppear
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -148,8 +148,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: -60}
-  m_SizeDelta: {x: 160, y: 53.64884}
+  m_AnchoredPosition: {x: -0.000015259, y: -43}
+  m_SizeDelta: {x: 254.77808, y: 128.67554}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &31888322
 MonoBehaviour:
@@ -202,6 +202,17 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
+      - m_Target: {fileID: 976072095}
+        m_MethodName: changeButtonsProperty
+        m_Mode: 1
+        m_Arguments:
+          m_ObjectArgument: {fileID: 0}
+          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+          m_IntArgument: 0
+          m_FloatArgument: 0
+          m_StringArgument: 
+          m_BoolArgument: 0
+        m_CallState: 2
 --- !u!114 &31888323
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1409,6 +1420,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   Canvas: {fileID: 1135662969}
+  Button: {fileID: 31888320}
 --- !u!4 &976072096
 Transform:
   m_ObjectHideFlags: 0
@@ -2344,7 +2356,9 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_text: Button
+  m_text: 'Appear
+
+'
   m_isRightToLeft: 0
   m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
   m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -2413,9 +2427,9 @@ MonoBehaviour:
   m_margin: {x: 0, y: 0, z: 0, w: 0}
   m_textInfo:
     textComponent: {fileID: 1834486501}
-    characterCount: 6
+    characterCount: 7
     spriteCount: 0
-    spaceCount: 0
+    spaceCount: 1
     wordCount: 1
     linkCount: 0
     lineCount: 1
diff --git a/T3-Unity/Assets/Scripts/ExitScene.cs b/T3-Unity/Assets/Scripts/ExitScene.cs
new file mode 100644
index 0000000000000000000000000000000000000000..8592fe0b9fc6981536d5fc3637e070d11f3fab84
--- /dev/null
+++ b/T3-Unity/Assets/Scripts/ExitScene.cs
@@ -0,0 +1,12 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ExitScene : MonoBehaviour
+{
+	// Start is called before the first frame update
+	public void Exit()
+	{
+		Application.Quit();
+	}
+}
diff --git a/T3-Unity/Assets/Scripts/ExitScene.cs.meta b/T3-Unity/Assets/Scripts/ExitScene.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..36bd6b17078fca23c4280f2be8d964bbee04b489
--- /dev/null
+++ b/T3-Unity/Assets/Scripts/ExitScene.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a7edb75851d32e34d95d4cab1584002c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Scripts/MenuToggle.cs b/T3-Unity/Assets/Scripts/MenuToggle.cs
index 865891da52f0f0a4c3c16e258f7b051462ba0f39..f8402db19ce7dd137a35fd5602ca37f8098cc63e 100644
--- a/T3-Unity/Assets/Scripts/MenuToggle.cs
+++ b/T3-Unity/Assets/Scripts/MenuToggle.cs
@@ -8,6 +8,7 @@ public class MenuToggle : MonoBehaviour
 {
 
     public GameObject Canvas;
+    public GameObject Button;
     void Start()
     {
         Canvas.gameObject.SetActive(false);
@@ -16,6 +17,11 @@ public class MenuToggle : MonoBehaviour
     {
         Canvas.gameObject.SetActive(true);
     }
-       
+
+    public void changeButtonsProperty()
+    {
+        Button.gameObject.SetActive(false);
+    }
+
 
 }
diff --git a/T3-Unity/Assets/Scripts/SceneChanger.cs b/T3-Unity/Assets/Scripts/SceneChanger.cs
new file mode 100644
index 0000000000000000000000000000000000000000..0631614c10b561ee1cbadceab3b7f16adba8f76e
--- /dev/null
+++ b/T3-Unity/Assets/Scripts/SceneChanger.cs
@@ -0,0 +1,14 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class SceneChanger : MonoBehaviour
+{
+    public void LoadScene(string sceneName)
+    {
+
+        SceneManager.LoadScene(sceneName);
+    }
+
+}
diff --git a/T3-Unity/Assets/Scripts/SceneChanger.cs.meta b/T3-Unity/Assets/Scripts/SceneChanger.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..32e089908e48d75f007a4b3c49d225f6bbcec16c
--- /dev/null
+++ b/T3-Unity/Assets/Scripts/SceneChanger.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d275982db560c1a49843462e3730a0e3
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: