Commit 81f18c64 authored by Léa Raya DÉCORNOD's avatar Léa Raya DÉCORNOD
Browse files

Merge branch 'develop' into master

parents 602e74ed 27d5ff3e
Pipeline #41681 passed with stage
in 18 seconds
# gradle
/.gradle
build/
# Eclipse IDE
/bin/
/.classpath
/.project
/.settings/
stages:
- test
- pages
test:
image: openjdk:11
stage: test
script:
- ./gradlew test
artifacts:
reports:
junit:
- build/test-results/test/*.xml
pages:
image: openjdk:11
stage: pages
only:
- develop
script:
- ./gradlew javadoc
- rm -rf public || true
- mv build/docs/javadoc public
artifacts:
paths:
- public
plugins {
id 'java-library'
id 'maven'
}
sourceCompatibility = 1.11
dependencies {
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.6.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.6.0'
}
test {
useJUnitPlatform()
}
repositories {
mavenCentral()
}
\ No newline at end of file
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-bin.zip
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
package fr.unistra.mathinfo.gl.tp.demo;
/**
* FizzBuzz
* @see <a href="https://en.wikipedia.org/wiki/Fizz_buzz">FizzBuzz on wikipedia [en]</a>
*/
public interface FizzBuzz {
/**
* @param nombre le numero du joueur
* @return la réponse de FizzBuzz (nombre, Fizz, Buzz ou FizzBuzz)
* @throws IllegalArgumentException si nombre ≤0 ou &gt; 100
**/
public String convert(int nombre);
}
package fr.unistra.mathinfo.gl.tp.demo;
public class FizzBuzzImpl implements FizzBuzz {
@Override
public String convert(int nombre) {
if (nombre <= 0)
throw new IllegalArgumentException(nombre + " n'est pas positif strict");
if (nombre > 100)
throw new IllegalArgumentException(nombre + " est trop grand");
if ((nombre % 3 == 0)
&& (nombre % 5 == 0))
return "FizzBuzz";
if (nombre % 3 == 0)
return "Fizz";
if (nombre % 5 == 0)
return "Buzz";
return "" + nombre;
}
}
/**
* <strong>Fizz buzz</strong>
* <small>From Wikipedia, the free encyclopedia</small>
* <p>Fizz buzz is a group word game for children to teach them about division.
* Players take turns to count incrementally, replacing any number divisible
* by three with the word "fizz", and any number divisible by five with the word "buzz".
* </p>
* <p>Players generally sit in a circle.
* The player designated to go first says the number "1",
* and the players then count upwards in turn.
* However, any number divisible by three is replaced by the word fizz
* and any number divisible by five by the word buzz.
* Numbers divisible by 15 become fizz buzz.
* A player who hesitates or makes a mistake is eliminated from the game.
* </p>
* <p>For example, a typical round of fizz buzz would start as follows:
* 1, 2, Fizz, 4, Buzz, Fizz, 7, 8, Fizz, Buzz, 11, Fizz, 13, 14, Fizz Buzz,
* 16, 17, Fizz, 19, Buzz, Fizz, 22, 23, Fizz, Buzz, 26, Fizz, 28, 29,
* Fizz Buzz, 31, 32, Fizz, 34, Buzz, Fizz, ...
* </p>
*/
package fr.unistra.mathinfo.gl.tp.demo;
package fr.unistra.mathinfo.gl.tp.demo;
import static org.junit.jupiter.api.Assertions.*;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.DisplayName;
import org.junit.jupiter.api.Test;
/**
* En tant que joueur quand je donne un nombre entre 1 et 100 ni divisible par 3 ou 5 alors on obtient ce nombre
*
* En tant que joueur quand je donne un nombre entre 1 et 100 divisible par 3 alors on obtient "Fizz"
*
* En tant que joueur quand je donne un nombre entre 1 et 100 divisible par 5 alors on obtient "Buzz"
*
* En tant que joueur quand je donne un nombre entre 1 et 100 divisible par 3 et 5 alors on obtient "FizzBuzz"
**/
class FizzBuzzImplTest {
private FizzBuzz fizzBuzz;
@BeforeEach
public void setUpFizzBuzz() {
fizzBuzz = new FizzBuzzImpl();
}
@Test
@DisplayName("Non divisible par 3 ou 5")
void testCasStandard() {
assertEquals("13", fizzBuzz.convert(13));
}
@Test
@DisplayName("Divisible par 3")
void testDivisiblePar3() {
assertEquals("Fizz", fizzBuzz.convert(12));
}
@Test
@DisplayName("Divisible par 5")
void testDivisiblePar5() {
assertEquals("Buzz", fizzBuzz.convert(20));
}
@Test
@DisplayName("Divisible par 3 et 5")
void testDivisiblePar3et5() {
assertEquals("FizzBuzz", fizzBuzz.convert(15));
}
@Test
@DisplayName("Négatif")
void testNegatif() {
assertThrows(IllegalArgumentException.class, () -> fizzBuzz.convert(-5));
}
@Test
@DisplayName("Null")
void testNull() {
assertThrows(IllegalArgumentException.class, () -> fizzBuzz.convert(0));
}
@Test
@DisplayName("Supérieur à 100")
void testTropGrand() {
assertThrows(IllegalArgumentException.class, () -> fizzBuzz.convert(101));
}
}
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