From 7bb041df0acf46252a3fad358b16b01d0256bc46 Mon Sep 17 00:00:00 2001
From: "v.bloch" <v.bloch@etu.unistra.fr>
Date: Fri, 26 Mar 2021 22:47:26 +0100
Subject: [PATCH] personage caler dans l'air de jeu, camera bounder, script de
 generation de prefabs j'ai encore oublier de save unity

---
 Assets/Scenes/Valentin.unity | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/Assets/Scenes/Valentin.unity b/Assets/Scenes/Valentin.unity
index 94d043c..1329897 100644
--- a/Assets/Scenes/Valentin.unity
+++ b/Assets/Scenes/Valentin.unity
@@ -1372,7 +1372,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 866635828}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: -3.8, y: 4.7, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 1937963259}
@@ -17234,11 +17234,11 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3}
       propertyPath: m_LocalPosition.x
-      value: -1.77
+      value: -6.7
       objectReference: {fileID: 0}
     - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3}
       propertyPath: m_LocalPosition.y
-      value: 0.12
+      value: 2
       objectReference: {fileID: 0}
     - target: {fileID: 1206561506436264879, guid: a53c5cae22cca3445bbb7e30f12f7110, type: 3}
       propertyPath: m_LocalPosition.z
-- 
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