#include <stdio.h> #include "grid.h" #include <stdbool.h> int main(void){ struct Grid* grid = init_level("./level1.txt"); bool run = true; while(run){ Affichage_grid(grid); char entry = fgetc(stdin); switch(entry){ case 'e' :{ run = false; break; } case 'z' :{ move_player(grid, TOP); break; } case 's' :{ move_player(grid, BOTTOM); break; } case 'q' :{ move_player(grid, LEFT); break; } case 'd' :{ move_player(grid, RIGHT); break; } } } free_grid(grid); }