diff --git a/T3-Unity/Assets/Scripts/GameManager.cs b/T3-Unity/Assets/Scripts/GameManager.cs
index 543ca47d3a5bd74d3534c7a8b4f048a6ff2fc4a6..54d4ca59b502b8a2e63e689ea5f5c2f1e776a220 100644
--- a/T3-Unity/Assets/Scripts/GameManager.cs
+++ b/T3-Unity/Assets/Scripts/GameManager.cs
@@ -1,9 +1,19 @@
-using System.Collections;
+using System.Collections;
 using UnityEngine;
 using Mapbox.Unity.Map;
 using Mapbox.Examples;
 using System;
 
+/// <include>
+/// System.Collections;
+/// UnityEngine;
+/// Mapbox.Unity.Map;
+/// Mapbox.Examples;
+/// System;
+/// </include>
+/// <summary>
+/// Met en commun différents scripts afin de controller les waypoints, les routes et l'IA 
+/// </summary>
 public class GameManager : MonoBehaviour
 {
     public GameObject[] waypoints;
@@ -82,4 +92,4 @@ public class GameManager : MonoBehaviour
         canvas.GetComponentInChildren<Transform>().gameObject.SetActive(false);
         locked = true;
     }
-}
\ No newline at end of file
+}