From 84d161d68e66f31668791ee738bae1a285006900 Mon Sep 17 00:00:00 2001 From: Raffael Di Pietro <maxou4170@gmail.com> Date: Tue, 30 Mar 2021 23:46:13 +0200 Subject: [PATCH] =?UTF-8?q?j'ai=20enlev=C3=A9=20le=20bouton?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/LoseNature.cs | 2 +- Assets/Scripts/Player/PlayerMovement.cs | 2 +- Assets/Scripts/Player/PlayerNature.cs | 3 +++ 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Assets/LoseNature.cs b/Assets/LoseNature.cs index 82ddfec..fe6dee4 100644 --- a/Assets/LoseNature.cs +++ b/Assets/LoseNature.cs @@ -16,7 +16,7 @@ public class LoseNature : MonoBehaviour { nbFactory = GameObject.FindGameObjectsWithTag("factory").Length; Debug.Log("il pert de la vie: " + nbFactory * damageByFactory); - //collision.GetComponent<PlayerNature>().LooseNature(damageByFactory * nbFactory); + collision.GetComponent<PlayerNature>().LooseNature(damageByFactory * nbFactory); this.lostLife = true; } } diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs index fa80ec3..da1b0b9 100644 --- a/Assets/Scripts/Player/PlayerMovement.cs +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -96,7 +96,7 @@ public class PlayerMovement : MonoBehaviour stage++; } } - + void MoveCharacter() { change.Normalize(); diff --git a/Assets/Scripts/Player/PlayerNature.cs b/Assets/Scripts/Player/PlayerNature.cs index 28e3e16..29c9778 100644 --- a/Assets/Scripts/Player/PlayerNature.cs +++ b/Assets/Scripts/Player/PlayerNature.cs @@ -69,6 +69,9 @@ public class PlayerNature : MonoBehaviour { this.currentNature += bonus; + if (this.currentNature >= 100) + this.currentNature = 100; + this.natureBar.SetValue(this.currentNature); } -- GitLab