#include "grid.h" #include <stdbool.h> #include <stdio.h> int main(void) { struct Grid *grid = init_level("./level1.txt"); bool run = true; while (run) { Affichage_grid(grid); char entry = fgetc(stdin); printf("%c\n", entry); switch (entry) { case 'e': { run = false; break; } case 'z': { move_player(grid, TOP); break; } case 's': { move_player(grid, BOTTOM); break; } case 'q': { move_player(grid, LEFT); break; } case 'd': { move_player(grid, RIGHT); break; } case "\n":{ } } } free_grid(grid); }