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title Gantt Chart for CMI 2 Group Project
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title Gantt Chart for CMI 2 Group Project
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section Management
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section Management
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Organise: active, man1, 21-01, 2w
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Organisation: active, man1, 21-01, 2w
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Reports: active, man2, 21-01, 16w
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Documentation: active, man2, 21-01, 16w
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Oversee Development: active, man3, 21-01, 16w
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CI/CD: active, man4, 28-01, 15w
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CI/CD: active, man4, 28-01, 15w
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section Game Design
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section Game Design
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Button Layout: active, gd1, 21-01, 2w
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Game mechanics: active, gd1, 21-01, 3w
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Movement System: active, gd2, 21-01, 2w
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Character Design: active, gd2, 21-01, 3w
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Attack/Defense Mechanics: active, gd3, 21-01, 2w
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Item System: gd3, after gd2, 2w
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Damage System: active, gd4, 21-01, 4w
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Balancing: gd4, after gd3, 6w
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Map Design: active, gd5, 21-01, 4w
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Character Design: active, gd6, 21-01, 4w
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Item System: gd7, after gd6, 3w
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Balancing: gd8, after gd7, 4w
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section Communication
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section Communication
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Market Study: done, com1, 21-01, 1w
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Market Study: done, com1, 21-01, 1w
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Website: com2, after ui1, 3w
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Website: active, com2, after ui1, 3w
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Packaging: com3, after com2, 1w
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Packaging: com3, after ker4, 1w
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Documentation: com4, after com3, 1w
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Documentation: com4, after com3, 1w
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Community Management: com5, after com2, 10w
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Community Management: com5, after com2, 10w
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Report: com6, 28-04, 2w
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Report: com6, 28-04, 2w
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section Network
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section Network
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Network Architecture: active, net1, 28-01, 2w
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Specification: active, net1, 28-01, 2w
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Server-Client Communication: active, net2, 28-01, 3w
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Server-Client Communication: active, net2, 28-01, 3w
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Main Server Connection/Disconnection: net3, after net4, 2w
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Game Server Connection/Disconnection: net3, after net2, 2w
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Game Server Connection/Disconnection: net4, after net2, 2w
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Main Server Connection/Disconnection: net4, after net3, 2w
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Game Computation: active, net5, 28-01, 10w
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Game Computation: active, net5, 28-01, 10w
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section Kernel
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section Kernel
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Message Information Verification: ker1, 28-01, 10w
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Movement System: ker2, 28-01, 10w
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Specification: active, ker1, 28-01, 2w
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Attack/Defense System: ker3, 04-02, 9w
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Movement System: ker2, after ker1, 2w
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Update Game State: active, ker4, 28-01, 10w
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Attack/Defense System: ker3, after ker2, 3w
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Items System: ker5, after gd7, 4w
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Items System: ker4, after ker3, 3w
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section Visuals
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section Visuals
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Model Basic Character: done, vis1, 28-01, 4d
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Model Basic Character: done, vis1, 28-01, 4d
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Rig Basic Character: done, vis2, after vis1, 3d
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Rig Basic Character: done, vis2, after vis1, 3d
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Animate Attack/Defenses: active, vis3, after vis2, 3w
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Animate Attack/Defenses: active, vis3, after vis2, 3w
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Animate Movements: vis4, after vis3, 3w
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Animate Movements: vis4, after vis3, 2w
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Model Map: vis5, after vis2, 6w
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Advanced Attack/Defenses: vis5, after vis4, 2w
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Advanced Models: vis6, after vis5, 3w
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Advanced Movements: vis6, after vis5, 2w
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Advanced Animations: vis7, after vis5, 3w
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Model Map: active, vis7, after vis2, 5w
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VFX: vis8, after vis5, 3w
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VFX: vis8, after vis7, 4w
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section UI
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section UI
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Wireframe: active, ui1, 28-01, 1w
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Wireframe: done, ui1, 28-01, 1w
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Menu Pages: ui2, after ui1, 4w
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Menu Pages: active, ui2, after ui1, 4w
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HUD: ui3, after ui2, 3w
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HUD: ui3, after ui2, 3w
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Login Page: ui4, after db2, 1w
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Login Page: ui4, after db3, 1w
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Profile Page: ui5, after ui4, 2w
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Profile Page: ui5, after ui4, 2w
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section Sound Design
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section Sound Design
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Music: sd1, after ui3, 2w
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Music: sd1, after ui3, 1w
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SFX: sd2, after ui3, 2w
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SFX: sd2, after sd1, 1w
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section Database
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section Database
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Godot-DB Server Communication: db1, after net2, 2w
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Godot-DB Server Communication: db1, after net2, 1w
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Entity-Relationship Model: db2, after net2, 2w
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Entity-Relationship Model: db2, after db1, 4d
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Setup Tables: db3, after db2, 1w
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Setup Tables: db3, after db2, 3d
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section App Export
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section App Export
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Export: app1, after ker5, 1w
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Export: app1, after ker4, 1w
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Configuration: app2, after ker5, 4w
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Configuration: app2, after ker4, 4w
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section Testing
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section Testing
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Game Performance: test1, after ker4, 2w
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Network Performance: test1, after ker4, 1w
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Network Performance: test2, after ker4, 2w
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Game Performance: test2, after test1, 1w
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Optimization: test3, after ker4, 5w
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Optimization: test3, after ker4, 5w
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```
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```
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... | @@ -98,6 +93,7 @@ Optimization: test3, after ker4, 5w |
... | @@ -98,6 +93,7 @@ Optimization: test3, after ker4, 5w |
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- Everyone
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- Everyone
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- Communication
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- Communication
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- Gaëlle Girard
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- Gaëlle Girard
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- Lucas Lett
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- Valentine Reiland
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- Valentine Reiland
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- Morgane Schieber
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- Morgane Schieber
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- Network
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- Network
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... | @@ -120,6 +116,7 @@ Optimization: test3, after ker4, 5w |
... | @@ -120,6 +116,7 @@ Optimization: test3, after ker4, 5w |
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- Valentine Reiland
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- Valentine Reiland
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- Morgane Schieber
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- Morgane Schieber
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- Database
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- Database
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- Lucas Lett
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- Thomas Steinmetz
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- Thomas Steinmetz
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- App Export
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- App Export
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- Everyone
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- Everyone
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