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diff --git a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/DataExplorer.unity.meta b/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/DataExplorer.unity.meta
deleted file mode 100644
index 9eb12305c7523f492c0156a3aa0dfd52d38a9c40..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/DataExplorer.unity.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs b/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs
deleted file mode 100644
index 3ecea65f4de513dbee45752a3051ed0487c65a79..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-namespace Mapbox.Examples
-{
-	using KDTree;
-	using UnityEngine;
-	using Mapbox.Unity.MeshGeneration;
-	using Mapbox.Unity.MeshGeneration.Data;
-
-	public class HighlightBuildings : MonoBehaviour
-	{
-		public KdTreeCollection Collection;
-		public int MaxCount = 100;
-		public float Range = 10;
-		Ray ray;
-		Plane groundPlane = new Plane(Vector3.up, Vector3.zero);
-		Vector3 pos;
-		float rayDistance;
-		private NearestNeighbour<VectorEntity> pIter;
-
-		void Update()
-		{
-			if (Input.GetMouseButton(0))
-			{
-				ray = Camera.main.ScreenPointToRay(Input.mousePosition);
-				if (groundPlane.Raycast(ray, out rayDistance))
-				{
-					pos = ray.GetPoint(rayDistance);
-					pIter = Collection.NearestNeighbors(new double[] { pos.x, pos.z }, MaxCount, Range);
-					while (pIter.MoveNext())
-					{
-						pIter.Current.Transform.localScale = Vector3.zero;
-					}
-				}
-			}
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs.meta b/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs.meta
deleted file mode 100644
index fb9d8b2261af3b1be046f4ce90c7555738de3c78..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/HighlightBuildings.cs.meta
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@@ -1,13 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/InteractiveStyledVectorMap.unity b/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/InteractiveStyledVectorMap.unity
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/Scripts/TextMeshOutline.cs b/T3-Unity/Assets/Mapbox/Examples/1_DataExplorer/Scripts/TextMeshOutline.cs
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+++ /dev/null
@@ -1,91 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using System.Collections;
-
-	/// <summary>
-	/// Text mesh outline. Script source: https://answers.unity.com/questions/542646/3d-text-strokeoutline.html
-	/// </summary>
-	public class TextMeshOutline : MonoBehaviour
-	{
-
-		public float pixelSize = 1;
-		public Color outlineColor = Color.black;
-		public bool resolutionDependant = false;
-		public int doubleResolution = 1024;
-
-		private TextMesh textMesh;
-		private MeshRenderer meshRenderer;
-
-		void Start()
-		{
-			textMesh = GetComponent<TextMesh>();
-			meshRenderer = GetComponent<MeshRenderer>();
-
-			for (int i = 0; i < 8; i++)
-			{
-				GameObject outline = new GameObject("outline", typeof(TextMesh));
-				outline.transform.parent = transform;
-				outline.transform.localScale = new Vector3(1, 1, 1);
-
-				MeshRenderer otherMeshRenderer = outline.GetComponent<MeshRenderer>();
-				otherMeshRenderer.material = new Material(meshRenderer.material);
-				otherMeshRenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off;
-				otherMeshRenderer.receiveShadows = false;
-				otherMeshRenderer.sortingLayerID = meshRenderer.sortingLayerID;
-				otherMeshRenderer.sortingLayerName = meshRenderer.sortingLayerName;
-			}
-		}
-
-		void LateUpdate()
-		{
-			Vector3 screenPoint = Camera.main.WorldToScreenPoint(transform.position);
-
-			outlineColor.a = textMesh.color.a * textMesh.color.a;
-
-			// copy attributes
-			for (int i = 0; i < transform.childCount; i++)
-			{
-
-				TextMesh other = transform.GetChild(i).GetComponent<TextMesh>();
-				other.color = outlineColor;
-				other.text = textMesh.text;
-				other.alignment = textMesh.alignment;
-				other.anchor = textMesh.anchor;
-				other.characterSize = textMesh.characterSize;
-				other.font = textMesh.font;
-				other.fontSize = textMesh.fontSize;
-				other.fontStyle = textMesh.fontStyle;
-				other.richText = textMesh.richText;
-				other.tabSize = textMesh.tabSize;
-				other.lineSpacing = textMesh.lineSpacing;
-				other.offsetZ = textMesh.offsetZ;
-
-				bool doublePixel = resolutionDependant && (Screen.width > doubleResolution || Screen.height > doubleResolution);
-				Vector3 pixelOffset = GetOffset(i) * (doublePixel ? 2.0f * pixelSize : pixelSize);
-				Vector3 worldPoint = Camera.main.ScreenToWorldPoint(screenPoint + pixelOffset);
-				other.transform.position = worldPoint;
-
-				MeshRenderer otherMeshRenderer = transform.GetChild(i).GetComponent<MeshRenderer>();
-				otherMeshRenderer.sortingLayerID = meshRenderer.sortingLayerID;
-				otherMeshRenderer.sortingLayerName = meshRenderer.sortingLayerName;
-			}
-		}
-
-		Vector3 GetOffset(int i)
-		{
-			switch (i % 8)
-			{
-				case 0: return new Vector3(0, 1, 0);
-				case 1: return new Vector3(1, 1, 0);
-				case 2: return new Vector3(1, 0, 0);
-				case 3: return new Vector3(1, -1, 0);
-				case 4: return new Vector3(0, -1, 0);
-				case 5: return new Vector3(-1, -1, 0);
-				case 6: return new Vector3(-1, 0, 0);
-				case 7: return new Vector3(-1, 1, 0);
-				default: return Vector3.zero;
-			}
-		}
-	}
-}
\ No newline at end of file
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-        Mapbox provides traffic information through the traffic vector layer. In this
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diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautAnimationController.controller.meta b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautAnimationController.controller.meta
deleted file mode 100644
index a6e8482f617b7b325a89d334593d8ea6e7b8db7c..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautAnimationController.controller.meta
+++ /dev/null
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diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs
deleted file mode 100644
index 832bf73d1b2876c85816c0b01713bfba506aaa92..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using UnityEngine;
-using Mapbox.Directions;
-using System.Collections.Generic;
-using Mapbox.Unity.Map;
-using Mapbox.Unity.MeshGeneration.Data;
-using Mapbox.Utils;
-using Mapbox.Unity.Utilities;
-using Mapbox.Unity;
-using System;
-
-namespace Mapbox.Examples
-{
-	public class AstronautDirections : MonoBehaviour
-	{
-		AbstractMap _map;
-		Directions.Directions _directions;
-		Action<List<Vector3>> callback;
-
-		void Awake()
-		{
-			_directions = MapboxAccess.Instance.Directions;
-		}
-
-		public void Query(Action<List<Vector3>> vecs, Transform start, Transform end, AbstractMap map)
-		{
-			if (callback == null)
-				callback = vecs;
-
-			_map = map;
-
-			var wp = new Vector2d[2];
-			wp[0] = start.GetGeoPosition(_map.CenterMercator, _map.WorldRelativeScale);
-			wp[1] = end.GetGeoPosition(_map.CenterMercator, _map.WorldRelativeScale);
-			var _directionResource = new DirectionResource(wp, RoutingProfile.Walking);
-			_directionResource.Steps = true;
-			_directions.Query(_directionResource, HandleDirectionsResponse);
-		}
-
-		void HandleDirectionsResponse(DirectionsResponse response)
-		{
-			if (null == response.Routes || response.Routes.Count < 1)
-			{
-				return;
-			}
-
-			var dat = new List<Vector3>();
-			foreach (var point in response.Routes[0].Geometry)
-			{
-				dat.Add(Conversions.GeoToWorldPosition(point.x, point.y, _map.CenterMercator, _map.WorldRelativeScale).ToVector3xz());
-			}
-
-			callback(dat);
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs.meta b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs.meta
deleted file mode 100644
index 35ab59c8a44ad92991043141470fda71afa310d6..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautDirections.cs.meta
+++ /dev/null
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diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs
deleted file mode 100644
index db038515a5cd9f6879230dad457d80e850224fb6..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs
+++ /dev/null
@@ -1,223 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using Mapbox.Unity.Map;
-
-namespace Mapbox.Examples
-{
-	public class AstronautMouseController : MonoBehaviour
-	{
-		[Header("Character")]
-		[SerializeField]
-		GameObject character;
-		[SerializeField]
-		float characterSpeed;
-		[SerializeField]
-		Animator characterAnimator;
-
-		[Header("References")]
-		[SerializeField]
-		AstronautDirections directions;
-		[SerializeField]
-		Transform startPoint;
-		[SerializeField]
-		Transform endPoint;
-		[SerializeField]
-		AbstractMap map;
-		[SerializeField]
-		GameObject rayPlane;
-		[SerializeField]
-		Transform _movementEndPoint;
-
-		[SerializeField]
-		LayerMask layerMask;
-
-		Ray ray;
-		RaycastHit hit;
-		LayerMask raycastPlane;
-		float clicktime;
-		bool moving;
-		bool characterDisabled;
-
-		void Start()
-		{
-			characterAnimator = GetComponentInChildren<Animator>();
-			if (!Application.isEditor)
-			{
-				this.enabled = false;
-				return;
-			}
-		}
-
-		void Update()
-		{
-			if (characterDisabled)
-				return;
-
-			CamControl();
-
-			bool click = false;
-
-			if (Input.GetMouseButtonDown(0))
-			{
-				clicktime = Time.time;
-			}
-			if (Input.GetMouseButtonUp(0))
-			{
-				if (Time.time - clicktime < 0.15f)
-				{
-					click = true;
-				}
-			}
-
-			if (click)
-			{
-				ray = cam.ScreenPointToRay(Input.mousePosition);
-
-				if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
-				{
-					startPoint.position = transform.localPosition;
-					endPoint.position = hit.point;
-					MovementEndpointControl(hit.point, true);
-
-					directions.Query(GetPositions, startPoint, endPoint, map);
-				}
-			}
-		}
-
-		#region Character : Movement
-		List<Vector3> futurePositions;
-		bool interruption;
-		void GetPositions(List<Vector3> vecs)
-		{
-			futurePositions = vecs;
-
-			if (futurePositions != null && moving)
-			{
-				interruption = true;
-			}
-			if (!moving)
-			{
-				interruption = false;
-				MoveToNextPlace();
-			}
-		}
-
-		Vector3 nextPos;
-		void MoveToNextPlace()
-		{
-			if (futurePositions.Count > 0)
-			{
-				nextPos = futurePositions[0];
-				futurePositions.Remove(nextPos);
-
-				moving = true;
-				characterAnimator.SetBool("IsWalking", true);
-				StartCoroutine(MoveTo());
-			}
-			else if (futurePositions.Count <= 0)
-			{
-				moving = false;
-				characterAnimator.SetBool("IsWalking", false);
-			}
-		}
-
-		Vector3 prevPos;
-		IEnumerator MoveTo()
-		{
-			prevPos = transform.localPosition;
-
-			float time = CalculateTime();
-			float t = 0;
-
-			StartCoroutine(LookAtNextPos());
-
-			while (t < 1 && !interruption)
-			{
-				t += Time.deltaTime / time;
-
-				transform.localPosition = Vector3.Lerp(prevPos, nextPos, t);
-
-				yield return null;
-			}
-
-			interruption = false;
-			MoveToNextPlace();
-		}
-
-		float CalculateTime()
-		{
-			float timeToMove = 0;
-
-			timeToMove = Vector3.Distance(prevPos, nextPos) / characterSpeed;
-
-			return timeToMove;
-		}
-		#endregion
-
-		#region Character : Rotation
-		IEnumerator LookAtNextPos()
-		{
-			Quaternion neededRotation = Quaternion.LookRotation(nextPos - character.transform.position);
-			Quaternion thisRotation = character.transform.localRotation;
-
-			float t = 0;
-			while (t < 1.0f)
-			{
-				t += Time.deltaTime / 0.25f;
-				var rotationValue = Quaternion.Slerp(thisRotation, neededRotation, t);
-				character.transform.rotation = Quaternion.Euler(0, rotationValue.eulerAngles.y, 0);
-				yield return null;
-			}
-		}
-		#endregion
-
-		#region CameraControl
-		[Header("CameraSettings")]
-		[SerializeField]
-		Camera cam;
-		Vector3 previousPos = Vector3.zero;
-		Vector3 deltaPos = Vector3.zero;
-
-		void CamControl()
-		{
-			deltaPos = transform.position - previousPos;
-			deltaPos.y = 0;
-			cam.transform.position = Vector3.Lerp(cam.transform.position, cam.transform.position + deltaPos, Time.time);
-			previousPos = transform.position;
-		}
-		#endregion
-
-		#region Utility
-		public void DisableCharacter()
-		{
-			characterDisabled = true;
-			moving = false;
-			StopAllCoroutines();
-			character.SetActive(false);
-		}
-
-		public void EnableCharacter()
-		{
-			characterDisabled = false;
-			character.SetActive(true);
-		}
-
-		public void LayerChangeOn()
-		{
-			Debug.Log("OPEN");
-		}
-
-		public void LayerChangeOff()
-		{
-			Debug.Log("CLOSE");
-		}
-
-		void MovementEndpointControl(Vector3 pos, bool active)
-		{
-			_movementEndPoint.position = new Vector3(pos.x, 0.2f, pos.z);
-			_movementEndPoint.gameObject.SetActive(active);
-		}
-		#endregion
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs.meta b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs.meta
deleted file mode 100644
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--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/AstronautMouseController.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/CharacterMovement.cs b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/CharacterMovement.cs
deleted file mode 100644
index 74336da834a5ff5c3650804d0d73448e07b19020..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/CharacterMovement.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace Mapbox.Examples
-{
-	public class CharacterMovement : MonoBehaviour
-	{
-		public Material[] Materials;
-		public Transform Target;
-		public Animator CharacterAnimator;
-		public float Speed;
-		AstronautMouseController _controller;
-		void Start()
-		{
-			_controller = GetComponent<AstronautMouseController>();
-		}
-
-		void Update()
-		{
-			
-			if (_controller.enabled)// Because the mouse control script interferes with this script
-			{
-				return;
-			}
-
-			foreach (var item in Materials)
-			{
-				item.SetVector("_CharacterPosition", transform.position);
-			}
-
-			var distance = Vector3.Distance(transform.position, Target.position);
-			if (distance > 0.1f)
-			{
-				transform.LookAt(Target.position);
-				transform.Translate(Vector3.forward * Speed);
-				CharacterAnimator.SetBool("IsWalking", true);
-			}
-			else
-			{
-				CharacterAnimator.SetBool("IsWalking", false);
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/CharacterMovement.cs.meta b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/CharacterMovement.cs.meta
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deleted file mode 100644
index d7d040ff8ea39145f9ba0e4a89f29ed5ba31f44c..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Astronaut/ProjectorLight.shader
+++ /dev/null
@@ -1,64 +0,0 @@
-// Upgrade NOTE: replaced '_Projector' with 'unity_Projector'
-// Upgrade NOTE: replaced '_ProjectorClip' with 'unity_ProjectorClip'
-
-Shader "Projector/Light" {
-	Properties {
-		_Color ("Main Color", Color) = (1,1,1,1)
-		_ShadowTex ("Cookie", 2D) = "" {}
-		_FalloffTex ("FallOff", 2D) = "" {}
-	}
-	
-	Subshader {
-		Tags {"Queue"="Transparent"}
-		Pass {
-			ZWrite Off
-			ColorMask RGB
-			Blend DstColor One
-			Offset -1, -1
-	
-			CGPROGRAM
-			#pragma vertex vert
-			#pragma fragment frag
-			#pragma multi_compile_fog
-			#include "UnityCG.cginc"
-			
-			struct v2f {
-				float4 uvShadow : TEXCOORD0;
-				float4 uvFalloff : TEXCOORD1;
-				UNITY_FOG_COORDS(2)
-				float4 pos : SV_POSITION;
-			};
-			
-			float4x4 unity_Projector;
-			float4x4 unity_ProjectorClip;
-			
-			v2f vert (float4 vertex : POSITION)
-			{
-				v2f o;
-				o.pos = UnityObjectToClipPos(vertex);
-				o.uvShadow = mul (unity_Projector, vertex);
-				o.uvFalloff = mul (unity_ProjectorClip, vertex);
-				UNITY_TRANSFER_FOG(o,o.pos);
-				return o;
-			}
-			
-			fixed4 _Color;
-			sampler2D _ShadowTex;
-			sampler2D _FalloffTex;
-			
-			fixed4 frag (v2f i) : SV_Target
-			{
-				fixed4 texS = tex2Dproj (_ShadowTex, UNITY_PROJ_COORD(i.uvShadow));
-				texS.rgb *= _Color.rgb;
-				texS.a = 1.0-texS.a;
-	
-				fixed4 texF = tex2Dproj (_FalloffTex, UNITY_PROJ_COORD(i.uvFalloff));
-				fixed4 res = texS * texF.a * 5;
-
-				UNITY_APPLY_FOG_COLOR(i.fogCoord, res, fixed4(0,0,0,0));
-				return res;
-			}
-			ENDCG
-		}
-	}
-}
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deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Building/CharacterBuildingShader.shader b/T3-Unity/Assets/Mapbox/Examples/2_AstronautGame/AstronautGame/Building/CharacterBuildingShader.shader
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-// Made with Amplify Shader Editor
-// Available at the Unity Asset Store - http://u3d.as/y3X 
-Shader "CharacterBuildingShader"
-{
-	Properties
-	{
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-		_FadeEnd("FadeEnd", Float) = 2
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-
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-	{
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-		Cull Back
-		CGINCLUDE
-		#include "UnityShaderVariables.cginc"
-		#include "UnityPBSLighting.cginc"
-		#include "Lighting.cginc"
-		#pragma target 3.0
-		#ifdef UNITY_PASS_SHADOWCASTER
-			#undef INTERNAL_DATA
-			#undef WorldReflectionVector
-			#undef WorldNormalVector
-			#define INTERNAL_DATA half3 internalSurfaceTtoW0; half3 internalSurfaceTtoW1; half3 internalSurfaceTtoW2;
-			#define WorldReflectionVector(data,normal) reflect (data.worldRefl, half3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal)))
-			#define WorldNormalVector(data,normal) fixed3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal))
-		#endif
-		struct Input
-		{
-			float3 worldPos;
-			float3 worldNormal;
-			INTERNAL_DATA
-		};
-
-		uniform float4 _BaseColor;
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-		uniform float _Range;
-
-
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-		{
-			float3 projNormal = ( pow( abs( worldNormal ), falloff ) );
-			projNormal /= projNormal.x + projNormal.y + projNormal.z;
-			float3 nsign = sign( worldNormal );
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-			} else {
-			xNorm = ( tex2D( topTexMap, tilling * worldPos.zy * float2( nsign.x, 1.0 ) ) );
-			yNorm = ( tex2D( topTexMap, tilling * worldPos.zx ) );
-			zNorm = ( tex2D( topTexMap, tilling * worldPos.xy * float2( -nsign.z, 1.0 ) ) );
-			}
-			return xNorm* projNormal.x + yNorm* projNormal.y + zNorm* projNormal.z;
-		}
-
-
-		float3 mod289( float3 x ) { return x - floor( x * ( 1.0 / 289.0 ) ) * 289.0; }
-
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-
-		float3 permute( float3 x ) { return mod289( ( ( x * 34.0 ) + 1.0 ) * x ); }
-
-		float snoise( float2 v )
-		{
-			const float4 C = float4( 0.211324865405187, 0.366025403784439, -0.577350269189626, 0.024390243902439 );
-			float2 i = floor( v + dot( v, C.yy ) );
-			float2 x0 = v - i + dot( i, C.xx );
-			float2 i1;
-			i1 = ( x0.x > x0.y ) ? float2( 1.0, 0.0 ) : float2( 0.0, 1.0 );
-			float4 x12 = x0.xyxy + C.xxzz;
-			x12.xy -= i1;
-			i = mod289( i );
-			float3 p = permute( permute( i.y + float3( 0.0, i1.y, 1.0 ) ) + i.x + float3( 0.0, i1.x, 1.0 ) );
-			float3 m = max( 0.5 - float3( dot( x0, x0 ), dot( x12.xy, x12.xy ), dot( x12.zw, x12.zw ) ), 0.0 );
-			m = m * m;
-			m = m * m;
-			float3 x = 2.0 * frac( p * C.www ) - 1.0;
-			float3 h = abs( x ) - 0.5;
-			float3 ox = floor( x + 0.5 );
-			float3 a0 = x - ox;
-			m *= 1.79284291400159 - 0.85373472095314 * ( a0 * a0 + h * h );
-			float3 g;
-			g.x = a0.x * x0.x + h.x * x0.y;
-			g.yz = a0.yz * x12.xz + h.yz * x12.yw;
-			return 130.0 * dot( m, g );
-		}
-
-
-		void vertexDataFunc( inout appdata_full v, out Input o )
-		{
-			UNITY_INITIALIZE_OUTPUT( Input, o );
-			float3 ase_worldPos = mul(unity_ObjectToWorld, v.vertex);
-			float2 componentMask36 = ase_worldPos.xz;
-			float2 componentMask37 = _CharacterPosition.xz;
-			float clampResult16 = clamp( (0.0 + (pow( distance( componentMask36 , componentMask37 ) , 3.0 ) - 0.0) * (1.0 - 0.0) / (pow( _Range , 3.0 ) - 0.0)) , 0.0 , 1.0 );
-			float lerpResult19 = lerp( 0.0 , ase_worldPos.y , ( 1.0 - clampResult16 ));
-			float4 appendResult17 = (float4(0.0 , ( lerpResult19 * -0.94 ) , 0.0 , 0.0));
-			v.vertex.xyz += appendResult17.xyz;
-		}
-
-		void surf( Input i , inout SurfaceOutputStandard o )
-		{
-			o.Normal = float3(0,0,1);
-			float3 ase_worldPos = i.worldPos;
-			float3 ase_worldNormal = WorldNormalVector( i, float3( 0, 0, 1 ) );
-			float4 triplanar41 = TriplanarSampling( _Texture, _Texture, _Texture, ase_worldPos, ase_worldNormal, 1.0, _Tile, 0 );
-			float2 componentMask69 = ase_worldPos.xz;
-			float mulTime75 = _Time.y * 0.2;
-			float simplePerlin2D68 = snoise( ( ( componentMask69 / float2( 8,8 ) ) + mulTime75 ) );
-			float clampResult66 = clamp( (0.0 + (( simplePerlin2D68 + ase_worldPos.y ) - 0.0) * (1.0 - 0.0) / (_FadeEnd - 0.0)) , 0.0 , 1.0 );
-			float clampResult53 = clamp( ( 1.0 - clampResult66 ) , 0.1 , 1.0 );
-			float4 lerpResult48 = lerp( _BaseColor , ( triplanar41 * _Color ) , clampResult53);
-			o.Albedo = lerpResult48.xyz;
-			o.Emission = lerpResult48.xyz;
-			o.Alpha = 1;
-		}
-
-		ENDCG
-		CGPROGRAM
-		#pragma surface surf Standard keepalpha fullforwardshadows vertex:vertexDataFunc 
-
-		ENDCG
-		Pass
-		{
-			Name "ShadowCaster"
-			Tags{ "LightMode" = "ShadowCaster" }
-			ZWrite On
-			CGPROGRAM
-			#pragma vertex vert
-			#pragma fragment frag
-			#pragma target 3.0
-			#pragma multi_compile_shadowcaster
-			#pragma multi_compile UNITY_PASS_SHADOWCASTER
-			#pragma skip_variants FOG_LINEAR FOG_EXP FOG_EXP2
-			# include "HLSLSupport.cginc"
-			#if ( SHADER_API_D3D11 || SHADER_API_GLCORE || SHADER_API_GLES3 || SHADER_API_METAL || SHADER_API_VULKAN )
-				#define CAN_SKIP_VPOS
-			#endif
-			#include "UnityCG.cginc"
-			#include "Lighting.cginc"
-			#include "UnityPBSLighting.cginc"
-			sampler3D _DitherMaskLOD;
-			struct v2f
-			{
-				V2F_SHADOW_CASTER;
-				float3 worldPos : TEXCOORD6;
-				float4 tSpace0 : TEXCOORD1;
-				float4 tSpace1 : TEXCOORD2;
-				float4 tSpace2 : TEXCOORD3;
-				UNITY_VERTEX_INPUT_INSTANCE_ID
-			};
-			v2f vert( appdata_full v )
-			{
-				v2f o;
-				UNITY_SETUP_INSTANCE_ID( v );
-				UNITY_INITIALIZE_OUTPUT( v2f, o );
-				UNITY_TRANSFER_INSTANCE_ID( v, o );
-				Input customInputData;
-				vertexDataFunc( v, customInputData );
-				float3 worldPos = mul( unity_ObjectToWorld, v.vertex ).xyz;
-				half3 worldNormal = UnityObjectToWorldNormal( v.normal );
-				fixed3 worldTangent = UnityObjectToWorldDir( v.tangent.xyz );
-				fixed tangentSign = v.tangent.w * unity_WorldTransformParams.w;
-				fixed3 worldBinormal = cross( worldNormal, worldTangent ) * tangentSign;
-				o.tSpace0 = float4( worldTangent.x, worldBinormal.x, worldNormal.x, worldPos.x );
-				o.tSpace1 = float4( worldTangent.y, worldBinormal.y, worldNormal.y, worldPos.y );
-				o.tSpace2 = float4( worldTangent.z, worldBinormal.z, worldNormal.z, worldPos.z );
-				o.worldPos = worldPos;
-				TRANSFER_SHADOW_CASTER_NORMALOFFSET( o )
-				return o;
-			}
-			fixed4 frag( v2f IN	) : SV_Target
-			{
-				UNITY_SETUP_INSTANCE_ID( IN );
-				Input surfIN;
-				UNITY_INITIALIZE_OUTPUT( Input, surfIN );
-				float3 worldPos = float3( IN.tSpace0.w, IN.tSpace1.w, IN.tSpace2.w );
-				fixed3 worldViewDir = normalize( UnityWorldSpaceViewDir( worldPos ) );
-				surfIN.worldPos = worldPos;
-				surfIN.worldNormal = float3( IN.tSpace0.z, IN.tSpace1.z, IN.tSpace2.z );
-				surfIN.internalSurfaceTtoW0 = IN.tSpace0.xyz;
-				surfIN.internalSurfaceTtoW1 = IN.tSpace1.xyz;
-				surfIN.internalSurfaceTtoW2 = IN.tSpace2.xyz;
-				SurfaceOutputStandard o;
-				UNITY_INITIALIZE_OUTPUT( SurfaceOutputStandard, o )
-				surf( surfIN, o );
-				#if defined( CAN_SKIP_VPOS )
-				float2 vpos = IN.pos;
-				#endif
-				SHADOW_CASTER_FRAGMENT( IN )
-			}
-			ENDCG
-		}
-	}
-	Fallback "Diffuse"
-	CustomEditor "ASEMaterialInspector"
-}
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diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacement.unity b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacement.unity
deleted file mode 100644
index 31ce8dece2b6ca2ce351711cd227b89cbde3bd3a..0000000000000000000000000000000000000000
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diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacement.unity.meta b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacement.unity.meta
deleted file mode 100644
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--- a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacement.unity.meta
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diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacementScriptExample.cs b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacementScriptExample.cs
deleted file mode 100644
index 6c93937ce6500adfd89daaff6ce9e0cb5be11d5d..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacementScriptExample.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-namespace Mapbox.Examples
-{
-	using System.Collections;
-	using System.Collections.Generic;
-	using UnityEngine;
-
-	using Mapbox.Unity.Map;
-	using Mapbox.Utils;
-
-	public class POIPlacementScriptExample : MonoBehaviour
-	{
-		public AbstractMap map;
-
-		//prefab to spawn
-		public GameObject prefab;
-		//cache of spawned gameobjects
-		private List<GameObject> _prefabInstances;
-
-		// Use this for initialization
-		void Start()
-		{
-			//add layers before initializing the map
-			map.VectorData.SpawnPrefabByCategory(prefab, LocationPrefabCategories.ArtsAndEntertainment, 10, HandlePrefabSpawned, true, "SpawnFromScriptLayer");
-			map.Initialize(new Vector2d(37.784179, -122.401583), 16);
-		}
-
-		//handle callbacks
-		void HandlePrefabSpawned(List<GameObject> instances)
-		{
-			if (instances.Count > 0)
-			{
-				Debug.Log(instances[0].name);
-			}
-		}
-
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacementScriptExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/POIPlacementScriptExample.cs.meta
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/Resources.meta b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/Resources.meta
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/Resources/ArtsPoiLabelPrefab.prefab b/T3-Unity/Assets/Mapbox/Examples/3_POIPlacement/Resources/ArtsPoiLabelPrefab.prefab
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-
-
-        Whether you wish to replace your corporate office locations with a custom
-        branded building model of your own, or spawn a highly detailed historical
-        monument on a 3D map, use our <b>Feature Replacement Modifier</b> to swap
-        out a default extruded building at a given Lat-Lon with your supplied prefab.
-        You can add your Feature Replacement Modifier directly to the list of Game
-        Object modifiers of your buildings visualizer.'
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deleted file mode 100644
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-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class BlinkLight : MonoBehaviour {
-
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-	void Start () {
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-		{
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scenes/LocationProvider.unity b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scenes/LocationProvider.unity
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-  m_GameObject: {fileID: 1823223175}
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scenes/VectorTile.unity.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scenes/VectorTile.unity.meta
deleted file mode 100644
index 553af2531e9409e59e28489eca82529d19d8c20f..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scenes/VectorTile.unity.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts.meta
deleted file mode 100644
index c52a41751081fae39e235a9c20b6fbed9920251c..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 82fc5af5fb735425683aba1dd1d22379
-folderAsset: yes
-timeCreated: 1480363911
-licenseType: Free
-DefaultImporter:
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs
deleted file mode 100644
index bd5c924454cb1de1b9a265a65c894db21f87f513..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs
+++ /dev/null
@@ -1,122 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="DirectionsExample.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-
-namespace Mapbox.Examples.Playground
-{
-	using Mapbox.Unity;
-	using System;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using Mapbox.Json;
-	using Mapbox.Directions;
-	using Mapbox.Utils;
-	using Mapbox.Utils.JsonConverters;
-	using Mapbox.Geocoding;
-
-	/// <summary>
-	/// Fetch directions JSON once start and end locations are provided.
-	/// Example: Enter Start Location: San Francisco, Enter Destination: Los Angeles
-	/// </summary>
-	public class DirectionsExample : MonoBehaviour
-	{
-		[SerializeField]
-		Text _resultsText;
-
-		[SerializeField]
-		ForwardGeocodeUserInput _startLocationGeocoder;
-
-		[SerializeField]
-		ForwardGeocodeUserInput _endLocationGeocoder;
-
-		Directions _directions;
-
-		Vector2d[] _coordinates;
-
-		DirectionResource _directionResource;
-
-		void Start()
-		{
-			_directions = MapboxAccess.Instance.Directions;
-			_startLocationGeocoder.OnGeocoderResponse += StartLocationGeocoder_OnGeocoderResponse;
-			_endLocationGeocoder.OnGeocoderResponse += EndLocationGeocoder_OnGeocoderResponse;
-
-			_coordinates = new Vector2d[2];
-
-			// Can we make routing profiles an enum?
-			_directionResource = new DirectionResource(_coordinates, RoutingProfile.Driving);
-			_directionResource.Steps = true;
-		}
-
-		void OnDestroy()
-		{
-			if (_startLocationGeocoder != null)
-			{
-				_startLocationGeocoder.OnGeocoderResponse -= StartLocationGeocoder_OnGeocoderResponse;
-			}
-
-			if (_startLocationGeocoder != null)
-			{
-				_startLocationGeocoder.OnGeocoderResponse -= EndLocationGeocoder_OnGeocoderResponse;
-			}
-		}
-
-		/// <summary>
-		/// Start location geocoder responded, update start coordinates.
-		/// </summary>
-		/// <param name="sender">Sender.</param>
-		/// <param name="e">E.</param>
-		void StartLocationGeocoder_OnGeocoderResponse(ForwardGeocodeResponse response)
-		{
-			_coordinates[0] = _startLocationGeocoder.Coordinate;
-			if (ShouldRoute())
-			{
-				Route();
-			}
-		}
-
-		/// <summary>
-		/// End location geocoder responded, update end coordinates.
-		/// </summary>
-		/// <param name="sender">Sender.</param>
-		/// <param name="e">E.</param>
-		void EndLocationGeocoder_OnGeocoderResponse(ForwardGeocodeResponse response)
-		{
-			_coordinates[1] = _endLocationGeocoder.Coordinate;
-			if (ShouldRoute())
-			{
-				Route();
-			}
-		}
-
-		/// <summary>
-		/// Ensure both forward geocoders have a response, which grants access to their respective coordinates.
-		/// </summary>
-		/// <returns><c>true</c>, if both forward geocoders have a response, <c>false</c> otherwise.</returns>
-		bool ShouldRoute()
-		{
-			return _startLocationGeocoder.HasResponse && _endLocationGeocoder.HasResponse;
-		}
-
-		/// <summary>
-		/// Route 
-		/// </summary>
-		void Route()
-		{
-			_directionResource.Coordinates = _coordinates;
-			_directions.Query(_directionResource, HandleDirectionsResponse);
-		}
-		/// <summary>
-		/// Log directions response to UI.
-		/// </summary>
-		/// <param name="res">Res.</param>
-		void HandleDirectionsResponse(DirectionsResponse res)
-		{
-			var data = JsonConvert.SerializeObject(res, Formatting.Indented, JsonConverters.Converters);
-			string sub = data.Substring(0, data.Length > 5000 ? 5000 : data.Length) + "\n. . . ";
-			_resultsText.text = sub;
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs.meta
deleted file mode 100644
index 96d852d1b60f6c0d85febe76ff9a378ccafa941d..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/DirectionsExample.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 6813623cf588043fa958028235282143
-timeCreated: 1480366119
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs
deleted file mode 100644
index e238921660214dd309d4597370509b89b9d37450..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="ForwardGeocoderExample.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-
-namespace Mapbox.Examples.Playground
-{
-	using UnityEngine;
-	using UnityEngine.UI;
-	using Mapbox.Json;
-	using Mapbox.Utils.JsonConverters;
-	using Mapbox.Geocoding;
-
-	public class ForwardGeocoderExample : MonoBehaviour
-    {
-        [SerializeField]
-        ForwardGeocodeUserInput _searchLocation;
-
-        [SerializeField]
-        Text _resultsText;
-
-        void Awake()
-        {
-            _searchLocation.OnGeocoderResponse += SearchLocation_OnGeocoderResponse;
-        }
-
-        void OnDestroy()
-        {
-            if (_searchLocation != null)
-            {
-                _searchLocation.OnGeocoderResponse -= SearchLocation_OnGeocoderResponse;
-            }
-        }
-
-        void SearchLocation_OnGeocoderResponse(ForwardGeocodeResponse response)
-        {
-            _resultsText.text = JsonConvert.SerializeObject(_searchLocation.Response, Formatting.Indented, JsonConverters.Converters);
-        }
-    }
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs.meta
deleted file mode 100644
index 0b0417889342d37b808635b473570d22675edc6b..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ForwardGeocoderExample.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 9db62c5c7a8e7409e99e6cb401d74611
-timeCreated: 1480379354
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs
deleted file mode 100644
index 6dafd8530b86576013460f80099ca93cac3ce97a..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs
+++ /dev/null
@@ -1,135 +0,0 @@
-namespace Mapbox.Examples.Scripts
-{
-	using Mapbox.Unity.Location;
-	using Mapbox.Utils;
-	using System;
-	using System.Collections;
-	using System.Collections.Generic;
-	using System.Globalization;
-	using System.IO;
-	using System.Text;
-	using UnityEngine;
-	using UnityEngine.UI;
-
-	public class LogLocationProviderData : MonoBehaviour
-	{
-
-		[SerializeField]
-		private Text _logText;
-
-		[SerializeField]
-		private Toggle _logToggle;
-
-
-		private CultureInfo _invariantCulture = CultureInfo.InvariantCulture;
-		private bool _logToFile = false;
-		private LocationLogWriter _logWriter = null;
-
-
-		void Start()
-		{
-			Screen.sleepTimeout = SleepTimeout.NeverSleep;
-			LocationProviderFactory.Instance.DefaultLocationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-
-			if (null != _logToggle)
-			{
-				_logToggle.onValueChanged.AddListener((isOn) => { _logToFile = isOn; });
-			}
-			else
-			{
-				Debug.LogError("no logtoggle attached, cannot log");
-			}
-			if (null == _logText)
-			{
-				Debug.LogError("no text to log to");
-			}
-		}
-
-
-		void OnDestroy()
-		{
-			closeLogWriter();
-			LocationProviderFactory.Instance.DefaultLocationProvider.OnLocationUpdated -= LocationProvider_OnLocationUpdated;
-		}
-
-
-		void LocationProvider_OnLocationUpdated(Location location)
-		{
-
-			/////////////// GUI logging //////////////////////
-			StringBuilder sb = new StringBuilder();
-
-			sb.AppendLine(string.Format("IsLocationServiceEnabled: {0}", location.IsLocationServiceEnabled));
-			sb.AppendLine(string.Format("IsLocationServiceInitializing: {0}", location.IsLocationServiceInitializing));
-			sb.AppendLine(string.Format("IsLocationUpdated: {0}", location.IsLocationUpdated));
-			sb.AppendLine(string.Format("IsHeadingUpdated: {0}", location.IsUserHeadingUpdated));
-			string locationProviderClass = LocationProviderFactory.Instance.DefaultLocationProvider.GetType().Name;
-			sb.AppendLine(string.Format("location provider: {0} ({1})", location.Provider, locationProviderClass));
-			sb.AppendLine(string.Format("UTC time:{0}  - device:  {1}{0}  - location:{2}", Environment.NewLine, DateTime.UtcNow.ToString("yyyyMMdd HHmmss"), UnixTimestampUtils.From(location.Timestamp).ToString("yyyyMMdd HHmmss")));
-			sb.AppendLine(string.Format(_invariantCulture, "position: {0:0.00000000} / {1:0.00000000}", location.LatitudeLongitude.x, location.LatitudeLongitude.y));
-			sb.AppendLine(string.Format(_invariantCulture, "accuracy: {0:0.0}m", location.Accuracy));
-			sb.AppendLine(string.Format(_invariantCulture, "user heading: {0:0.0}°", location.UserHeading));
-			sb.AppendLine(string.Format(_invariantCulture, "device orientation: {0:0.0}°", location.DeviceOrientation));
-			sb.AppendLine(nullableAsStr<float>(location.SpeedKmPerHour, "speed: {0:0.0}km/h"));
-			sb.AppendLine(nullableAsStr<bool>(location.HasGpsFix, "HasGpsFix: {0}"));
-			sb.AppendLine(nullableAsStr<int>(location.SatellitesUsed, "SatellitesUsed:{0} "));
-			sb.AppendLine(nullableAsStr<int>(location.SatellitesInView, "SatellitesInView:{0}"));
-
-			if (null != _logText)
-			{
-				_logText.text = sb.ToString();
-			}
-
-
-			/////////////// file logging //////////////////////
-
-			// start logging to file
-			if (_logToFile && null == _logWriter)
-			{
-				Debug.Log("--- about to start logging to file ---");
-				_logWriter = new LocationLogWriter();
-				_logToggle.GetComponentInChildren<Text>().text = "stop logging";
-			}
-
-
-			// stop logging to file
-			if (!_logToFile && null != _logWriter)
-			{
-				Debug.Log("--- about to stop logging to file ---");
-				_logToggle.GetComponentInChildren<Text>().text = "start logging";
-				closeLogWriter();
-			}
-
-
-			// write line to log file
-			if (_logToFile && null != _logWriter)
-			{
-				_logWriter.Write(location);
-			}
-		}
-
-
-		private string nullableAsStr<T>(T? val, string formatString = null) where T : struct
-		{
-			if (null == val && null == formatString) { return "[not supported by provider]"; }
-			if (null == val && null != formatString) { return string.Format(_invariantCulture, formatString, "[not supported by provider]"); }
-			if (null != val && null == formatString) { return val.Value.ToString(); }
-			return string.Format(_invariantCulture, formatString, val);
-		}
-
-
-		private void closeLogWriter()
-		{
-			if (null == _logWriter) { return; }
-			Debug.Log("closing stream writer");
-			_logWriter.Dispose();
-			_logWriter = null;
-		}
-
-
-		void Update() { }
-
-
-
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs.meta
deleted file mode 100644
index 3e14eee9ecbab3baf58281fdd9d603a5d406c300..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/LogLocationProviderData.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
-fileFormatVersion: 2
-guid: b1e59fc6e7b8a20469944d48968f397f
-timeCreated: 1524490509
-licenseType: Pro
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs
deleted file mode 100644
index 41fc9f60a8c3d37af9cc4d77ff87b200cb8fb5b4..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs
+++ /dev/null
@@ -1,136 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="RasterTileExample.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-
-namespace Mapbox.Examples.Playground
-{
-	using System.Linq;
-	using System;
-	using Mapbox.Map;
-	using Mapbox.Unity;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using Mapbox.Utils;
-	using Mapbox.Unity.Utilities;
-	using Mapbox.Geocoding;
-
-	public class RasterTileExample : MonoBehaviour, Mapbox.Utils.IObserver<RasterTile>
-	{
-		[SerializeField]
-		ForwardGeocodeUserInput _searchLocation;
-
-		[SerializeField]
-		Slider _zoomSlider;
-
-		[SerializeField]
-		Dropdown _stylesDropdown;
-
-		[SerializeField]
-		RawImage _imageContainer;
-
-		Map<RasterTile> _map;
-
-		[Geocode]
-		[SerializeField]
-		string _latLon;
-
-		// initialize _mapboxStyles
-		string[] _mapboxStyles = new string[]
-		{
-			"mapbox://styles/mapbox/satellite-v9",
-			"mapbox://styles/mapbox/streets-v9",
-			"mapbox://styles/mapbox/dark-v9",
-			"mapbox://styles/mapbox/light-v9"
-		};
-
-		// start location - San Francisco
-		Vector2d _startLoc = new Vector2d();
-
-		int _mapstyle = 0;
-
-		void Awake()
-		{
-			_searchLocation.OnGeocoderResponse += SearchLocation_OnGeocoderResponse;
-			_stylesDropdown.ClearOptions();
-			_stylesDropdown.AddOptions(_mapboxStyles.ToList());
-			_stylesDropdown.onValueChanged.AddListener(ToggleDropdownStyles);
-			_zoomSlider.onValueChanged.AddListener(AdjustZoom);
-
-			var parsed = _latLon.Split(',');
-			_startLoc.x = double.Parse(parsed[0]);
-			_startLoc.y = double.Parse(parsed[1]);
-		}
-
-		void OnDestroy()
-		{
-			if (_searchLocation != null)
-			{
-				_searchLocation.OnGeocoderResponse -= SearchLocation_OnGeocoderResponse;
-			}
-		}
-
-		void Start()
-		{
-			_map = new Map<RasterTile>(MapboxAccess.Instance);
-			_map.TilesetId = _mapboxStyles[_mapstyle];
-			_map.Center = _startLoc;
-			_map.Zoom = (int)_zoomSlider.value;
-			_map.Subscribe(this);
-			_map.Update();
-		}
-
-		/// <summary>
-		/// New search location has become available, begin a new _map query.
-		/// </summary>
-		/// <param name="sender">Sender.</param>
-		/// <param name="e">E.</param>
-		void SearchLocation_OnGeocoderResponse(ForwardGeocodeResponse response)
-		{
-			_map.Center = _searchLocation.Coordinate;
-			_map.Update();
-		}
-
-		/// <summary>
-		/// Zoom was modified by the slider, begin a new _map query.
-		/// </summary>
-		/// <param name="value">Value.</param>
-		void AdjustZoom(float value)
-		{
-			_map.Zoom = (int)_zoomSlider.value;
-			_map.Update();
-		}
-
-		/// <summary>
-		/// Style dropdown updated, begin a new _map query.
-		/// </summary>
-		/// <param name="value">If set to <c>true</c> value.</param>
-		void ToggleDropdownStyles(int target)
-		{
-			_mapstyle = target;
-			_map.TilesetId = _mapboxStyles[target];
-			_map.Update();
-		}
-
-		/// <summary>
-		/// Update the texture with new data.
-		/// </summary>
-		/// <param name="tile">Tile.</param>
-		public void OnNext(RasterTile tile)
-		{
-			if (
-				tile.HasError
-				|| (tile.CurrentState != Tile.State.Loaded && tile.CurrentState != Tile.State.Updated)
-			)
-			{
-				return;
-			}
-
-			// Can we utility this? Should users have to know source size?
-			var texture = new Texture2D(256, 256);
-			texture.LoadImage(tile.Data);
-			_imageContainer.texture = texture;
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs.meta
deleted file mode 100644
index ce5db878c4bf8b586decfd52ee1edb9eb9f42d26..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/RasterTileExample.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1480376499
-licenseType: Free
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs
deleted file mode 100644
index dee04b2c651387d996294e48d725f52647159a44..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="ForwardGeocoderExample.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-
-namespace Mapbox.Examples.Playground
-{
-    using Mapbox.Json;
-    using Mapbox.Utils.JsonConverters;
-    using UnityEngine;
-    using UnityEngine.UI;
-
-    public class ReverseGeocoderExample : MonoBehaviour
-    {
-        [SerializeField]
-        ReverseGeocodeUserInput _searchLocation;
-
-        [SerializeField]
-        Text _resultsText;
-
-        void Awake()
-        {
-            _searchLocation.OnGeocoderResponse += SearchLocation_OnGeocoderResponse;
-        }
-
-        void OnDestroy()
-        {
-            if (_searchLocation != null)
-            {
-                _searchLocation.OnGeocoderResponse -= SearchLocation_OnGeocoderResponse;
-            }
-        }
-
-        void SearchLocation_OnGeocoderResponse(object sender, System.EventArgs e)
-        {
-            _resultsText.text = JsonConvert.SerializeObject(_searchLocation.Response, Formatting.Indented, JsonConverters.Converters);
-        }
-    }
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs.meta
deleted file mode 100644
index 0e4067d4713d0b6a96cecf620c94c4b6a383b48a..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/ReverseGeocoderExample.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1480379354
-licenseType: Free
-MonoImporter:
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diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/VectorTileExample.cs b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/VectorTileExample.cs
deleted file mode 100644
index 26c7f8e40ceb18798e7e5f19b6964632fb02c6d1..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/VectorTileExample.cs
+++ /dev/null
@@ -1,98 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="VectorTileExample.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-namespace Mapbox.Examples.Playground
-{
-	using Mapbox.Unity;
-	using Mapbox.Platform;
-	using System;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using Mapbox.Map;
-	using Mapbox.Json;
-	using Mapbox.VectorTile.ExtensionMethods;
-	using Mapbox.Utils.JsonConverters;
-	using Mapbox.Geocoding;
-
-	public class VectorTileExample : MonoBehaviour, Mapbox.Utils.IObserver<VectorTile>
-	{
-		[SerializeField]
-		ForwardGeocodeUserInput _searchLocation;
-
-		[SerializeField]
-		Text _resultsText;
-
-		Map<VectorTile> _map;
-
-		void Awake()
-		{
-			_searchLocation.OnGeocoderResponse += SearchLocation_OnGeocoderResponse;
-		}
-
-		void OnDestroy()
-		{
-			if (_searchLocation != null)
-			{
-				_searchLocation.OnGeocoderResponse -= SearchLocation_OnGeocoderResponse;
-			}
-		}
-
-		void Start()
-		{
-			_map = new Map<VectorTile>(new FileSource(MapboxAccess.Instance.Configuration.GetMapsSkuToken, MapboxAccess.Instance.Configuration.AccessToken));
-			_map.Zoom = 18;
-			// This marks us an an observer to map.
-			// We will get each tile in OnNext(VectorTile tile) as they become available.
-			_map.Subscribe(this);
-			_map.Update();
-		}
-
-		/// <summary>
-		/// Search location was changed.
-		/// </summary>
-		/// <param name="sender">Sender.</param>
-		/// <param name="e">E.</param>
-		void SearchLocation_OnGeocoderResponse(ForwardGeocodeResponse response)
-		{
-			Redraw();
-		}
-
-		/// <summary>
-		/// Request _map to update its tile data with new coordinates.
-		/// </summary>
-		void Redraw()
-		{
-			if (!_searchLocation.HasResponse)
-			{
-				_resultsText.text = "no results";
-				return;
-			}
-
-			//zoom in to get results for consecutive searches
-			_map.Center = _searchLocation.Coordinate;
-			_map.Update();
-		}
-
-		/// <summary>
-		/// Handle tile data from _map as they become available.
-		/// </summary>
-		/// <param name="tile">Tile.</param>
-		public void OnNext(VectorTile tile)
-		{
-			if (tile.CurrentState != Tile.State.Loaded || tile.HasError)
-			{
-				return;
-			}
-
-			var data = JsonConvert.SerializeObject(
-				tile.Data.ToGeoJson((ulong)tile.Id.Z, (ulong)tile.Id.X, (ulong)tile.Id.Y),
-				Formatting.Indented,
-				JsonConverters.Converters
-			);
-			string sub = data.Length < 5000 ? data : data.Substring(0, 5000) + "\n. . . ";
-			_resultsText.text = sub;
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/VectorTileExample.cs.meta b/T3-Unity/Assets/Mapbox/Examples/5_Playground/Scripts/VectorTileExample.cs.meta
deleted file mode 100644
index b3e519b65a897bad4ea17731c104c11a74d381e5..0000000000000000000000000000000000000000
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+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap.meta b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap.meta
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Screenshots.meta b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Screenshots.meta
deleted file mode 100644
index 02a9de9679353395a099bd044bfe89abd2dfbfd3..0000000000000000000000000000000000000000
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Screenshots/ZoomableMap.png b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Screenshots/ZoomableMap.png
deleted file mode 100644
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deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts.meta b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts.meta
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SetCameraHeight.cs b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SetCameraHeight.cs
deleted file mode 100644
index ee322f96c893fa5ae9a417ab24e4ab15e9e9aa27..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SetCameraHeight.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using Mapbox.Unity.Map;
-
-public class SetCameraHeight : MonoBehaviour
-{
-	[SerializeField]
-	AbstractMap _map;
-
-	[SerializeField]
-	Camera _referenceCamera;
-	[SerializeField]
-	float _cameraOffset = 100f;
-
-	void Start()
-	{
-		if (_map == null)
-		{
-			_map = FindObjectOfType<AbstractMap>();
-		}
-		if (_referenceCamera == null)
-		{
-			_referenceCamera = FindObjectOfType<Camera>();
-		}
-
-	}
-
-	void Update()
-	{
-		var position = _referenceCamera.transform.position;
-		position.y = _map.QueryElevationInMetersAt(_map.CenterLatitudeLongitude) + _cameraOffset;
-		_referenceCamera.transform.position = position;
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SetCameraHeight.cs.meta b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/Scripts/SetCameraHeight.cs.meta
deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/ZoomableMap.unity b/T3-Unity/Assets/Mapbox/Examples/6_ZoomableMap/ZoomableMap.unity
deleted file mode 100644
index febfe62e69f8dd92c205779a0b01be8ef5cc7d3d..0000000000000000000000000000000000000000
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diff --git a/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts.meta b/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts.meta
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diff --git a/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/DragRotate.cs b/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/DragRotate.cs
deleted file mode 100644
index 25237c3d609941020d16071c33c9523712156939..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/DragRotate.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-
-	namespace Scripts.Utilities
-	{
-		public class DragRotate : MonoBehaviour
-		{
-			[SerializeField]
-			Transform _objectToRotate;
-
-			[SerializeField]
-			float _multiplier;
-
-			Vector3 _startTouchPosition;
-
-			void Update()
-			{
-				if (Input.GetMouseButtonDown(0))
-				{
-					_startTouchPosition = Input.mousePosition;
-				}
-
-				if (Input.GetMouseButton(0))
-				{
-					var dragDelta = Input.mousePosition - _startTouchPosition;
-					var axis = new Vector3(0f, -dragDelta.x * _multiplier, 0f);
-					_objectToRotate.RotateAround(_objectToRotate.position, axis, _multiplier);
-				}
-			}
-		}
-	}
-}
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diff --git a/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/SpawnOnGlobeExample.cs b/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/SpawnOnGlobeExample.cs
deleted file mode 100644
index 8a57aaa788791fc096424f84a86d52caaa82f811..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/7_Globe/Scripts/SpawnOnGlobeExample.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using Mapbox.Unity.MeshGeneration.Factories;
-	using Mapbox.Unity.Utilities;
-	using Mapbox.Unity.MeshGeneration.Factories.TerrainStrategies;
-	using Mapbox.Unity.Map;
-
-	public class SpawnOnGlobeExample : MonoBehaviour
-	{
-		[SerializeField]
-		AbstractMap _map;
-
-		[SerializeField]
-		[Geocode]
-		string[] _locations;
-
-		[SerializeField]
-		float _spawnScale = 100f;
-
-		[SerializeField]
-		GameObject _markerPrefab;
-
-		void Start()
-		{
-			foreach (var locationString in _locations)
-			{
-				var instance = Instantiate(_markerPrefab);
-				var location = Conversions.StringToLatLon(locationString);
-				var earthRadius = ((IGlobeTerrainLayer)_map.Terrain).EarthRadius;
-				instance.transform.position = Conversions.GeoToWorldGlobePosition(location, earthRadius);
-				instance.transform.localScale = Vector3.one * _spawnScale;
-				instance.transform.SetParent(transform);
-			}
-		}
-	}
-}
\ No newline at end of file
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts.meta b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts.meta
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/TextureScaler.cs b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/TextureScaler.cs
deleted file mode 100644
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-// Author: Eric Haines (Eric5h5)
-// SOURCE: http://wiki.unity3d.com/index.php/TextureScale
-
-namespace Mapbox.Examples.Voxels
-{
-    using System.Threading;
-    using UnityEngine;
-
-	public class TextureScale
-	{
-		public class ThreadData
-		{
-			public int start;
-			public int end;
-			public ThreadData(int s, int e)
-			{
-				start = s;
-				end = e;
-			}
-		}
-
-		private static Color[] texColors;
-		private static Color[] newColors;
-		private static int w;
-		private static float ratioX;
-		private static float ratioY;
-		private static int w2;
-		private static int finishCount;
-		private static Mutex mutex;
-
-		public static void Point(Texture2D tex, int newWidth, int newHeight)
-		{
-			ThreadedScale(tex, newWidth, newHeight, false);
-		}
-
-		public static void Bilinear(Texture2D tex, int newWidth, int newHeight)
-		{
-			ThreadedScale(tex, newWidth, newHeight, true);
-		}
-
-		private static void ThreadedScale(Texture2D tex, int newWidth, int newHeight, bool useBilinear)
-		{
-			texColors = tex.GetPixels();
-			newColors = new Color[newWidth * newHeight];
-			if (useBilinear)
-			{
-				ratioX = 1.0f / ((float)newWidth / (tex.width - 1));
-				ratioY = 1.0f / ((float)newHeight / (tex.height - 1));
-			}
-			else {
-				ratioX = ((float)tex.width) / newWidth;
-				ratioY = ((float)tex.height) / newHeight;
-			}
-			w = tex.width;
-			w2 = newWidth;
-#if WINDOWS_UWP
-			var cores = 1;
-#else
-			var cores = Mathf.Min(SystemInfo.processorCount, newHeight);
-#endif
-			var slice = newHeight / cores;
-
-			finishCount = 0;
-			if (mutex == null)
-			{
-				mutex = new Mutex(false);
-			}
-
-#if WINDOWS_UWP
-				ThreadData threadData = new ThreadData(0, newHeight);
-				if (useBilinear)
-				{
-					BilinearScale(threadData);
-				}
-				else
-				{
-					PointScale(threadData);
-				}
-#else
-			if (cores > 1)
-			{
-				int i = 0;
-				ThreadData threadData;
-				for (i = 0; i < cores - 1; i++)
-				{
-					threadData = new ThreadData(slice * i, slice * (i + 1));
-					ParameterizedThreadStart ts = useBilinear ? new ParameterizedThreadStart(BilinearScale) : new ParameterizedThreadStart(PointScale);
-					Thread thread = new Thread(ts);
-					thread.Start(threadData);
-				}
-				threadData = new ThreadData(slice * i, newHeight);
-				if (useBilinear)
-				{
-					BilinearScale(threadData);
-				}
-				else
-				{
-					PointScale(threadData);
-				}
-				while (finishCount < cores)
-				{
-					Thread.Sleep(1);
-				}
-			}
-			else
-			{
-				ThreadData threadData = new ThreadData(0, newHeight);
-				if (useBilinear)
-				{
-					BilinearScale(threadData);
-				}
-				else
-				{
-					PointScale(threadData);
-				}
-			}
-#endif
-
-			tex.Resize(newWidth, newHeight);
-			tex.SetPixels(newColors);
-			tex.Apply();
-
-			texColors = null;
-			newColors = null;
-		}
-
-		public static void BilinearScale(System.Object obj)
-		{
-			ThreadData threadData = (ThreadData)obj;
-			for (var y = threadData.start; y < threadData.end; y++)
-			{
-				int yFloor = (int)Mathf.Floor(y * ratioY);
-				var y1 = yFloor * w;
-				var y2 = (yFloor + 1) * w;
-				var yw = y * w2;
-
-				for (var x = 0; x < w2; x++)
-				{
-					int xFloor = (int)Mathf.Floor(x * ratioX);
-					var xLerp = x * ratioX - xFloor;
-					newColors[yw + x] = ColorLerpUnclamped(ColorLerpUnclamped(texColors[y1 + xFloor], texColors[y1 + xFloor + 1], xLerp),
-														   ColorLerpUnclamped(texColors[y2 + xFloor], texColors[y2 + xFloor + 1], xLerp),
-														   y * ratioY - yFloor);
-				}
-			}
-
-			mutex.WaitOne();
-			finishCount++;
-			mutex.ReleaseMutex();
-		}
-
-		public static void PointScale(System.Object obj)
-		{
-			ThreadData threadData = (ThreadData)obj;
-			for (var y = threadData.start; y < threadData.end; y++)
-			{
-				var thisY = (int)(ratioY * y) * w;
-				var yw = y * w2;
-				for (var x = 0; x < w2; x++)
-				{
-					newColors[yw + x] = texColors[(int)(thisY + ratioX * x)];
-				}
-			}
-
-			mutex.WaitOne();
-			finishCount++;
-			mutex.ReleaseMutex();
-		}
-
-		private static Color ColorLerpUnclamped(Color c1, Color c2, float value)
-		{
-			return new Color(c1.r + (c2.r - c1.r) * value,
-						  c1.g + (c2.g - c1.g) * value,
-						  c1.b + (c2.b - c1.b) * value,
-						  c1.a + (c2.a - c1.a) * value);
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/TextureScaler.cs.meta b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/TextureScaler.cs.meta
deleted file mode 100644
index 178cceabdac6e950b2150143f53d2bea0fee0d14..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/TextureScaler.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-guid: a8a25e65acfda4860a278fa12af6af15
-timeCreated: 1479789123
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs
deleted file mode 100644
index 829cdf318852a9a7b439070c6e9224f0c441ef1c..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-using UnityEngine;
-
-namespace Mapbox.Examples.Voxels
-{
-	public class VoxelData
-	{
-		public Vector3 Position;
-		public GameObject Prefab;
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs.meta b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs.meta
deleted file mode 100644
index 48c99a07ddf4722f3b54f89d2ab8fbb511e6fde0..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelData.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs
deleted file mode 100644
index f816d5162f321f4e68ff502305ad820fddb06f9f..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace Mapbox.Examples.Voxels
-{
-	public class VoxelFetcher : MonoBehaviour
-	{
-		[SerializeField]
-		VoxelColorMapper[] _voxels;
-
-		public GameObject GetVoxelFromColor(Color color)
-		{
-			GameObject matchingVoxel = _voxels[0].Voxel;
-			var minDistance = Mathf.Infinity;
-			foreach (var voxel in _voxels)
-			{
-				var distance = GetDistanceBetweenColors(voxel.Color, color);
-				if (distance < minDistance)
-				{
-					matchingVoxel = voxel.Voxel;
-					minDistance = distance;
-				}
-			}
-			return matchingVoxel;
-		}
-
-		public static float GetDistanceBetweenColors(Color color1, Color color2)
-		{
-			return Mathf.Sqrt(Mathf.Pow(color1.r - color2.r, 2f) + Mathf.Pow(color1.g - color2.g, 2f) + Mathf.Pow(color1.b - color2.b, 2f));
-		}
-	}
-
-	[Serializable]
-	public class VoxelColorMapper
-	{
-		public Color Color;
-		public GameObject Voxel;
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs.meta b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs.meta
deleted file mode 100644
index 4598be9cdbc235d520dc598da6faf7ef25b47e21..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelFetcher.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelTile.cs b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelTile.cs
deleted file mode 100644
index 0b51a782f9f64675657771844d844b6623859db6..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelTile.cs
+++ /dev/null
@@ -1,216 +0,0 @@
-namespace Mapbox.Examples.Voxels
-{
-	using Mapbox.Geocoding;
-	using Mapbox.Map;
-	using Mapbox.Unity;
-	using System.Collections.Generic;
-	using UnityEngine;
-	using System.Collections;
-	using System.Linq;
-	using System;
-	using Mapbox.Utils;
-	using Mapbox.Platform;
-	using Mapbox.Unity.Utilities;
-	class VoxelTile : MonoBehaviour, Mapbox.Utils.IObserver<RasterTile>, Mapbox.Utils.IObserver<RawPngRasterTile>
-	{
-		[SerializeField]
-		ForwardGeocodeUserInput _geocodeInput;
-
-		[SerializeField]
-		int _zoom = 17;
-
-		[SerializeField]
-		float _elevationMultiplier = 1f;
-
-		[SerializeField]
-		int _voxelDepthPadding = 1;
-
-		[SerializeField]
-		int _tileWidthInVoxels;
-
-		[SerializeField]
-		VoxelFetcher _voxelFetcher;
-
-		[SerializeField]
-		GameObject _camera;
-
-		[SerializeField]
-		int _voxelBatchCount = 100;
-
-		[SerializeField]
-		string _styleUrl;
-
-		Map<RasterTile> _raster;
-		Map<RawPngRasterTile> _elevation;
-
-		Texture2D _rasterTexture;
-		Texture2D _elevationTexture;
-
-		IFileSource _fileSource;
-
-		List<VoxelData> _voxels = new List<VoxelData>();
-
-		List<GameObject> _instantiatedVoxels = new List<GameObject>();
-
-		float _tileScale;
-
-		void Awake()
-		{
-			_geocodeInput.OnGeocoderResponse += GeocodeInput_OnGeocoderResponse;
-		}
-
-		void OnDestroy()
-		{
-			if (_geocodeInput)
-			{
-				_geocodeInput.OnGeocoderResponse -= GeocodeInput_OnGeocoderResponse;
-			}
-		}
-
-		void Start()
-		{
-			_fileSource = MapboxAccess.Instance;
-
-			_raster = new Map<RasterTile>(_fileSource);
-			_elevation = new Map<RawPngRasterTile>(_fileSource);
-
-			if (!string.IsNullOrEmpty(_styleUrl))
-			{
-				_raster.TilesetId = _styleUrl;
-			}
-			_elevation.TilesetId = "mapbox.terrain-rgb";
-
-			_elevation.Subscribe(this);
-			_raster.Subscribe(this);
-
-			// Torres Del Paine
-			FetchWorldData(new Vector2d(-50.98306, -72.96639));
-		}
-
-		void GeocodeInput_OnGeocoderResponse(ForwardGeocodeResponse response)
-		{
-			Cleanup();
-			FetchWorldData(_geocodeInput.Coordinate);
-		}
-
-		void Cleanup()
-		{
-			StopAllCoroutines();
-			_rasterTexture = null;
-			_elevationTexture = null;
-			_voxels.Clear();
-			foreach (var voxel in _instantiatedVoxels)
-			{
-				voxel.Destroy();
-			}
-		}
-
-		void FetchWorldData(Vector2d coordinates)
-		{
-			_tileScale = (_tileWidthInVoxels / 256f) / Conversions.GetTileScaleInMeters((float)coordinates.x, _zoom);
-			var bounds = new Vector2dBounds();
-			bounds.Center = coordinates;
-			_raster.SetVector2dBoundsZoom(bounds, _zoom);
-			_elevation.SetVector2dBoundsZoom(bounds, _zoom);
-			_raster.Update();
-			_elevation.Update();
-		}
-
-		public void OnNext(RasterTile tile)
-		{
-			if (
-				!tile.HasError
-				&& (tile.CurrentState == Tile.State.Loaded || tile.CurrentState == Tile.State.Updated)
-			)
-			{
-				_rasterTexture = new Texture2D(2, 2);
-				_rasterTexture.LoadImage(tile.Data);
-				TextureScale.Point(_rasterTexture, _tileWidthInVoxels, _tileWidthInVoxels);
-
-				if (ShouldBuildWorld())
-				{
-					BuildVoxelWorld();
-				}
-			}
-		}
-
-		public void OnNext(RawPngRasterTile tile)
-		{
-			if (
-				!tile.HasError
-				&& (tile.CurrentState == Tile.State.Loaded || tile.CurrentState == Tile.State.Updated)
-			)
-			{
-				_elevationTexture = new Texture2D(2, 2);
-				_elevationTexture.LoadImage(tile.Data);
-				TextureScale.Point(_elevationTexture, _tileWidthInVoxels, _tileWidthInVoxels);
-
-				if (ShouldBuildWorld())
-				{
-					BuildVoxelWorld();
-				}
-			}
-		}
-
-		bool ShouldBuildWorld()
-		{
-			return _rasterTexture != null && _elevationTexture != null;
-		}
-
-		void BuildVoxelWorld()
-		{
-			var baseHeight = (int)Conversions.GetRelativeHeightFromColor(
-				(_elevationTexture.GetPixel(_elevationTexture.width / 2, _elevationTexture.height / 2))
-				, _elevationMultiplier * _tileScale
-			);
-
-			for (int x = 0; x < _rasterTexture.width; x++)
-			{
-				for (int z = 0; z < _rasterTexture.height; z++)
-				{
-					var height = (int)Conversions.GetRelativeHeightFromColor(
-						_elevationTexture.GetPixel(x, z)
-						, _elevationMultiplier * _tileScale
-					) - baseHeight;
-
-					var startHeight = height - _voxelDepthPadding - 1;
-					var color = _rasterTexture.GetPixel(x, z);
-
-					for (int y = startHeight; y < height; y++)
-					{
-						_voxels.Add(new VoxelData() { Position = new Vector3(x, y, z), Prefab = _voxelFetcher.GetVoxelFromColor(color) });
-					}
-				}
-			}
-
-			if (_camera != null)
-			{
-				_camera.transform.position = new Vector3(_tileWidthInVoxels * .5f, 2f, _tileWidthInVoxels * .5f);
-			}
-
-			if (this != null)
-			{
-				StartCoroutine(BuildRoutine());
-			}
-		}
-
-		IEnumerator BuildRoutine()
-		{
-			var distanceOrderedVoxels = _voxels.OrderBy(x => (_camera.transform.position - x.Position).magnitude).ToList();
-
-			for (int i = 0; i < distanceOrderedVoxels.Count; i += _voxelBatchCount)
-			{
-				for (int j = 0; j < _voxelBatchCount; j++)
-				{
-					var index = i + j;
-					if (index < distanceOrderedVoxels.Count)
-					{
-						var voxel = distanceOrderedVoxels[index];
-						_instantiatedVoxels.Add(Instantiate(voxel.Prefab, voxel.Position, Quaternion.identity, transform) as GameObject);
-					}
-				}
-				yield return null;
-			}
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelTile.cs.meta b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/Scripts/VoxelTile.cs.meta
deleted file mode 100644
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deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/VoxelMap.unity b/T3-Unity/Assets/Mapbox/Examples/8_VoxelMap/VoxelMap.unity
deleted file mode 100644
index e02b7a7420b34761c5d07298bfcab9ccf4ac9dda..0000000000000000000000000000000000000000
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-namespace Mapbox.Examples
-{
-	using UnityEngine;
-
-	public class CameraBillboard : MonoBehaviour
-	{
-		public Camera _camera;
-
-		public void Start()
-		{
-			_camera = Camera.main;
-		}
-
-		void Update()
-		{
-			transform.LookAt(transform.position + _camera.transform.rotation * Vector3.forward, _camera.transform.rotation * Vector3.up);
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraBillboard.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraBillboard.cs.meta
deleted file mode 100644
index 2a912bb33636372b14b7940588c5a526f4e73ece..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraBillboard.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-guid: 22805dac1b8933d49b89c409a8903cde
-timeCreated: 1510777606
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs
deleted file mode 100644
index 842df9a1b6ec1d167bf75e831700de22aaf839b3..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs
+++ /dev/null
@@ -1,148 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using UnityEngine.EventSystems;
-	using Mapbox.Unity.Map;
-
-	public class CameraMovement : MonoBehaviour
-	{
-		[SerializeField]
-		AbstractMap _map;
-
-		[SerializeField]
-		float _panSpeed = 20f;
-
-		[SerializeField]
-		float _zoomSpeed = 50f;
-
-		[SerializeField]
-		Camera _referenceCamera;
-
-		Quaternion _originalRotation;
-		Vector3 _origin;
-		Vector3 _delta;
-		bool _shouldDrag;
-
-		void HandleTouch()
-		{
-			float zoomFactor = 0.0f;
-			//pinch to zoom. 
-			switch (Input.touchCount)
-			{
-				case 1:
-					{
-						HandleMouseAndKeyBoard();
-					}
-					break;
-				case 2:
-					{
-						// Store both touches.
-						Touch touchZero = Input.GetTouch(0);
-						Touch touchOne = Input.GetTouch(1);
-
-						// Find the position in the previous frame of each touch.
-						Vector2 touchZeroPrevPos = touchZero.position - touchZero.deltaPosition;
-						Vector2 touchOnePrevPos = touchOne.position - touchOne.deltaPosition;
-
-						// Find the magnitude of the vector (the distance) between the touches in each frame.
-						float prevTouchDeltaMag = (touchZeroPrevPos - touchOnePrevPos).magnitude;
-						float touchDeltaMag = (touchZero.position - touchOne.position).magnitude;
-
-						// Find the difference in the distances between each frame.
-						zoomFactor = 0.05f * (touchDeltaMag - prevTouchDeltaMag);
-					}
-					ZoomMapUsingTouchOrMouse(zoomFactor);
-					break;
-				default:
-					break;
-			}
-		}
-
-		void ZoomMapUsingTouchOrMouse(float zoomFactor)
-		{
-			var y = zoomFactor * _zoomSpeed;
-			transform.localPosition += (transform.forward * y);
-		}
-
-		void HandleMouseAndKeyBoard()
-		{
-			if (Input.GetMouseButton(0) && !EventSystem.current.IsPointerOverGameObject())
-			{
-				var mousePosition = Input.mousePosition;
-				mousePosition.z = _referenceCamera.transform.localPosition.y;
-				_delta = _referenceCamera.ScreenToWorldPoint(mousePosition) - _referenceCamera.transform.localPosition;
-				_delta.y = 0f;
-				if (_shouldDrag == false)
-				{
-					_shouldDrag = true;
-					_origin = _referenceCamera.ScreenToWorldPoint(mousePosition);
-				}
-			}
-			else
-			{
-				_shouldDrag = false;
-			}
-
-			if (_shouldDrag == true)
-			{
-				var offset = _origin - _delta;
-				offset.y = transform.localPosition.y;
-				transform.localPosition = offset;
-			}
-			else
-			{
-				if (EventSystem.current.IsPointerOverGameObject())
-				{
-					return;
-				}
-
-				var x = Input.GetAxis("Horizontal");
-				var z = Input.GetAxis("Vertical");
-				var y = Input.GetAxis("Mouse ScrollWheel") * _zoomSpeed;
-				if (!(Mathf.Approximately(x, 0) && Mathf.Approximately(y, 0) && Mathf.Approximately(z, 0)))
-				{
-					transform.localPosition += transform.forward * y + (_originalRotation * new Vector3(x * _panSpeed, 0, z * _panSpeed));
-					_map.UpdateMap();
-				}
-			}
-
-
-		}
-
-		void Awake()
-		{
-			_originalRotation = Quaternion.Euler(0, transform.eulerAngles.y, 0);
-
-			if (_referenceCamera == null)
-			{
-				_referenceCamera = GetComponent<Camera>();
-				if (_referenceCamera == null)
-				{
-					throw new System.Exception("You must have a reference camera assigned!");
-				}
-			}
-
-			if (_map == null)
-			{
-				_map = FindObjectOfType<AbstractMap>();
-				if (_map == null)
-				{
-					throw new System.Exception("You must have a reference map assigned!");
-				}
-			}
-		}
-
-		void LateUpdate()
-		{
-
-			if (Input.touchSupported && Input.touchCount > 0)
-			{
-				HandleTouch();
-			}
-			else
-			{
-				HandleMouseAndKeyBoard();
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs.meta
deleted file mode 100644
index 329afa8633c22bdabefd69053215fd143e47bedc..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/CameraMovement.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 9527fd56bc6a0c549a1e550219f9b16e
-timeCreated: 1485631502
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs
deleted file mode 100644
index 4e1e44731ded32ca438606cd8ef0bdb9e9d5f189..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-
-	public class ChangeShadowDistance : MonoBehaviour
-	{
-		public int ShadowDistance;
-
-		void Start()
-		{
-			QualitySettings.shadowDistance = ShadowDistance;
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs.meta
deleted file mode 100644
index f7e75d84cbbadd8a2fdeacc11515cf7ac8c3cb00..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ChangeShadowDistance.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ce97be288e861a243b6c6df4cc790edc
-timeCreated: 1501704587
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs
deleted file mode 100644
index 164c4494a3122516bd1e8d83ea3f6d17d5df4ae0..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace Mapbox.Examples
-{
-	public class DragableDirectionWaypoint : MonoBehaviour
-	{
-		public Transform MoveTarget;
-		private Vector3 screenPoint;
-		private Vector3 offset;
-		private Plane _yPlane;
-
-		public void Start()
-		{
-			_yPlane = new Plane(Vector3.up, Vector3.zero);
-		}
-
-		void OnMouseDrag()
-		{
-			Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
-			float enter = 0.0f;
-			if (_yPlane.Raycast(ray, out enter))
-			{
-				MoveTarget.position = ray.GetPoint(enter);
-			}
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs.meta
deleted file mode 100644
index 28b98e3021ba110ebcfc6a8ac8088dbe017c3ee4..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/DragableDirectionWaypoint.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
-fileFormatVersion: 2
-guid: 9c39c383c96521a4083f7339972619c7
-timeCreated: 1528989212
-licenseType: Pro
-MonoImporter:
-  externalObjects: {}
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-  executionOrder: 0
-  icon: {instanceID: 0}
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-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs
deleted file mode 100644
index fc9310325ab65801a396a9ad6232e839942a7ac3..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using Mapbox.Unity.MeshGeneration.Data;
-
-	public class FeatureSelectionDetector : MonoBehaviour
-	{
-		private FeatureUiMarker _marker;
-		private VectorEntity _feature;
-
-		public void OnMouseUpAsButton()
-		{
-			_marker.Show(_feature);
-		}
-
-		internal void Initialize(FeatureUiMarker marker, VectorEntity ve)
-		{
-			_marker = marker;
-			_feature = ve;
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs.meta
deleted file mode 100644
index 2c058be2dedb2dbc9e67eb265d4e098282a117db..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureSelectionDetector.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 010d94246aba24241a3b67f258407dab
-timeCreated: 1499984096
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs
deleted file mode 100644
index 442ed568d7686e73c107d5332d2bf6037235918f..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.MeshGeneration.Data;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using System.Linq;
-
-	public class FeatureUiMarker : MonoBehaviour
-	{
-		[SerializeField]
-		private Transform _wrapperMarker;
-		[SerializeField]
-		private Transform _infoPanel;
-		[SerializeField]
-		private Text _info;
-
-		private Vector3[] _targetVerts;
-		private VectorEntity _selectedFeature;
-
-		void Update()
-		{
-			Snap();
-		}
-
-		internal void Clear()
-		{
-			gameObject.SetActive(false);
-		}
-
-		internal void Show(VectorEntity selectedFeature)
-		{
-			if (selectedFeature == null)
-			{
-				Clear();
-				return;
-			}
-			_selectedFeature = selectedFeature;
-			transform.position = new Vector3(0, 0, 0);
-			var mesh = selectedFeature.MeshFilter;
-
-			if (mesh != null)
-			{
-				_targetVerts = mesh.mesh.vertices;
-				Snap();
-			}
-			gameObject.SetActive(true);
-		}
-
-		private void Snap()
-		{
-			if (_targetVerts == null || _selectedFeature == null)
-				return;
-
-			var left = float.MaxValue;
-			var right = float.MinValue;
-			var top = float.MinValue;
-			var bottom = float.MaxValue;
-			foreach (var vert in _targetVerts)
-			{
-				var pos = Camera.main.WorldToScreenPoint(_selectedFeature.Transform.position + (_selectedFeature.Transform.lossyScale.x * vert));
-				if (pos.x < left)
-					left = pos.x;
-				else if (pos.x > right)
-					right = pos.x;
-				if (pos.y > top)
-					top = pos.y;
-				else if (pos.y < bottom)
-					bottom = pos.y;
-			}
-
-			_wrapperMarker.position = new Vector2(left - 10, top + 10);
-			(_wrapperMarker as RectTransform).sizeDelta = new Vector2(right - left + 20, top - bottom + 20);
-
-			_infoPanel.position = new Vector2(right + 10, top + 10);
-			_info.text = string.Join(" \r\n ", _selectedFeature.Feature.Properties.Select(x => x.Key + " - " + x.Value.ToString()).ToArray());
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs.meta
deleted file mode 100644
index 92ad66118fbbeb6e8f5dd1454fa172a949d3f1ef..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/FeatureUiMarker.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-guid: 742344d451cea414d878bf6ae3951a8e
-timeCreated: 1499980961
-licenseType: Pro
-MonoImporter:
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-  executionOrder: 0
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs
deleted file mode 100644
index 7804f8540cde9847da65829f92f46091f1cd09e7..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="ForwardGeocodeUserInput.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using System;
-	using Mapbox.Geocoding;
-	using Mapbox.Utils;
-
-	[RequireComponent(typeof(InputField))]
-	public class ForwardGeocodeUserInput : MonoBehaviour
-	{
-		InputField _inputField;
-
-		ForwardGeocodeResource _resource;
-
-		Vector2d _coordinate;
-		public Vector2d Coordinate
-		{
-			get
-			{
-				return _coordinate;
-			}
-		}
-
-		bool _hasResponse;
-		public bool HasResponse
-		{
-			get
-			{
-				return _hasResponse;
-			}
-		}
-
-		public ForwardGeocodeResponse Response { get; private set; }
-
-		public event Action<ForwardGeocodeResponse> OnGeocoderResponse = delegate { };
-
-		void Awake()
-		{
-			_inputField = GetComponent<InputField>();
-			_inputField.onEndEdit.AddListener(HandleUserInput);
-			_resource = new ForwardGeocodeResource("");
-		}
-
-		void HandleUserInput(string searchString)
-		{
-			_hasResponse = false;
-			if (!string.IsNullOrEmpty(searchString))
-			{
-				_resource.Query = searchString;
-				MapboxAccess.Instance.Geocoder.Geocode(_resource, HandleGeocoderResponse);
-			}
-		}
-
-		void HandleGeocoderResponse(ForwardGeocodeResponse res)
-		{
-			_hasResponse = true;
-			if (null == res)
-			{
-				_inputField.text = "no geocode response";
-			}
-			else if (null != res.Features && res.Features.Count > 0)
-			{
-				var center = res.Features[0].Center;
-				_coordinate = res.Features[0].Center;
-			}
-			Response = res;
-			OnGeocoderResponse(res);
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs.meta
deleted file mode 100644
index 4c087ee1182c108055458268f60750cf6a6a2b53..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ForwardGeocodeUserInput.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1480366442
-licenseType: Free
-MonoImporter:
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs
deleted file mode 100644
index 7e34fa7d049b9bc65f14491697b90a74f53e389d..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using System.Collections.Generic;
-
-	public class HighlightFeature : MonoBehaviour
-	{
-		static Material _highlightMaterial;
-
-		private List<Material> _materials = new List<Material>();
-
-		MeshRenderer _meshRenderer;
-
-		void Start()
-		{
-			if (_highlightMaterial == null)
-			{
-				_highlightMaterial = Instantiate(GetComponent<MeshRenderer>().material);
-				_highlightMaterial.color = Color.red;
-			}
-
-			_meshRenderer = GetComponent<MeshRenderer>();
-			
-			foreach (var item in _meshRenderer.sharedMaterials)
-			{
-				_materials.Add(item);
-			}
-		}
-
-		public void OnMouseEnter()
-		{
-			_meshRenderer.sharedMaterial = _highlightMaterial;
-		}
-
-		public void OnMouseExit()
-		{
-			_meshRenderer.materials = _materials.ToArray();
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs.meta
deleted file mode 100644
index fa5bb7dcb84d764bef2304b21069f46049375163..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/HighlightFeature.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs
deleted file mode 100644
index 15b99d497b37cf2c1008dfbef393c7c6d9df4426..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.Location;
-	using Mapbox.Unity.Map;
-	using UnityEngine;
-
-	public class ImmediatePositionWithLocationProvider : MonoBehaviour
-	{
-
-		bool _isInitialized;
-
-		ILocationProvider _locationProvider;
-		ILocationProvider LocationProvider
-		{
-			get
-			{
-				if (_locationProvider == null)
-				{
-					_locationProvider = LocationProviderFactory.Instance.DefaultLocationProvider;
-				}
-
-				return _locationProvider;
-			}
-		}
-
-		Vector3 _targetPosition;
-
-		void Start()
-		{
-			LocationProviderFactory.Instance.mapManager.OnInitialized += () => _isInitialized = true;
-		}
-
-		void LateUpdate()
-		{
-			if (_isInitialized)
-			{
-				var map = LocationProviderFactory.Instance.mapManager;
-				transform.localPosition = map.GeoToWorldPosition(LocationProvider.CurrentLocation.LatitudeLongitude);
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs.meta
deleted file mode 100644
index 1fd37e814e0e6a3aa459dbc89a104c649a73420b..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ImmediatePositionWithLocationProvider.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs
deleted file mode 100644
index 39bd17ec13d32064288db5d08c1c4c9d61acacef..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.MeshGeneration.Interfaces;
-	using System.Collections.Generic;
-	using UnityEngine;
-
-	public class LabelTextSetter : MonoBehaviour, IFeaturePropertySettable
-	{
-		[SerializeField]
-		TextMesh _textMesh; 
-
-		public void Set(Dictionary<string, object> props)
-		{
-			_textMesh.text = "";
-
-			if (props.ContainsKey("name"))
-			{
-				_textMesh.text = props["name"].ToString();
-			}
-			else if (props.ContainsKey("house_num"))
-			{
-				_textMesh.text = props["house_num"].ToString();
-			}
-			else if (props.ContainsKey("type"))
-			{
-				_textMesh.text = props["type"].ToString();
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs.meta
deleted file mode 100644
index 915900d32f8dc7bbac377a81d34258b738e01c99..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LabelTextSetter.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 75f4a424246980d46a214433149ef222
-timeCreated: 1510776694
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs
deleted file mode 100644
index 48da4507617b633b04a1754ce2ae93c1af8309df..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs
+++ /dev/null
@@ -1,76 +0,0 @@
-
-using System.Linq;
-
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using Mapbox.Unity.Map;
-	using UnityEngine.UI;
-
-	[ExecuteInEditMode]
-	public class LoadingPanelController : MonoBehaviour
-	{
-		[SerializeField]
-		GameObject _content;
-
-		[SerializeField]
-		Text _text;
-
-		[SerializeField]
-		AnimationCurve _curve;
-
-		AbstractMap _map;
-		void Awake()
-		{
-			_map = FindObjectOfType<AbstractMap>();
-			_map.OnInitialized += _map_OnInitialized;
-
-			_map.OnEditorPreviewEnabled += OnEditorPreviewEnabled;
-			_map.OnEditorPreviewDisabled += OnEditorPreviewDisabled;
-
-		}
-
-		void _map_OnInitialized()
-		{
-
-			var visualizer = _map.MapVisualizer;
-			_text.text = "LOADING";
-			visualizer.OnMapVisualizerStateChanged += (s) =>
-			{
-
-				if (this == null)
-					return;
-
-				if (s == ModuleState.Finished)
-				{
-					_content.SetActive(false);
-				}
-				else if (s == ModuleState.Working)
-				{
-
-					// Uncommment me if you want the loading screen to show again
-					// when loading new tiles.
-					//_content.SetActive(true);
-				}
-
-			};
-		}
-
-		void OnEditorPreviewEnabled()
-		{
-			_content.SetActive(false);
-		}
-
-		void OnEditorPreviewDisabled()
-		{
-			_content.SetActive(true);
-		}
-
-
-		void Update()
-		{
-			var t = _curve.Evaluate(Time.time);
-			_text.color = Color.Lerp(Color.clear, Color.white, t);
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs.meta
deleted file mode 100644
index aac53f43924afd86d795afcdd0d075a8cf12fa43..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LoadingPanelController.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 81f500634e518f74bbba30a8e7d186bd
-timeCreated: 1495661022
-licenseType: Free
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs
deleted file mode 100644
index 3e11ae670978ac4f8ddc85d5a509e9192126aa28..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.Location;
-	using Mapbox.Utils;
-	using System.Collections;
-	using System.Collections.Generic;
-	using UnityEngine;
-	using UnityEngine.UI;
-
-	public class LocationStatus : MonoBehaviour
-	{
-
-		[SerializeField]
-		Text _statusText;
-
-		private AbstractLocationProvider _locationProvider = null;
-		void Start()
-		{
-			if (null == _locationProvider)
-			{
-				_locationProvider = LocationProviderFactory.Instance.DefaultLocationProvider as AbstractLocationProvider;
-			}
-		}
-
-
-		void Update()
-		{
-			Location currLoc = _locationProvider.CurrentLocation;
-
-			if (currLoc.IsLocationServiceInitializing)
-			{
-				_statusText.text = "location services are initializing";
-			}
-			else
-			{
-				if (!currLoc.IsLocationServiceEnabled)
-				{
-					_statusText.text = "location services not enabled";
-				}
-				else
-				{
-					if (currLoc.LatitudeLongitude.Equals(Vector2d.zero))
-					{
-						_statusText.text = "Waiting for location ....";
-					}
-					else
-					{
-						_statusText.text = string.Format("{0}", currLoc.LatitudeLongitude);
-					}
-				}
-			}
-
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs.meta
deleted file mode 100644
index 42fd83906bbcda559c10b0be8437d86cbcb176fa..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/LocationStatus.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
-fileFormatVersion: 2
-guid: 57387868ef277924ea4a999647c6db75
-timeCreated: 1521423856
-licenseType: Pro
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs
deleted file mode 100644
index 5bf22b0326a3f7eb1986da05665345ff20899d1b..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-namespace Mapbox.Examples
-{
-	using System.Collections.Generic;
-	using UnityEngine;
-	using UnityEngine.UI;
-	using Mapbox.Unity.MeshGeneration.Interfaces;
-
-	public class MakiHelper : MonoBehaviour, IFeaturePropertySettable
-	{
-		public static RectTransform Parent;
-		public static GameObject UiPrefab;
-
-		private GameObject _uiObject;
-
-		public void Set(Dictionary<string, object> props)
-		{
-			if (Parent == null)
-			{
-				var canv = GameObject.Find("PoiCanvas");
-				var ob = new GameObject("PoiContainer");
-				ob.transform.SetParent(canv.transform);
-				Parent = ob.AddComponent<RectTransform>();
-				UiPrefab = Resources.Load<GameObject>("MakiUiPrefab");
-			}
-
-			if (props.ContainsKey("maki"))
-			{
-				_uiObject = Instantiate(UiPrefab);
-				_uiObject.transform.SetParent(Parent);
-				_uiObject.transform.Find("Image").GetComponent<Image>().sprite = Resources.Load<Sprite>("maki/" + props["maki"].ToString() + "-15");
-				if (props.ContainsKey("name"))
-				{
-					_uiObject.GetComponentInChildren<Text>().text = props["name"].ToString();
-				}
-			}
-		}
-
-		public void LateUpdate()
-		{
-			if (_uiObject)
-				_uiObject.transform.position = Camera.main.WorldToScreenPoint(transform.position);
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs.meta
deleted file mode 100644
index aad591d558fae167b1d2c2b5d3f525f83400839b..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/MakiHelper.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 0c96e6ca6f8915940b5a184409597ca6
-timeCreated: 1483230584
-licenseType: Pro
-MonoImporter:
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-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs
deleted file mode 100644
index 8a22ec805ce52900bf89699801444a79b890c050..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-using Mapbox.Unity.Map;
-
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.MeshGeneration.Data;
-	using UnityEngine;
-	using Mapbox.Unity.MeshGeneration.Components;
-	using UnityEngine.UI;
-	using Mapbox.Unity.MeshGeneration.Modifiers;
-	using System.Collections.Generic;
-
-	[CreateAssetMenu(menuName = "Mapbox/Modifiers/Object Inspector Modifier")]
-	public class ObjectInspectorModifier : GameObjectModifier
-	{
-		private Dictionary<GameObject, FeatureSelectionDetector> _detectors;
-		private Canvas _canvas;
-		private FeatureUiMarker _marker;
-		private FeatureSelectionDetector _tempDetector;
-		private Transform _root;
-
-		public override void Initialize()
-		{
-			if (_detectors == null)
-			{
-				_detectors = new Dictionary<GameObject, FeatureSelectionDetector>();
-			}
-
-			if (_marker == null)
-			{
-				if(_root == null)
-				{
-					_root = FindObjectOfType<AbstractMap>().transform;
-				}
-
-				var go = new GameObject("InteractiveSelectionCanvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster));
-				go.transform.SetParent(_root);
-				_canvas = go.GetComponent<Canvas>();
-				_canvas.renderMode = RenderMode.ScreenSpaceOverlay;
-
-				var sel = Instantiate(Resources.Load<GameObject>("selector"));
-				sel.transform.SetParent(_canvas.transform);
-				_marker = sel.GetComponent<FeatureUiMarker>();
-			}
-		}
-
-		public override void Run(VectorEntity ve, UnityTile tile)
-		{
-			if (_detectors.ContainsKey(ve.GameObject))
-			{
-				_detectors[ve.GameObject].Initialize(_marker, ve);
-			}
-			else
-			{
-				_tempDetector = ve.GameObject.AddComponent<FeatureSelectionDetector>();
-				_detectors.Add(ve.GameObject, _tempDetector);
-				_tempDetector.Initialize(_marker, ve);
-			}
-		}
-
-		public override void Clear()
-		{
-			if (_canvas != null)
-			{
-				_canvas.gameObject.Destroy();
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs.meta
deleted file mode 100644
index 12504c2a6657428a0d80c458bd2e64a911fbc843..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ObjectInspectorModifier.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 68e011ce2209f4df1b390a7750c33744
-timeCreated: 1500570143
-licenseType: Pro
-MonoImporter:
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs
deleted file mode 100644
index 9b4bbfdbf923beaa00ec578e19e91cb4b0220900..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs
+++ /dev/null
@@ -1,40 +0,0 @@
- namespace Mapbox.Examples
-{
-	using Mapbox.Unity.MeshGeneration.Interfaces;
-	using System.Collections.Generic;
-	using UnityEngine;
-	using UnityEngine.UI;
-
-	public class PoiLabelTextSetter : MonoBehaviour, IFeaturePropertySettable
-	{
-		[SerializeField]
-		Text _text;
-		[SerializeField]
-		Image _background;
-
-		public void Set(Dictionary<string, object> props)
-		{
-			_text.text = "";
-
-			if (props.ContainsKey("name"))
-			{
-				_text.text = props["name"].ToString();
-			}
-			else if (props.ContainsKey("house_num"))
-			{
-				_text.text = props["house_num"].ToString();
-			}
-			else if (props.ContainsKey("type"))
-			{
-				_text.text = props["type"].ToString();
-			}
-			RefreshBackground();
-		}
-
-		public void RefreshBackground()
-		{
-			RectTransform backgroundRect = _background.GetComponent<RectTransform>();
-			LayoutRebuilder.ForceRebuildLayoutImmediate(backgroundRect);
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs.meta
deleted file mode 100644
index 329be59c63470eb9cf0b04f8280fa533d296d464..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiLabelTextSetter.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
-fileFormatVersion: 2
-guid: ba99666da3af044c0ae878f372ea4115
-timeCreated: 1523999824
-licenseType: Pro
-MonoImporter:
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-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs
deleted file mode 100644
index e9905b651641b42e51f447421c38a56cfa0fb3e9..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-namespace Mapbox.Examples
-{
-	using UnityEngine;
-	using Mapbox.Unity.MeshGeneration.Interfaces;
-	using System.Collections.Generic;
-
-	public class PoiMarkerHelper : MonoBehaviour, IFeaturePropertySettable
-	{
-		Dictionary<string, object> _props;
-
-		public void Set(Dictionary<string, object> props)
-		{
-			_props = props;
-		}
-
-		void OnMouseUpAsButton()
-		{
-			foreach (var prop in _props)
-			{
-				Debug.Log(prop.Key + ":" + prop.Value);
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs.meta
deleted file mode 100644
index 09eff06e07394c085a747d66dec3874a0d19f0b0..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PoiMarkerHelper.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
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-timeCreated: 1494886137
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-  userData: 
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-  assetBundleVariant: 
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs
deleted file mode 100644
index b0042f5e3120ec5d43e19aba32c9bb62eb51c35c..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs
+++ /dev/null
@@ -1,86 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.Location;
-	using Mapbox.Unity.Utilities;
-	using Mapbox.Unity.Map;
-	using UnityEngine;
-
-	public class PositionWithLocationProvider : MonoBehaviour
-	{
-		[SerializeField]
-		private AbstractMap _map;
-
-		/// <summary>
-		/// The rate at which the transform's position tries catch up to the provided location.
-		/// </summary>
-		[SerializeField]
-		float _positionFollowFactor;
-
-		/// <summary>
-		/// Use a mock <see cref="T:Mapbox.Unity.Location.TransformLocationProvider"/>,
-		/// rather than a <see cref="T:Mapbox.Unity.Location.EditorLocationProvider"/>. 
-		/// </summary>
-		[SerializeField]
-		bool _useTransformLocationProvider;
-
-		bool _isInitialized;
-
-		/// <summary>
-		/// The location provider.
-		/// This is public so you change which concrete <see cref="T:Mapbox.Unity.Location.ILocationProvider"/> to use at runtime.
-		/// </summary>
-		ILocationProvider _locationProvider;
-		public ILocationProvider LocationProvider
-		{
-			private get
-			{
-				if (_locationProvider == null)
-				{
-					_locationProvider = _useTransformLocationProvider ?
-						LocationProviderFactory.Instance.TransformLocationProvider : LocationProviderFactory.Instance.DefaultLocationProvider;
-				}
-
-				return _locationProvider;
-			}
-			set
-			{
-				if (_locationProvider != null)
-				{
-					_locationProvider.OnLocationUpdated -= LocationProvider_OnLocationUpdated;
-
-				}
-				_locationProvider = value;
-				_locationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-			}
-		}
-
-		Vector3 _targetPosition;
-
-		void Start()
-		{
-			LocationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-			_map.OnInitialized += () => _isInitialized = true;
-		}
-
-		void OnDestroy()
-		{
-			if (LocationProvider != null)
-			{
-				LocationProvider.OnLocationUpdated -= LocationProvider_OnLocationUpdated;
-			}
-		}
-
-		void LocationProvider_OnLocationUpdated(Location location)
-		{
-			if (_isInitialized && location.IsLocationUpdated)
-			{
-				_targetPosition = _map.GeoToWorldPosition(location.LatitudeLongitude);
-			}
-		}
-
-		void Update()
-		{
-			transform.localPosition = Vector3.Lerp(transform.localPosition, _targetPosition, Time.deltaTime * _positionFollowFactor);
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs.meta
deleted file mode 100644
index d463b002f94d9a6aa4c4e41ce5fd8c3d42652334..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/PositionWithLocationProvider.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-guid: 4bb39d89f6f3742418be7c93b4259637
-timeCreated: 1492115167
-licenseType: Pro
-MonoImporter:
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-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs
deleted file mode 100644
index 5ec08bfdc954ff71c37fa52d3a1dfca585f0b205..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs
+++ /dev/null
@@ -1,88 +0,0 @@
-//-----------------------------------------------------------------------
-// <copyright file="ReverseGeocodeUserInput.cs" company="Mapbox">
-//     Copyright (c) 2016 Mapbox. All rights reserved.
-// </copyright>
-//-----------------------------------------------------------------------
-namespace Mapbox.Examples
-{
-    using Mapbox.Unity;
-    using System;
-    using UnityEngine;
-    using UnityEngine.UI;
-    using Mapbox.Geocoding;
-    using Mapbox.Utils;
-	using Mapbox.Unity.Utilities;
-
-    /// <summary>
-    /// Peforms a reverse geocoder request (search by latitude, longitude) whenever the InputField on *this*
-    /// gameObject is finished with an edit. 
-    /// Expects input in the form of "latitude, longitude"
-    /// </summary>
-    [RequireComponent(typeof(InputField))]
-	public class ReverseGeocodeUserInput : MonoBehaviour
-	{
-		InputField _inputField;
-
-		ReverseGeocodeResource _resource;
-
-		Geocoder _geocoder;
-
-		Vector2d _coordinate;
-
-		bool _hasResponse;
-		public bool HasResponse
-		{
-			get
-			{
-				return _hasResponse;
-			}
-		}
-
-		public ReverseGeocodeResponse Response { get; private set;}
-
-		public event EventHandler<EventArgs> OnGeocoderResponse;
-
-		void Awake()
-		{
-			_inputField = GetComponent<InputField>();
-			_inputField.onEndEdit.AddListener(HandleUserInput);
-			_resource = new ReverseGeocodeResource(_coordinate);
-		}
-
-		void Start()
-		{
-            _geocoder = MapboxAccess.Instance.Geocoder;
-		}
-
-		/// <summary>
-		/// An edit was made to the InputField.
-		/// Unity will send the string from _inputField.
-		/// Make geocoder query.
-		/// </summary>
-		/// <param name="searchString">Search string.</param>
-		void HandleUserInput(string searchString)
-		{
-			_hasResponse = false;
-			if (!string.IsNullOrEmpty(searchString))
-			{
-				_coordinate = Conversions.StringToLatLon(searchString);
-				_resource.Query = _coordinate;
-				_geocoder.Geocode(_resource, HandleGeocoderResponse);
-			}
-		}
-
-		/// <summary>
-		/// Handles the geocoder response by updating coordinates and notifying observers.
-		/// </summary>
-		/// <param name="res">Res.</param>
-		void HandleGeocoderResponse(ReverseGeocodeResponse res)
-		{
-			_hasResponse = true;
-			Response = res;
-			if (OnGeocoderResponse != null)
-			{
-				OnGeocoderResponse(this, EventArgs.Empty);
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs.meta
deleted file mode 100644
index ead4dc017ec934fe340be65a3463ca1cd07b4ee5..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/ReverseGeocodeUserInput.cs.meta
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@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs
deleted file mode 100644
index f08a9fc731680d8dd7ce5d3e3b945d2dc3b726eb..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs
+++ /dev/null
@@ -1,164 +0,0 @@
-namespace Mapbox.Examples
-{
-	using Mapbox.Unity.Location;
-	using UnityEngine;
-
-	public class RotateWithLocationProvider : MonoBehaviour
-	{
-		/// <summary>
-		/// Location property used for rotation: false=Heading (default), true=Orientation  
-		/// </summary>
-		[SerializeField]
-		[Tooltip("Per default 'UserHeading' (direction the device is moving) is used for rotation. Check to use 'DeviceOrientation' (where the device is facing)")]
-		bool _useDeviceOrientation;
-
-		/// <summary>
-		/// 
-		/// </summary>
-		[SerializeField]
-		[Tooltip("Only evaluated when 'Use Device Orientation' is checked. Subtracts UserHeading from DeviceOrientation. Useful if map is rotated by UserHeading and DeviceOrientation should be displayed relative to the heading.")]
-		bool _subtractUserHeading;
-
-		/// <summary>
-		/// The rate at which the transform's rotation tries catch up to the provided heading.  
-		/// </summary>
-		[SerializeField]
-		[Tooltip("The rate at which the transform's rotation tries catch up to the provided heading. ")]
-		float _rotationFollowFactor = 1;
-
-		/// <summary>
-		/// Set this to true if you'd like to adjust the rotation of a RectTransform (in a UI canvas) with the heading.
-		/// </summary>
-		[SerializeField]
-		bool _rotateZ;
-
-		/// <summary>
-		/// <para>Set this to true if you'd like to adjust the sign of the rotation angle.</para>
-		/// <para>eg angle passed in 63.5, angle that should be used for rotation: -63.5.</para>
-		/// <para>This might be needed when rotating the map and not objects on the map.</para>
-		/// </summary>
-		[SerializeField]
-		[Tooltip("Set this to true if you'd like to adjust the sign of the rotation angle. eg angle passed in 63.5, angle that should be used for rotation: -63.5.")]
-		bool _useNegativeAngle;
-
-		/// <summary>
-		/// Use a mock <see cref="T:Mapbox.Unity.Location.TransformLocationProvider"/>,
-		/// rather than a <see cref="T:Mapbox.Unity.Location.EditorLocationProvider"/>.   
-		/// </summary>
-		[SerializeField]
-		bool _useTransformLocationProvider;
-
-		Quaternion _targetRotation;
-
-		/// <summary>
-		/// The location provider.
-		/// This is public so you change which concrete <see cref="ILocationProvider"/> to use at runtime.  
-		/// </summary>
-		ILocationProvider _locationProvider;
-		public ILocationProvider LocationProvider
-		{
-			private get
-			{
-				if (_locationProvider == null)
-				{
-					_locationProvider = _useTransformLocationProvider ?
-						LocationProviderFactory.Instance.TransformLocationProvider : LocationProviderFactory.Instance.DefaultLocationProvider;
-				}
-
-				return _locationProvider;
-			}
-			set
-			{
-				if (_locationProvider != null)
-				{
-					_locationProvider.OnLocationUpdated -= LocationProvider_OnLocationUpdated;
-
-				}
-				_locationProvider = value;
-				_locationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-			}
-		}
-
-		Vector3 _targetPosition;
-
-		void Start()
-		{
-			LocationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-		}
-
-		void OnDestroy()
-		{
-			if (LocationProvider != null)
-			{
-				LocationProvider.OnLocationUpdated -= LocationProvider_OnLocationUpdated;
-			}
-		}
-
-		void LocationProvider_OnLocationUpdated(Location location)
-		{
-
-			float rotationAngle = _useDeviceOrientation ? location.DeviceOrientation : location.UserHeading;
-
-			if (_useNegativeAngle) { rotationAngle *= -1f; }
-
-			// 'Orientation' changes all the time, pass through immediately
-			if (_useDeviceOrientation)
-			{
-				if (_subtractUserHeading)
-				{
-					if (rotationAngle > location.UserHeading)
-					{
-						rotationAngle = 360 - (rotationAngle - location.UserHeading);
-					}
-					else
-					{
-						rotationAngle = location.UserHeading - rotationAngle + 360;
-					}
-
-					if (rotationAngle < 0) { rotationAngle += 360; }
-					if (rotationAngle >= 360) { rotationAngle -= 360; }
-				}
-				_targetRotation = Quaternion.Euler(getNewEulerAngles(rotationAngle));
-			}
-			else
-			{
-				// if rotating by 'Heading' only do it if heading has a new value
-				if (location.IsUserHeadingUpdated)
-				{
-					_targetRotation = Quaternion.Euler(getNewEulerAngles(rotationAngle));
-				}
-			}
-		}
-
-
-		private Vector3 getNewEulerAngles(float newAngle)
-		{
-			var localRotation = transform.localRotation;
-			var currentEuler = localRotation.eulerAngles;
-			var euler = Mapbox.Unity.Constants.Math.Vector3Zero;
-
-			if (_rotateZ)
-			{
-				euler.z = -newAngle;
-
-				euler.x = currentEuler.x;
-				euler.y = currentEuler.y;
-			}
-			else
-			{
-				euler.y = -newAngle;
-
-				euler.x = currentEuler.x;
-				euler.z = currentEuler.z;
-			}
-
-			return euler;
-		}
-
-
-		void Update()
-		{
-			transform.localRotation = Quaternion.Lerp(transform.localRotation, _targetRotation, Time.deltaTime * _rotationFollowFactor);
-		}
-	}
-}
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs.meta
deleted file mode 100644
index 766628f68e9a6915a3ddf4dec44ab120177ea07a..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/RotateWithLocationProvider.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs
deleted file mode 100644
index 33793eba62e17d35c28eec00f535f72ef14fa464..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace Mapbox.Examples
-{
-	public class TrafficUvAnimator : MonoBehaviour
-	{
-		public Material[] Materials;
-		public float Speed;
-		private Vector2 _offset;
-
-		void Start()
-		{
-
-		}
-
-		void Update()
-		{
-			_offset.Set(_offset.x + Time.deltaTime * Speed, 0.2f);
-
-			foreach (var item in Materials)
-			{
-				item.SetTextureOffset("_MainTex", _offset);
-			}
-		}
-	}
-}
-
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs.meta
deleted file mode 100644
index 3551a08f900af7ac64308a56b54f9e38e2868647..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/TrafficUvAnimator.cs.meta
+++ /dev/null
@@ -1,13 +0,0 @@
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diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/UpdateMapWithLocationProvider.cs b/T3-Unity/Assets/Mapbox/Examples/Scripts/UpdateMapWithLocationProvider.cs
deleted file mode 100644
index 91aed70cb92dff235c68c960641ede653b3984fd..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/Scripts/UpdateMapWithLocationProvider.cs
+++ /dev/null
@@ -1,112 +0,0 @@
-namespace Mapbox.Unity.Map
-{
-	using System.Collections;
-	using Mapbox.Unity.Location;
-	using UnityEngine;
-
-	public class UpdateMapWithLocationProvider : MonoBehaviour
-	{
-		[SerializeField]
-		AbstractMap _map;
-
-		ILocationProvider _locationProvider;
-		Vector3 _targetPosition;
-		bool _isMapInitialized = false;
-
-		/// <summary>
-		/// The time taken to move from the start to finish positions
-		/// </summary>
-		public float timeTakenDuringLerp = 1f;
-
-		//Whether we are currently interpolating or not
-		private bool _isLerping;
-
-		//The start and finish positions for the interpolation
-		private Vector3 _startPosition;
-		private Vector3 _endPosition;
-
-		private Utils.Vector2d _startLatLong;
-		private Utils.Vector2d _endLatlong;
-
-		//The Time.time value when we started the interpolation
-		private float _timeStartedLerping;
-
-		private void Awake()
-		{
-			// Prevent double initialization of the map. 
-			_map.InitializeOnStart = false;
-		}
-
-		IEnumerator Start()
-		{
-			yield return null;
-			_locationProvider = LocationProviderFactory.Instance.DefaultLocationProvider;
-			_locationProvider.OnLocationUpdated += LocationProvider_OnFirstLocationUpdate;
-		}
-
-		void LocationProvider_OnFirstLocationUpdate(Unity.Location.Location location)
-		{
-			_locationProvider.OnLocationUpdated -= LocationProvider_OnFirstLocationUpdate;
-			_map.OnInitialized += () =>
-			{
-				_isMapInitialized = true;
-				_locationProvider.OnLocationUpdated += LocationProvider_OnLocationUpdated;
-			};
-			_map.Initialize(location.LatitudeLongitude, _map.AbsoluteZoom);
-		}
-
-		void LocationProvider_OnLocationUpdated(Unity.Location.Location location)
-		{
-			if (_isMapInitialized && location.IsLocationUpdated)
-			{
-				StartLerping(location);
-			}
-		}
-
-		/// <summary>
-		/// Called to begin the linear interpolation
-		/// </summary>
-		void StartLerping(Unity.Location.Location location)
-		{
-			_isLerping = true;
-			_timeStartedLerping = Time.time;
-			timeTakenDuringLerp = Time.deltaTime;
-
-			//We set the start position to the current position
-			_startLatLong = _map.CenterLatitudeLongitude;
-			_endLatlong = location.LatitudeLongitude;
-			_startPosition = _map.GeoToWorldPosition(_startLatLong, false);
-			_endPosition = _map.GeoToWorldPosition(_endLatlong, false);
-		}
-
-		//We do the actual interpolation in FixedUpdate(), since we're dealing with a rigidbody
-		void LateUpdate()
-		{
-			if (_isMapInitialized && _isLerping)
-			{
-				//We want percentage = 0.0 when Time.time = _timeStartedLerping
-				//and percentage = 1.0 when Time.time = _timeStartedLerping + timeTakenDuringLerp
-				//In other words, we want to know what percentage of "timeTakenDuringLerp" the value
-				//"Time.time - _timeStartedLerping" is.
-				float timeSinceStarted = Time.time - _timeStartedLerping;
-				float percentageComplete = timeSinceStarted / timeTakenDuringLerp;
-
-				//Perform the actual lerping.  Notice that the first two parameters will always be the same
-				//throughout a single lerp-processs (ie. they won't change until we hit the space-bar again
-				//to start another lerp)
-				_startPosition = _map.GeoToWorldPosition(_startLatLong, false);
-				_endPosition = _map.GeoToWorldPosition(_endLatlong, false);
-				var position = Vector3.Lerp(_startPosition, _endPosition, percentageComplete);
-				var latLong = _map.WorldToGeoPosition(position);
-				_map.UpdateMap(latLong, _map.Zoom);
-
-				//When we've completed the lerp, we set _isLerping to false
-				if (percentageComplete >= 1.0f)
-				{
-					_isLerping = false;
-
-				}
-			}
-		}
-	}
-}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Mapbox/Examples/Scripts/UpdateMapWithLocationProvider.cs.meta b/T3-Unity/Assets/Mapbox/Examples/Scripts/UpdateMapWithLocationProvider.cs.meta
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-  _entityPerCoroutine: 30
diff --git a/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyBuildingVisualizer.asset.meta b/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyBuildingVisualizer.asset.meta
deleted file mode 100644
index 3516b854149413eb7c7ddad7af39d40ab79cd4d9..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyBuildingVisualizer.asset.meta
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diff --git a/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyMaterialModifier.asset b/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyMaterialModifier.asset
deleted file mode 100644
index f05b9d1262af60c4e4eb4779c91b5a9b96473822..0000000000000000000000000000000000000000
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deleted file mode 100644
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diff --git a/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyPolygonStack.asset b/T3-Unity/Assets/Mapbox/Examples/_sharedModules/TransparentGreyPolygonStack.asset
deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
index 75836c803b438287a98187e9c8378a5217cf6a11..0000000000000000000000000000000000000000
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/T3-Unity/Assets/Scripts/Button UI/ExitScene.cs b/T3-Unity/Assets/Scripts/Button UI/ExitScene.cs
index 50c23fb6688fcb47f42c2b08d94d04ab74931bfb..d9e6bbb46a66cebe94d85f052f7ba9a0474e415b 100644
--- a/T3-Unity/Assets/Scripts/Button UI/ExitScene.cs	
+++ b/T3-Unity/Assets/Scripts/Button UI/ExitScene.cs	
@@ -2,9 +2,12 @@
 {
     using UnityEngine;
 
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
     public class ExitScene : MonoBehaviour
     {
-        // Start is called before the first frame update
+        //! @brief "Insérer description rapide"
         public void Exit()
         {
             Application.Quit();
diff --git a/T3-Unity/Assets/Scripts/Button UI/MenuToggle.cs b/T3-Unity/Assets/Scripts/Button UI/MenuToggle.cs
index f8402db19ce7dd137a35fd5602ca37f8098cc63e..afe3f377f4f7e627c1dfe4bc18140f5b0750d024 100644
--- a/T3-Unity/Assets/Scripts/Button UI/MenuToggle.cs	
+++ b/T3-Unity/Assets/Scripts/Button UI/MenuToggle.cs	
@@ -1,27 +1,34 @@
-using UnityEngine;
-using System.Collections;
-using UnityEngine.Experimental.UIElements;
-using TMPro;
-
-
-public class MenuToggle : MonoBehaviour
+namespace Scripts.ButtonUI
 {
+    using UnityEngine;
 
-    public GameObject Canvas;
-    public GameObject Button;
-    void Start()
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class MenuToggle : MonoBehaviour
     {
-        Canvas.gameObject.SetActive(false);
-    }
-    public void changeCanvasProperty()
-    {
-        Canvas.gameObject.SetActive(true);
-    }
+        public GameObject Canvas; //!< "Insérer description de la variable"
+        public GameObject Button; //!< "Insérer description de la variable"
 
-    public void changeButtonsProperty()
-    {
-        Button.gameObject.SetActive(false);
-    }
+        //! @brief Se lance au lancement du script.
+        //! @details Définie le plan @a _yPlane.
+        void Start()
+        {
+            Canvas.gameObject.SetActive(false);
+        }
+
+        //! @brief "Insérer description rapide"
+        public void changeCanvasProperty()
+        {
+            Canvas.gameObject.SetActive(true);
+        }
 
+        //! @brief "Insérer description rapide"
+        public void changeButtonsProperty()
+        {
+            Button.gameObject.SetActive(false);
+        }
 
-}
+
+    }
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Button UI/SceneChanger.cs b/T3-Unity/Assets/Scripts/Button UI/SceneChanger.cs
index 0631614c10b561ee1cbadceab3b7f16adba8f76e..4b5c735852eebd16bdf3ef711f2f6017528668c9 100644
--- a/T3-Unity/Assets/Scripts/Button UI/SceneChanger.cs	
+++ b/T3-Unity/Assets/Scripts/Button UI/SceneChanger.cs	
@@ -1,14 +1,20 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-
-public class SceneChanger : MonoBehaviour
+namespace Scripts.ButtonUI
 {
-    public void LoadScene(string sceneName)
+    using UnityEngine;
+    using UnityEngine.SceneManagement;
+
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class SceneChanger : MonoBehaviour
     {
+        //! @param sceneName Nom de la scène.
+        //! @brief Se lance au lancement du script.
+        public void LoadScene(string sceneName)
+        {
 
-        SceneManager.LoadScene(sceneName);
-    }
+            SceneManager.LoadScene(sceneName);
+        }
 
-}
+    }
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/DragDropM.cs.meta b/T3-Unity/Assets/Scripts/Obstacle/Medium/DragDropM.cs.meta
deleted file mode 100644
index 6792f286d47fc2f0278df5b1305451e57c3e0a49..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/DragDropM.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj.cs b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj.cs
index 5828d1c6be43f0973238c25dd658b9317ee7685d..5feb58145637219ed866143537432d327e52f1ff 100644
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj.cs
+++ b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj.cs
@@ -1,27 +1,34 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.EventSystems;
-
-public class midObj : MonoBehaviour, IDropHandler
+namespace Scripts.Obstacle.Medium
 {
-    private GameObject go;
+    using UnityEngine;
+    using UnityEngine.EventSystems;
 
-    public void OnDrop(PointerEventData eventData)
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class midObj : MonoBehaviour, IDropHandler
     {
+        private GameObject go; //!< "Insérer description de la variable"
+
+        //! @param enventData Donnée de l'event @b OnDrop(PointerEventData)
+        //! @brief "Insérer description rapide"
+        //! @details "Insérer description détaillée"
+        public void OnDrop(PointerEventData eventData)
+        {
 
-        Ui.nameObj = GameObject.Find("normal_obj").name;
+            Ui.nameObj = GameObject.Find("normal_obj").name;
 
-        float objx = GameObject.Find("bin").transform.position.x;
-        float objy = GameObject.Find("bin").transform.position.y;
+            float objx = GameObject.Find("bin").transform.position.x;
+            float objy = GameObject.Find("bin").transform.position.y;
 
-        if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
-        {
-            go = GameObject.Find("normal_obj");
-            Destroy(go);
-            Ui.difficulty = Ui.difficulty - 2;
-            Ui.nbObst = Ui.nbObst + 1;
-        }  
+            if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
+            {
+                go = GameObject.Find("normal_obj");
+                Destroy(go);
+                Ui.difficulty = Ui.difficulty - 2;
+                Ui.nbObst = Ui.nbObst + 1;
+            }
 
+        }
     }
-}
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj1.cs b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj1.cs
index 0a2b6a7ddedf6020462557f177049a37fcf200be..c2a6b2da3ebaa9298c9a4c342af0567d5305b2da 100644
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj1.cs
+++ b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj1.cs
@@ -1,26 +1,34 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.EventSystems;
-public class midObj1 : MonoBehaviour, IDropHandler
+namespace Scripts.Obstacle.Medium
 {
-    private GameObject go;
+    using UnityEngine;
+    using UnityEngine.EventSystems;
 
-    public void OnDrop(PointerEventData eventData)
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class midObj1 : MonoBehaviour, IDropHandler
     {
+        private GameObject go; //!< "Insérer description de la variable"
 
-        Ui.nameObj = GameObject.Find("normal_obj_cp1").name;
+        //! @param enventData Donnée de l'event @b OnDrop(PointerEventData)
+        //! @brief "Insérer description rapide"
+        //! @details "Insérer description détaillée"
+        public void OnDrop(PointerEventData eventData)
+        {
 
-        float objx = GameObject.Find("bin").transform.position.x;
-        float objy = GameObject.Find("bin").transform.position.y;
+            Ui.nameObj = GameObject.Find("normal_obj_cp1").name;
 
-        if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
-        {
-            go = GameObject.Find("normal_obj_cp1");
-            Destroy(go);
-            Ui.difficulty = Ui.difficulty - 2;
-            Ui.nbObst = Ui.nbObst + 1;
-        }
+            float objx = GameObject.Find("bin").transform.position.x;
+            float objy = GameObject.Find("bin").transform.position.y;
 
+            if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
+            {
+                go = GameObject.Find("normal_obj_cp1");
+                Destroy(go);
+                Ui.difficulty = Ui.difficulty - 2;
+                Ui.nbObst = Ui.nbObst + 1;
+            }
+
+        }
     }
-}
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj2.cs b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj2.cs
index e004dcce508710c78b740a241f8fd837b7b5e1e6..7c431108525f3dbe72d3c1164fd203baa151fad1 100644
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj2.cs
+++ b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj2.cs
@@ -1,26 +1,34 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.EventSystems;
-public class midObj2 : MonoBehaviour, IDropHandler
+namespace Scripts.Obstacle.Medium
 {
-    private GameObject go;
+    using UnityEngine;
+    using UnityEngine.EventSystems;
 
-    public void OnDrop(PointerEventData eventData)
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class midObj2 : MonoBehaviour, IDropHandler
     {
+        private GameObject go; //!< "Insérer description de la variable"
 
-        Ui.nameObj = GameObject.Find("normal_obj_cp2").name;
+        //! @param enventData Donnée de l'event @b OnDrop(PointerEventData)
+        //! @brief "Insérer description rapide"
+        //! @details "Insérer description détaillée"
+        public void OnDrop(PointerEventData eventData)
+        {
 
-        float objx = GameObject.Find("bin").transform.position.x;
-        float objy = GameObject.Find("bin").transform.position.y;
+            Ui.nameObj = GameObject.Find("normal_obj_cp2").name;
 
-        if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
-        {
-            go = GameObject.Find("normal_obj_cp2");
-            Destroy(go);
-            Ui.difficulty = Ui.difficulty - 2;
-            Ui.nbObst = Ui.nbObst + 1;
-        }
+            float objx = GameObject.Find("bin").transform.position.x;
+            float objy = GameObject.Find("bin").transform.position.y;
 
+            if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
+            {
+                go = GameObject.Find("normal_obj_cp2");
+                Destroy(go);
+                Ui.difficulty = Ui.difficulty - 2;
+                Ui.nbObst = Ui.nbObst + 1;
+            }
+
+        }
     }
-}
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj3.cs b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj3.cs
index c40136cd463f99f0e44472d123f3d7ae9dd39193..9acd4310c17a60d9d30d7a209b99bcc1a6ad42d0 100644
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj3.cs
+++ b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj3.cs
@@ -1,26 +1,34 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.EventSystems;
-public class midObj3 : MonoBehaviour, IDropHandler
+namespace Scripts.Obstacle.Medium
 {
-    private GameObject go;
+    using UnityEngine;
+    using UnityEngine.EventSystems;
 
-    public void OnDrop(PointerEventData eventData)
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class midObj3 : MonoBehaviour, IDropHandler
     {
+        private GameObject go; //!< "Insérer description de la variable"
 
-        Ui.nameObj = GameObject.Find("normal_obj_cp3").name;
+        //! @param enventData Donnée de l'event @b OnDrop(PointerEventData)
+        //! @brief "Insérer description rapide"
+        //! @details "Insérer description détaillée"
+        public void OnDrop(PointerEventData eventData)
+        {
 
-        float objx = GameObject.Find("bin").transform.position.x;
-        float objy = GameObject.Find("bin").transform.position.y;
+            Ui.nameObj = GameObject.Find("normal_obj_cp3").name;
 
-        if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
-        {
-            go = GameObject.Find("normal_obj_cp3");
-            Destroy(go);
-            Ui.difficulty = Ui.difficulty - 2;
-            Ui.nbObst = Ui.nbObst + 1;
-        }
+            float objx = GameObject.Find("bin").transform.position.x;
+            float objy = GameObject.Find("bin").transform.position.y;
 
+            if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
+            {
+                go = GameObject.Find("normal_obj_cp3");
+                Destroy(go);
+                Ui.difficulty = Ui.difficulty - 2;
+                Ui.nbObst = Ui.nbObst + 1;
+            }
+
+        }
     }
-}
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj4.cs b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj4.cs
index 3978dfde27cf52bdc0f4cb725f8686d234466932..4c7fe069fe23ec214f762cca2053d6f69925968f 100644
--- a/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj4.cs
+++ b/T3-Unity/Assets/Scripts/Obstacle/Medium/midObj4.cs
@@ -1,26 +1,34 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.EventSystems;
-public class midObj4 : MonoBehaviour, IDropHandler
+namespace Scripts.Obstacle.Medium
 {
-    private GameObject go;
+    using UnityEngine;
+    using UnityEngine.EventSystems;
 
-    public void OnDrop(PointerEventData eventData)
+    //! @authors cgroxy
+    //! @brief "Insérer description rapide"
+    //! @details "Insérer description détaillée"
+    public class midObj4 : MonoBehaviour, IDropHandler
     {
+        private GameObject go; //!< "Insérer description de la variable"
 
-        Ui.nameObj = GameObject.Find("normal_obj_cp4").name;
+        //! @param enventData Donnée de l'event @b OnDrop(PointerEventData)
+        //! @brief "Insérer description rapide"
+        //! @details "Insérer description détaillée"
+        public void OnDrop(PointerEventData eventData)
+        {
 
-        float objx = GameObject.Find("bin").transform.position.x;
-        float objy = GameObject.Find("bin").transform.position.y;
+            Ui.nameObj = GameObject.Find("normal_obj_cp4").name;
 
-        if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
-        {
-            go = GameObject.Find("normal_obj_cp4");
-            Destroy(go);
-            Ui.difficulty = Ui.difficulty - 2;
-            Ui.nbObst = Ui.nbObst + 1;
-        }
+            float objx = GameObject.Find("bin").transform.position.x;
+            float objy = GameObject.Find("bin").transform.position.y;
 
+            if (objx + 90 > Input.mousePosition.x && objx - 90 < Input.mousePosition.x && objy + 90 > Input.mousePosition.y && objy - 90 < Input.mousePosition.y)
+            {
+                go = GameObject.Find("normal_obj_cp4");
+                Destroy(go);
+                Ui.difficulty = Ui.difficulty - 2;
+                Ui.nbObst = Ui.nbObst + 1;
+            }
+
+        }
     }
-}
+}
\ No newline at end of file
diff --git a/T3-Unity/Assets/Scripts/Waypoints/WaypointsFactory.cs.meta b/T3-Unity/Assets/Scripts/Waypoints/WaypointsFactory.cs.meta
deleted file mode 100644
index 257bdcbed17181bb0c3a4bd266854aedc8c4338b..0000000000000000000000000000000000000000
--- a/T3-Unity/Assets/Scripts/Waypoints/WaypointsFactory.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 46bc6c53f411bc84882c76fe1694830a
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: