diff --git a/T3-Unity/Assets/Scripts/GameManager.cs b/T3-Unity/Assets/Scripts/GameManager.cs index 543ca47d3a5bd74d3534c7a8b4f048a6ff2fc4a6..54d4ca59b502b8a2e63e689ea5f5c2f1e776a220 100644 --- a/T3-Unity/Assets/Scripts/GameManager.cs +++ b/T3-Unity/Assets/Scripts/GameManager.cs @@ -1,9 +1,19 @@ -using System.Collections; +using System.Collections; using UnityEngine; using Mapbox.Unity.Map; using Mapbox.Examples; using System; +/// <include> +/// System.Collections; +/// UnityEngine; +/// Mapbox.Unity.Map; +/// Mapbox.Examples; +/// System; +/// </include> +/// <summary> +/// Met en commun différents scripts afin de controller les waypoints, les routes et l'IA +/// </summary> public class GameManager : MonoBehaviour { public GameObject[] waypoints; @@ -82,4 +92,4 @@ public class GameManager : MonoBehaviour canvas.GetComponentInChildren<Transform>().gameObject.SetActive(false); locked = true; } -} \ No newline at end of file +}