... | @@ -33,7 +33,6 @@ Main Server Connection/Disconnection: net4, after net3, 2w |
... | @@ -33,7 +33,6 @@ Main Server Connection/Disconnection: net4, after net3, 2w |
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Game Computation: active, net5, 28-01, 10w
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Game Computation: active, net5, 28-01, 10w
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section Kernel
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section Kernel
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Specification: active, ker1, 28-01, 2w
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Specification: active, ker1, 28-01, 2w
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Movement System: ker2, after ker1, 2w
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Movement System: ker2, after ker1, 2w
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Attack/Defense System: ker3, after ker2, 3w
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Attack/Defense System: ker3, after ker2, 3w
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... | @@ -42,12 +41,13 @@ Items System: ker4, after ker3, 3w |
... | @@ -42,12 +41,13 @@ Items System: ker4, after ker3, 3w |
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section Visuals
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section Visuals
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Model Basic Character: done, vis1, 28-01, 4d
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Model Basic Character: done, vis1, 28-01, 4d
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Rig Basic Character: done, vis2, after vis1, 3d
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Rig Basic Character: done, vis2, after vis1, 3d
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Animate Attack/Defenses: active, vis3, after vis2, 3w
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Animate Attack/Defenses: active, vis3, after vis2, 2w
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Animate Movements: vis4, after vis3, 2w
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Animate Movements: vis4, after vis3, 2w
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Advanced Attack/Defenses: vis5, after vis4, 2w
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Model characters: vis5, after vis4, 3w
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Advanced Movements: vis6, after vis5, 2w
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Advanced Attack/Defenses: vis6, after vis5, 1w
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Model Map: active, vis7, after vis2, 5w
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Advanced Movements: vis7, after vis6, 1w
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VFX: vis8, after vis7, 4w
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Model Map: active, vis8, after vis2, 5w
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VFX: vis9, after vis8, 4w
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section UI
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section UI
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Wireframe: done, ui1, 28-01, 1w
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Wireframe: done, ui1, 28-01, 1w
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... | @@ -61,7 +61,7 @@ Music: sd1, after ui3, 1w |
... | @@ -61,7 +61,7 @@ Music: sd1, after ui3, 1w |
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SFX: sd2, after sd1, 1w
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SFX: sd2, after sd1, 1w
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section Database
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section Database
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Godot-DB Server Communication: db1, after net2, 1w
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Godot-DB Server Communication: db1, 11-02, 1w
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Entity-Relationship Model: db2, after db1, 4d
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Entity-Relationship Model: db2, after db1, 4d
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Setup Tables: db3, after db2, 3d
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Setup Tables: db3, after db2, 3d
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... | | ... | |