diff --git a/Unity/t4-urbanisme/Assembly-CSharp.csproj b/Unity/t4-urbanisme/Assembly-CSharp.csproj
index 691e152cd00535aaee688703465993ee6f1cdb33..c83c1505c4baa4d84a656583687baa7170c49f7b 100644
--- a/Unity/t4-urbanisme/Assembly-CSharp.csproj
+++ b/Unity/t4-urbanisme/Assembly-CSharp.csproj
@@ -1,7 +1,9 @@
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+     <Compile Include="Assets\scripts\AudioManager.cs" />
+     <Compile Include="Assets\scripts\Action.cs" />
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diff --git a/Unity/t4-urbanisme/Assets/scripts/PlayerMovement.cs b/Unity/t4-urbanisme/Assets/scripts/PlayerMovement.cs
index 855867acc1704fd674732994af90dcc2c3e2ee3f..e0ce7f223c4a5f03583556a4dcdce32d23279d43 100644
--- a/Unity/t4-urbanisme/Assets/scripts/PlayerMovement.cs
+++ b/Unity/t4-urbanisme/Assets/scripts/PlayerMovement.cs
@@ -16,6 +16,23 @@ public class PlayerMovement : MonoBehaviour
     public float moveSpeed;
     public float jumpForce;
 
+    public int budget;
+    public Text money;
+
+    public Text jeuneSA;
+    public Text jeuneINS;
+    public Text retraiteSA;
+    public Text retraiteINS;
+    public Text travailleurSA;
+    public Text travailleurINS;
+
+    public int jeuneSA1=25;
+    public int jeuneINS1=25;
+    public int retraiteSA1=25;
+    public int retraiteINS1=25;
+    public int travailleurSA1=25;
+    public int travailleurINS1=25;
+
     private bool isJumping;
     public bool isGrounded;
     public bool canMove;
@@ -33,11 +50,39 @@ public class PlayerMovement : MonoBehaviour
     private Vector3 velocity = Vector3.zero;
     private float horizontalMovement;
 
+    public Button parc;
+    public Button logement;
+    public Button banc;
+    public Button aire;
+    public Button bureau;
+    public Button tram;
+    public Button maison_retraite;
+    public Button hopital;
+    public Button burger;
+    public Button arcade;
+
 
     /// Crée l'inventaire et l'initialise
     private void Awake()
     {
         canMove = true;
+        parc.onClick.AddListener(actionParc);
+        logement.onClick.AddListener(actionLogement);
+        banc.onClick.AddListener(actionBanc);
+        aire.onClick.AddListener(actionAire_jeu);
+        bureau.onClick.AddListener(actionBureau);
+        tram.onClick.AddListener(actionTram);
+        maison_retraite.onClick.AddListener(actionMaison_retraite);
+        hopital.onClick.AddListener(actionHopital);
+        burger.onClick.AddListener(actionBurger);
+        arcade.onClick.AddListener(actionArcade);
+        money= GameObject.Find("Canvas/inventaire/txt_budget").GetComponent<Text>();
+        jeuneSA = GameObject.Find("Canvas/GetJeuneSa").GetComponent<Text>();
+        jeuneINS = GameObject.Find("Canvas/GetJeuneIns").GetComponent<Text>();
+        retraiteSA = GameObject.Find("Canvas/GetRetraiteSa").GetComponent<Text>();
+        retraiteINS = GameObject.Find("Canvas/GetRetraiteIns").GetComponent<Text>();
+        travailleurSA = GameObject.Find("Canvas/GetTravailleurSa").GetComponent<Text>();
+        travailleurINS = GameObject.Find("Canvas/GetTravailleurIns").GetComponent<Text>();
     }
 
     /// permet de recuperer les items au sol
@@ -61,6 +106,11 @@ public class PlayerMovement : MonoBehaviour
 
         float characterVolocity = Mathf.Abs(rb.velocity.x);
         animator.SetFloat("Speed", characterVolocity);
+
+        if (budget <= 0)
+        {
+            SceneManager.LoadScene("tableau score");
+        }
     }
 
     /// calcule la vitesse du personnage et le fait bouger
@@ -159,4 +209,152 @@ public class PlayerMovement : MonoBehaviour
         }
         return ListObjLoc;
     }
+
+    void actionParc()
+    {
+            int cout = 10000;
+            budget = budget - cout;
+            money.text = budget.ToString();
+            majSatisfaction(10, 0, 2, 0, 5, 0);
+            Debug.Log("parc action");
+    }
+
+    void actionLogement()
+    {
+        int cout = 25000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(0, 20, 0, 0, 0, 2);
+        Debug.Log("logement action");
+    }
+
+    void actionBanc()
+    {
+        int cout = 2000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(0, 2, 10, 0, 0, 0);
+        Debug.Log("banc action");
+    }
+    void actionAire_jeu()
+    {
+        int cout = 15000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(5, 0, 0, 0, 1, 2);
+        Debug.Log("aire jeu action");
+    }
+    void actionBureau()
+    {
+        int cout = 50000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(0, 15, 0, 0, 0, 5);
+        Debug.Log("Bureau action");
+    }
+    void actionTram()
+    {
+        int cout = 70000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(5, 2, 5, 0, 0, 0);
+        Debug.Log("Tram action");
+    }
+    void actionMaison_retraite()
+    {
+        int cout = 45000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(0, 1, 10, 1, 0, 0);
+        Debug.Log("Maison_retraite action");
+    }
+    void actionHopital()
+    {
+        int cout = 50000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(0, 1, 15, 0, 0, 0);
+        Debug.Log("hopital action");
+    }
+    void actionBurger()
+    {
+        int cout = 15000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(5, 3, 0, 0, 0, 5);
+        Debug.Log("Burger action");
+    }
+    void actionArcade()
+    {
+        int cout = 5000;
+        budget = budget - cout;
+        money.text = budget.ToString();
+        majSatisfaction(5, 1, 0, 0, 0, 2);
+        Debug.Log("Arcade action");
+    }
+
+    void majSatisfaction(int jsa,int tsa,int rsa, int jins,int tins,int rins)
+    {
+        jeuneSA1 = jeuneSA1 + jsa - jins;
+        if (jeuneSA1 < 0)
+        {
+            jeuneSA1 = 0;
+        }
+        else if (jeuneSA1 > 50)
+        {
+            jeuneSA1 = 50;
+        }
+        jeuneINS1 = jeuneINS1 - jsa + jins;
+        if (jeuneINS1 < 0)
+        {
+            jeuneINS1 = 0;
+        }
+        else if (jeuneINS1 > 50)
+        {
+            jeuneINS1 = 50;
+        }
+        retraiteSA1 = retraiteSA1 + rsa - rins;
+        if (retraiteSA1 < 0)
+        {
+            retraiteSA1 = 0;
+        }
+        else if (retraiteSA1 > 50)
+        {
+            retraiteSA1 = 50;
+        }
+        retraiteINS1 = retraiteINS1 - rsa +rins ;
+        if (retraiteINS1 < 0)
+        {
+            retraiteINS1 = 0;
+        }
+        else if (retraiteINS1 > 50)
+        {
+            retraiteINS1 = 50;
+        }
+        travailleurSA1 = travailleurSA1 + tsa - tins ;
+        if (travailleurSA1 < 0)
+        {
+            travailleurSA1 = 0;
+        }
+        else if (travailleurSA1 > 50)
+        {
+            travailleurSA1 = 50;
+        }
+        travailleurINS1 = travailleurINS1 - tsa + tins ;
+        if (travailleurINS1 < 0)
+        {
+            travailleurINS1 = 0;
+        }
+        else if (travailleurINS1 > 50)
+        {
+            travailleurINS1 = 50;
+        }
+
+        jeuneSA.text = jeuneSA1.ToString();
+        jeuneINS.text = jeuneINS1.ToString();
+        retraiteSA.text = retraiteSA1.ToString();
+        retraiteINS.text = retraiteINS1.ToString();
+        travailleurSA.text = travailleurSA1.ToString();
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-
-Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 2341.
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-========================================================================
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-Invoked RoslynAnalysisRunner static constructor.
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-- Completed reload, in  0.862 seconds
-Platform modules already initialized, skipping
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-Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 2346.
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-========================================================================
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-  path: Assets/scripts/MainMixer.mixer
-  artifactKey: Guid(8707d45e8022ffa4a85daa8f0a9a9211) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/scripts/MainMixer.mixer using Guid(8707d45e8022ffa4a85daa8f0a9a9211) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6c1ce51e97510853e4826f5b3d277926') in 0.018396 seconds
-  Import took 0.022160 seconds .
-
-========================================================================
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-  Time since last request: 18.167114 seconds.
-  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat
-  artifactKey: Guid(e73a58f6e2794ae7b1b7e50b7fb811b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat using Guid(e73a58f6e2794ae7b1b7e50b7fb811b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '583c04e90ab816d3a21d35554660159e') in 0.128989 seconds
-  Import took 0.133800 seconds .
-
-========================================================================
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-  Time since last request: 0.000207 seconds.
-  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
-  artifactKey: Guid(79459efec17a4d00a321bdcc27bbc385) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat using Guid(79459efec17a4d00a321bdcc27bbc385) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '410e247ae7c6c841bb98061b2d3410ec') in 0.074589 seconds
-  Import took 0.077380 seconds .
-
-========================================================================
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-  Time since last request: 0.000196 seconds.
-  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
-  artifactKey: Guid(2e498d1c8094910479dc3e1b768306a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '0f5d4783a4e2ee376916fe74944cc6ec') in 0.038797 seconds
-  Import took 0.041639 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000183 seconds.
-  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
-  artifactKey: Guid(8f586378b4e144a9851e7b34d9b748ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset using Guid(8f586378b4e144a9851e7b34d9b748ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2f5836c2c76a165d4711b8257a7a24ff') in 0.037647 seconds
-  Import took 0.040300 seconds .
-
-========================================================================
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-  Time since last request: 6.763104 seconds.
-  path: Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset
-  artifactKey: Guid(c41005c129ba4d66911b75229fd70b45) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset using Guid(c41005c129ba4d66911b75229fd70b45) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'fcf2eb01584b0d1d14d0c4c671b14ab8') in 0.012714 seconds
-  Import took 0.015800 seconds .
-
-========================================================================
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-  Time since last request: 1.262245 seconds.
-  path: Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset
-  artifactKey: Guid(f952c082cb03451daed3ee968ac6c63e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset using Guid(f952c082cb03451daed3ee968ac6c63e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9e346bf392f02dc0ee12f3872ac9505b') in 0.008258 seconds
-  Import took 0.011288 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 3.801179 seconds.
-  path: Assets/TextMesh Pro/Sprites/EmojiOne.png
-  artifactKey: Guid(dffef66376be4fa480fb02b19edbe903) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro/Sprites/EmojiOne.png using Guid(dffef66376be4fa480fb02b19edbe903) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4c17f5a3822cb06b4203d323f0ec1e79') in 0.038878 seconds
-  Import took 0.041916 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 30.540305 seconds.
-  path: Assets/Scenes/MainMenu.unity
-  artifactKey: Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/MainMenu.unity using Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b4f04026150af2424d07d1b6608a6945') in 0.006763 seconds
-  Import took 0.010136 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.002196 seconds.
-  path: Assets/Scenes/MainMenu.unity
-  artifactKey: Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/MainMenu.unity using Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b4f04026150af2424d07d1b6608a6945') in 0.002607 seconds
-  Import took 0.005297 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 33.050810 seconds.
-  path: Assets/Animations/Player
-  artifactKey: Guid(ee2e7149ae509dd4eb4b59645b36b7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Animations/Player using Guid(ee2e7149ae509dd4eb4b59645b36b7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '760d4a5e5ea3be727f629454acde54ec') in 0.007320 seconds
-  Import took 0.011056 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.001937 seconds.
-  path: Assets/Animations/Player
-  artifactKey: Guid(ee2e7149ae509dd4eb4b59645b36b7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Animations/Player using Guid(ee2e7149ae509dd4eb4b59645b36b7d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '760d4a5e5ea3be727f629454acde54ec') in 0.002349 seconds
-  Import took 0.005024 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 15.193008 seconds.
-  path: Assets/Audio
-  artifactKey: Guid(b8718ba24cdea2544b24cdb6153ea643) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio using Guid(b8718ba24cdea2544b24cdb6153ea643) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '72cf2fbadd8025aeda2b85e611962164') in 0.007363 seconds
-  Import took 0.010418 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 25.203330 seconds.
-  path: Assets/TextMesh Pro
-  artifactKey: Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/TextMesh Pro using Guid(f54d1bd14bd3ca042bd867b519fee8cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4fe1e02b069bed39c508f869cad12467') in 0.007569 seconds
-  Import took 0.010907 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 2.935811 seconds.
-  path: Assets/Audio 1/MainMixer.mixer
-  artifactKey: Guid(3e9616eab72a1dc40a761dcf2dc069d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio 1/MainMixer.mixer using Guid(3e9616eab72a1dc40a761dcf2dc069d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '3f3ffa7a83fa34bb63062c7e81391a18') in 0.003174 seconds
-  Import took 0.006063 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 8.157721 seconds.
-  path: Assets/Audio 1
-  artifactKey: Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio 1 using Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f297d6e25f6a2a14767064b2a8080e9b') in 0.009195 seconds
-  Import took 0.012851 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.002244 seconds.
-  path: Assets/Audio 1
-  artifactKey: Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio 1 using Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f297d6e25f6a2a14767064b2a8080e9b') in 0.003221 seconds
-  Import took 0.006805 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 5.654593 seconds.
-  path: Assets/Audio
-  artifactKey: Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio using Guid(b7ab130e7d2723c4da3b7d3621c3c4ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '91b96c57545893a84c4eb5e21aa98f3d') in 0.003315 seconds
-  Import took 0.005997 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 3.723298 seconds.
-  path: Assets/Animations
-  artifactKey: Guid(e075b4ae189da76479d9978d53811d42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Animations using Guid(e075b4ae189da76479d9978d53811d42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '787078b1bc8c9069356a7858fe461c03') in 0.008466 seconds
-  Import took 0.011709 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.001538 seconds.
-  path: Assets/Animations
-  artifactKey: Guid(e075b4ae189da76479d9978d53811d42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Animations using Guid(e075b4ae189da76479d9978d53811d42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '787078b1bc8c9069356a7858fe461c03') in 0.003308 seconds
-  Import took 0.006302 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 19.567257 seconds.
-  path: Assets/Scenes/menu.unity
-  artifactKey: Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/menu.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '3d01748a4385160816d93a7533c215f6') in 0.009171 seconds
-  Import took 0.012118 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.002300 seconds.
-  path: Assets/Scenes/menu.unity
-  artifactKey: Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/menu.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '3d01748a4385160816d93a7533c215f6') in 0.003514 seconds
-  Import took 0.006344 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 23.131434 seconds.
-  path: Assets/Scenes/l.unity
-  artifactKey: Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/l.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f551b7320a075094540009140c9e93a1') in 0.008225 seconds
-  Import took 0.011111 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 7.163897 seconds.
-  path: Assets/Scenes/menu.unity
-  artifactKey: Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scenes/menu.unity using Guid(70dd61d5361a50445b1cfb6874cac00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8f0a6eb0c551a603c96d08e7f2c385de') in 0.003543 seconds
-  Import took 0.006298 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 47.079923 seconds.
-  path: Assets/Audio/Musique/Bob&#039;s Adventures - And I must follow if I can.mp3
-  artifactKey: Guid(1c00a04e85f7b0b4793e52e7d1539223) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Musique/Bob&#039;s Adventures - And I must follow if I can.mp3 using Guid(1c00a04e85f7b0b4793e52e7d1539223) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c9d8b6877b18d705f064471410ba91f4') in 0.030326 seconds
-  Import took 0.033409 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000246 seconds.
-  path: Assets/Audio/Musique/Bob&#039;s Adventures - back34.mp3
-  artifactKey: Guid(afaa5d9eb9d5f32479b4be103c2ed23a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Musique/Bob&#039;s Adventures - back34.mp3 using Guid(afaa5d9eb9d5f32479b4be103c2ed23a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f94abea1a49319416c04af76b36c9403') in 0.013718 seconds
-  Import took 0.017069 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000307 seconds.
-  path: Assets/Audio/Musique/Bob&#039;s Adventures - And I must follow if I can.mp3
-  artifactKey: Guid(1c00a04e85f7b0b4793e52e7d1539223) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Musique/Bob&#039;s Adventures - And I must follow if I can.mp3 using Guid(1c00a04e85f7b0b4793e52e7d1539223) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c9d8b6877b18d705f064471410ba91f4') in 0.012387 seconds
-  Import took 0.015669 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.011593 seconds.
-  path: Assets/Audio/Musique/Bob&#039;s Adventures - back34.mp3
-  artifactKey: Guid(afaa5d9eb9d5f32479b4be103c2ed23a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Musique/Bob&#039;s Adventures - back34.mp3 using Guid(afaa5d9eb9d5f32479b4be103c2ed23a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f94abea1a49319416c04af76b36c9403') in 0.013913 seconds
-  Import took 0.016931 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 3.343019 seconds.
-  path: Assets/Audio/Son/niveau11.mp3
-  artifactKey: Guid(5f7b7c0b07fc5d04b88558283e95d01a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau11.mp3 using Guid(5f7b7c0b07fc5d04b88558283e95d01a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '22afed1e46dc193727f5babcfb25c8cc') in 0.013309 seconds
-  Import took 0.016832 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000234 seconds.
-  path: Assets/Audio/Son/niveau12.mp3
-  artifactKey: Guid(14f724601bfd965408dab2bf995562f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau12.mp3 using Guid(14f724601bfd965408dab2bf995562f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1d18768e9acfc2f9d3b00f1f4792a2ff') in 0.013374 seconds
-  Import took 0.016659 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000176 seconds.
-  path: Assets/Audio/Son/niveau13.mp3
-  artifactKey: Guid(e295020f3d2d69f488eb5f4da733bd7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau13.mp3 using Guid(e295020f3d2d69f488eb5f4da733bd7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4d3919257362f2456e6cbf51cdac8cac') in 0.014365 seconds
-  Import took 0.017165 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.008873 seconds.
-  path: Assets/Audio/Son/niveau14.mp3
-  artifactKey: Guid(ac0cfd6abbe33c64b9edbb94893e7eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau14.mp3 using Guid(ac0cfd6abbe33c64b9edbb94893e7eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '46b21f2368e580987be5fa20506feb77') in 0.013665 seconds
-  Import took 0.016910 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000186 seconds.
-  path: Assets/Audio/Son/niveau27.mp3
-  artifactKey: Guid(95eb2f26069963e4ba505b53efc1a35f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau27.mp3 using Guid(95eb2f26069963e4ba505b53efc1a35f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c871282a114c0790b1cec8cb78eed9e6') in 0.012536 seconds
-  Import took 0.015221 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000200 seconds.
-  path: Assets/Audio/Son/niveau25.mp3
-  artifactKey: Guid(4eb64dd8b2b48f24990c12db6d396809) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Audio/Son/niveau25.mp3 using Guid(4eb64dd8b2b48f24990c12db6d396809) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6a2e8c052a93b98519a52dff74592a9c') in 0.012016 seconds
-  Import took 0.014888 seconds .
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000177 seconds.
-  path: Assets/Audio/Son/niveau23.mp3
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-  Import took 0.006405 seconds .
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-  path: Assets/scripts/MainMenu.cs
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-  Import took 0.006705 seconds .
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-  Import took 0.010065 seconds .
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new file mode 100644
index 0000000000000000000000000000000000000000..237fb6829361503a40a3de5fe0848ace552a4041
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+
+Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 2478.
+Total: 2.563900 ms (FindLiveObjects: 0.278800 ms CreateObjectMapping: 0.055200 ms MarkObjects: 2.080600 ms  DeleteObjects: 0.148300 ms)
+
+AssetImportWorkerClient::OnTransportError - code=2 error=End of file
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-AssetImportWorker0.log b/Unity/t4-urbanisme/Logs/shadercompiler-AssetImportWorker0.log
new file mode 100644
index 0000000000000000000000000000000000000000..18da76422bdfef5870be01bc3e9eb1d7999a749d
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-AssetImportWorker0.log
@@ -0,0 +1,18 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=OUTLINE_ON UNDERLAY_ON dKW=UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=3702
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=OUTLINE_ON UNDERLAY_ON dKW=UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=934
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=OUTLINE_ON dKW=UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=3098
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=OUTLINE_ON dKW=UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=578
+
+Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
+
+Quitting shader compiler process
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe0.log
index 0d69ef61fcbf4c901faf989cd75af4af8ec4e5ce..6102690393d198ddb2c73287748775c0bb8fe8fd 100644
--- a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe0.log
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe0.log
@@ -1,4 +1,43 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
+Cmd: preprocess
+ insize=7883 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2542
+
+Cmd: preprocess
+ insize=3642 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1299
+
+Cmd: preprocess
+ insize=12310 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=4702
+
+Cmd: preprocess
+ insize=3662 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2718
+
+Cmd: preprocess
+ insize=4513 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3750
+
+Cmd: preprocess
+ insize=3640 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1347
+
+Cmd: preprocess
+ insize=10917 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=4057
+
+Cmd: preprocess
+ insize=3177 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2814
+
+Cmd: preprocess
+ insize=8069 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2813
+
+Cmd: preprocess
+ insize=10902 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=4047
+
+Cmd: preprocess
+ insize=3694 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1723
+
+Cmd: preprocess
+ insize=7914 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2554
+
+Cmd: preprocess
+ insize=2468 inputPath=Assets/TextMesh Pro/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=5 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1177
+
 Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe1.log
new file mode 100644
index 0000000000000000000000000000000000000000..21f4468dbb314e0f56fe65f4bb9f02b62a310ab7
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe1.log
@@ -0,0 +1,25 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=7892 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON FORCE_LINEAR UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=113 ok=1 outsize=1834
+
+Cmd: compileSnippet
+  insize=13179 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=GLOW_ON FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=369 ok=1 outsize=5562
+
+Cmd: compileSnippet
+  insize=644 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=86 ok=1 outsize=1782
+
+Cmd: compileSnippet
+  insize=7142 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=1562
+
+Cmd: compileSnippet
+  insize=2578 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=49 ok=1 outsize=526
+
+Cmd: compileSnippet
+  insize=42480 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=GLOW_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=73 ok=1 outsize=3850
+
+Cmd: compileSnippet
+  insize=2256 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=48 ok=1 outsize=418
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe10.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe10.log
new file mode 100644
index 0000000000000000000000000000000000000000..60ae85963c627378bec26adca96c15419f90f560
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe10.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1576 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=50 ok=1 outsize=446
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe11.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe11.log
new file mode 100644
index 0000000000000000000000000000000000000000..738bea7e7e51d2069dd85b69230875c2e61a52c9
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe11.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=2628 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=48 ok=1 outsize=1754
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe12.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe12.log
new file mode 100644
index 0000000000000000000000000000000000000000..9385b56547a59b48a802a5d2968501996396f677
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe12.log
@@ -0,0 +1,9 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=2628 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=48 ok=1 outsize=526
+
+Cmd: shutdown
+
+Quitting shader compiler process
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe13.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe13.log
new file mode 100644
index 0000000000000000000000000000000000000000..5cc1d2a9c09ad282146ae03b46d5f376de4d21fb
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe13.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=43137 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=GLOW_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=87 ok=1 outsize=3962
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe14.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe14.log
new file mode 100644
index 0000000000000000000000000000000000000000..4ad68a099f63d2f30a34065a4c9df7c8713ff785
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe14.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=43137 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=GLOW_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=87 ok=1 outsize=6842
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe15.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe15.log
new file mode 100644
index 0000000000000000000000000000000000000000..acef0d55d5a19624985bb3813b9977b4e4c796a7
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe15.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=13179 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=GLOW_ON FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=369 ok=1 outsize=3902
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe2.log
new file mode 100644
index 0000000000000000000000000000000000000000..ff7e3c029c11df9513f41691064c220591a03320
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe2.log
@@ -0,0 +1,22 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=7892 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON FORCE_LINEAR UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=113 ok=1 outsize=1818
+
+Cmd: compileSnippet
+  insize=1122 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=115 ok=1 outsize=1214
+
+Cmd: compileSnippet
+  insize=1122 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=115 ok=1 outsize=470
+
+Cmd: compileSnippet
+  insize=644 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=86 ok=1 outsize=802
+
+Cmd: compileSnippet
+  insize=7142 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=3058
+
+Cmd: compileSnippet
+  insize=42480 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=GLOW_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=73 ok=1 outsize=3962
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe3.log
new file mode 100644
index 0000000000000000000000000000000000000000..c3a8cb561cfe6990dab9b58831ccde3e1e4e7b1b
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe3.log
@@ -0,0 +1,16 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=3098
+
+Cmd: compileSnippet
+  insize=2578 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=49 ok=1 outsize=1754
+
+Cmd: compileSnippet
+  insize=1134 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=96 ok=1 outsize=470
+
+Cmd: compileSnippet
+  insize=5626 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=3098
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe4.log
new file mode 100644
index 0000000000000000000000000000000000000000..be816986828c2622f2756fe02294fd8355c8976d
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe4.log
@@ -0,0 +1,16 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=5642 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=498
+
+Cmd: compileSnippet
+  insize=1134 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=96 ok=1 outsize=1214
+
+Cmd: compileSnippet
+  insize=5626 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=83 ok=1 outsize=498
+
+Cmd: compileSnippet
+  insize=2256 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=48 ok=1 outsize=1482
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe5.log
new file mode 100644
index 0000000000000000000000000000000000000000..08a71ff5fe6f70ffa339841c6e5869a6182e9c1e
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe5.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=7147 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=3058
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe6.log
new file mode 100644
index 0000000000000000000000000000000000000000..b7eb448404d4b75d4443dcea3860d8b9dee5fb4c
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe6.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=7147 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=1562
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe7.log
new file mode 100644
index 0000000000000000000000000000000000000000..4e5a812fdb953b0974c378b7f11670e43ff9ba1d
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe7.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=5538 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=88 ok=1 outsize=3098
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe8.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe8.log
new file mode 100644
index 0000000000000000000000000000000000000000..0aaa14ed1a5344a5bfb6e36cdb4e5013e5d3c36b
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe8.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=5538 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=88 ok=1 outsize=1102
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe9.log b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe9.log
new file mode 100644
index 0000000000000000000000000000000000000000..8c768515860341fa72f8da09d741d0872e0570c1
--- /dev/null
+++ b/Unity/t4-urbanisme/Logs/shadercompiler-UnityShaderCompiler.exe9.log
@@ -0,0 +1,7 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1576 path=Assets/TextMesh Pro/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=5 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=50 ok=1 outsize=834
+
+Cmd: shutdown
diff --git a/Unity/t4-urbanisme/ProjectSettings/EditorBuildSettings.asset b/Unity/t4-urbanisme/ProjectSettings/EditorBuildSettings.asset
index 102ad9102186578aa71e91931712adcfb793cd07..13046f3b5a8e50f35400a8f526d223aa8748429b 100644
--- a/Unity/t4-urbanisme/ProjectSettings/EditorBuildSettings.asset
+++ b/Unity/t4-urbanisme/ProjectSettings/EditorBuildSettings.asset
@@ -5,7 +5,16 @@ EditorBuildSettings:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Scenes:
+  - enabled: 0
+    path: 
+    guid: 00000000000000000000000000000000
   - enabled: 1
-    path: Assets/Scenes/l.unity
-    guid: 2cda990e2423bbf4892e6590ba056729
+    path: Assets/Scenes/MainMenu.unity
+    guid: 70dd61d5361a50445b1cfb6874cac00b
+  - enabled: 1
+    path: Assets/Scenes/quartier_amlelioration.unity
+    guid: b486e8ce576a5d04fad403bb4652691e
+  - enabled: 1
+    path: Assets/Scenes/tableau score.unity
+    guid: 7fd2499ee4cd5c84ea1f7b2d43e5523a
   m_configObjects: {}
diff --git a/Unity/t4-urbanisme/UserSettings/EditorUserSettings.asset b/Unity/t4-urbanisme/UserSettings/EditorUserSettings.asset
index a3c76eed5ce99dd9d0fb74f3ddf9035a9bb79ac1..3e08aae94dc72ba67e55e37b10835c704df71210 100644
--- a/Unity/t4-urbanisme/UserSettings/EditorUserSettings.asset
+++ b/Unity/t4-urbanisme/UserSettings/EditorUserSettings.asset
@@ -18,13 +18,13 @@ EditorUserSettings:
       value: 22424703114646680e0b0227036c52151802563f22213229
       flags: 0
     RecentlyUsedScenePath-4:
-      value: 22424703114646680e0b0227036c4e0517050c23293a19312025183febef2639f6ee39e7a92f31352d1b
+      value: 22424703114646680e0b0227036c4b11141b1d2b39683533223b187df7ee3d2cfb
       flags: 0
     RecentlyUsedScenePath-5:
-      value: 22424703114646680e0b0227036c4b11141b1d2b39683533223b187df7ee3d2cfb
+      value: 22424703114646680e0b0227036c72111f19352f223d68252320092a
       flags: 0
     RecentlyUsedScenePath-6:
-      value: 22424703114646680e0b0227036c72111f19352f223d68252320092a
+      value: 22424703114646680e0b0227036c4e0517050c23293a19312025183febef2639f6ee39e7a92f31352d1b
       flags: 0
     vcSharedLogLevel:
       value: 0d5e400f0650
diff --git a/Unity/t4-urbanisme/t4-urbanisme.sln b/Unity/t4-urbanisme/t4-urbanisme.sln
index 68840afc3719aede7eb5c5b843edc7feaa3bdbd7..4d15ee7d60514a8c2a0f8c0b626dec38d16cffab 100644
--- a/Unity/t4-urbanisme/t4-urbanisme.sln
+++ b/Unity/t4-urbanisme/t4-urbanisme.sln
@@ -1,6 +1,6 @@
 
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 15
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{EF2608B3-6324-39AE-55A9-439776B0A3C0}"
 EndProject
 Global