From 7bb041df0acf46252a3fad358b16b01d0256bc46 Mon Sep 17 00:00:00 2001 From: "v.bloch" <v.bloch@etu.unistra.fr> Date: Fri, 26 Mar 2021 22:47:26 +0100 Subject: [PATCH] personage caler dans l'air de jeu, camera bounder, script de generation de prefabs j'ai encore oublier de save unity --- Assets/Scenes/Valentin.unity | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scenes/Valentin.unity b/Assets/Scenes/Valentin.unity index 94d043c..1329897 100644 --- a/Assets/Scenes/Valentin.unity +++ b/Assets/Scenes/Valentin.unity @@ -1372,7 +1372,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 866635828} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -3.8, y: 4.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1937963259} @@ -17234,11 +17234,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3} propertyPath: m_LocalPosition.x - value: -1.77 + value: -6.7 objectReference: {fileID: 0} - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3} propertyPath: m_LocalPosition.y - value: 0.12 + value: 2 objectReference: {fileID: 0} - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3} propertyPath: m_LocalPosition.z -- GitLab