diff --git a/Assets/Scripts/Inventory/Border.cs b/Assets/Scripts/Inventory/Border.cs
index 90217c78fe8ec5e9e710205da07f3f827f7152d8..aa127050d5973456f2b7dfd027d6dfa43afa2e06 100644
--- a/Assets/Scripts/Inventory/Border.cs
+++ b/Assets/Scripts/Inventory/Border.cs
@@ -5,7 +5,7 @@ using UnityEngine;
 public class Border : MonoBehaviour
 {
     public Item itemNeeded;
-    public BoxCollider2D collider;
+    public BoxCollider2D forestCollider;
 
     private void OnCollisionEnter2D(Collision2D collision)
     {
@@ -16,7 +16,7 @@ public class Border : MonoBehaviour
             if (Inventory.instance.hasItem(itemNeeded))
             {
                 Debug.Log("Je possède l'item nécessaire");
-                collider.enabled = false;
+                forestCollider.enabled = false;
 
             }
             else
diff --git a/Assets/Scripts/Inventory/Item.cs b/Assets/Scripts/Inventory/Item.cs
index e927be827a9f58be1ea686c2ea65529b4ec32e21..cbaebf4a52552d0cf7892b519da5a0557d87a5aa 100644
--- a/Assets/Scripts/Inventory/Item.cs
+++ b/Assets/Scripts/Inventory/Item.cs
@@ -6,7 +6,7 @@ using UnityEngine;
 public class Item : ScriptableObject {
     
     public int id;
-    public string name;
+    public string nom;
     public string description;
     public Sprite image;
 
diff --git a/Assets/Scripts/Scene/loadScene.cs b/Assets/Scripts/Scene/loadScene.cs
index 4dce656f2efddd66b7cc863ac3bf41ee8bc1d4b9..d447b0004d47e523ec54920c5c31e1c20519d299 100644
--- a/Assets/Scripts/Scene/loadScene.cs
+++ b/Assets/Scripts/Scene/loadScene.cs
@@ -14,14 +14,14 @@ public class loadScene : MonoBehaviour
 
     public string scene;
     public Animator animmator;
-    public string name;
+    public string nom;
 
 
     public void ChargerScene()
     {
         animmator.SetBool("Change", true);
         year.text = "" + nextYear;
-        city.text = name;
+        city.text = nom;
         StartCoroutine(nextLevelTimer());
     }
 
diff --git a/Assets/Shopping.cs b/Assets/Shopping.cs
index ad98488ad8c8faeb317a5893c206afb6672754d2..1fc1c33ee40ce0c615094e3aa38c97474df86a3c 100644
--- a/Assets/Shopping.cs
+++ b/Assets/Shopping.cs
@@ -36,7 +36,6 @@ public class Shopping : MonoBehaviour
                     break;
             }
             Inventory.instance.addItem(sellItem);
-            Destroy(itemForSale[0]);
             Debug.Log(sellItem.name.ToString() + " a bien ete ajouté a l'inventaire");
         }
     }