From bc5f2970283048f466fc78cb30277c491f2be076 Mon Sep 17 00:00:00 2001 From: Emir Sinanovic <esinanovic@unistra.fr> Date: Wed, 14 Dec 2022 10:27:11 +0100 Subject: [PATCH] Suppression des images --- src/Game.py | 6 +++--- src/Image.py | 6 +++--- src/T3.py | 2 +- src/Temps.py | 1 + 4 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/Game.py b/src/Game.py index 3013f07..d8836e2 100755 --- a/src/Game.py +++ b/src/Game.py @@ -13,9 +13,9 @@ MOIS = ["Janvier", "Février", "Mars", "Avril", "Mai", "Juin", "Juillet", "Août police = pygame.font.SysFont("roboto", 30) class Game: - imagestaticplantation = pygame.image.load('../assets/Plantation/imagePlantation.jpeg') - imagestaticbatiment = pygame.image.load('../assets/imageBatiment.jpeg') - imagestaticinfor = pygame.image.load('../assets/imageinfo.jpg') + imagestaticplantation = pygame.image.load('../assets/Interface/imagePlantation.jpeg') + imagestaticbatiment = pygame.image.load('../assets/Interface/imageBatiment.jpeg') + imagestaticinfor = pygame.image.load('../assets/Interface/imageinfo.jpg') def __init__ (self): self.screen = pygame.display.set_mode((0,0), pygame.FULLSCREEN) self.image = Image(self.screen) diff --git a/src/Image.py b/src/Image.py index bae4d96..4b2b492 100644 --- a/src/Image.py +++ b/src/Image.py @@ -6,9 +6,9 @@ class Image: self.screen = screen # Chargement des images - self.moneyImage = pygame.image.load("../assets/money.png") - self.backgroundImage = pygame.image.load("../assets/terre.png") - self.rainImage = pygame.image.load("../assets/pluie.png") + self.moneyImage = pygame.image.load("../assets/Interface/money.png") + self.backgroundImage = pygame.image.load("../assets/Interface/terre.png") + self.rainImage = pygame.image.load("../assets/Temps/pluie.png") self.barnImage = pygame.image.load("../assets/grange.webp") self.arrowImage1 = pygame.image.load("../assets/flecheScene.png") self.arrowImage2 = pygame.image.load("../assets/flecheScene2.png") diff --git a/src/T3.py b/src/T3.py index d8d0da5..e017830 100755 --- a/src/T3.py +++ b/src/T3.py @@ -20,7 +20,7 @@ background = pygame.image.load('../assets/Interface/intro.webp') background = pygame.transform.scale(background, (screen.get_width(), screen.get_height())) #bouton -play_button = pygame.image.load('../assets//Interface/button.png') +play_button = pygame.image.load('../assets/Interface/button.png') play_button = pygame.transform.scale(play_button,(400,150)) play_button_rect = play_button.get_rect() play_button_rect.x = screen.get_width() / 2 - play_button.get_width()/2 diff --git a/src/Temps.py b/src/Temps.py index 323544d..36a1e5f 100755 --- a/src/Temps.py +++ b/src/Temps.py @@ -101,6 +101,7 @@ class Temps: for key,value in self.climats.items(): self.climats.get(key)['image'] = transformImage(pygame.image.load("../assets/"+key+".png"),400,300) + self.ListTemps = [] def NextTurn(self): #Le next qui devien current -- GitLab