using System.Collections; using System.Collections.Generic; using UnityEngine; public class CreationItem : MonoBehaviour { // Start is called before the first frame update // Reference to the Prefab. Drag a Prefab into this field in the Inspector. public GameObject myPrefab; // This script will simply instantiate the Prefab when the game starts. void Start() { // Instantiate at position (0, 0, 0) and zero rotation. Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity); } // Update is called once per frame void Update() { } }