◆ Start()
void Scripts.Waypoints.WaypointSpawner.Start |
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◆ Update()
void Scripts.Waypoints.WaypointSpawner.Update |
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◆ _locations
Vector2d [] Scripts.Waypoints.WaypointSpawner._locations |
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◆ _locationStrings
string [] Scripts.Waypoints.WaypointSpawner._locationStrings |
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◆ _map
AbstractMap Scripts.Waypoints.WaypointSpawner._map |
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◆ _markerPrefab
GameObject Scripts.Waypoints.WaypointSpawner._markerPrefab |
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◆ _spawnedObjects
List<GameObject> Scripts.Waypoints.WaypointSpawner._spawnedObjects |
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◆ _spawnScale
float Scripts.Waypoints.WaypointSpawner._spawnScale = 100f |
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La documentation de cette classe a été générée à partir du fichier suivant :